Difference between revisions of "Deep elf death mage"

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{{monster
 
|name=deep elf death mage
 
|glyph={{White|e}}
 
|tile=[[File:Deep elf death mage.png]]
 
|flags={{Evil flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{Warm blood flag}}
 
|resistances=None
 
|vulnerabilities={{Holy vulnerability}}
 
|max_chunks=3
 
|meat={{Clean corpse}}
 
|xp=1121
 
|holiness={{Natural}}
 
|magic_resistance=120
 
|hp_range=56-82
 
|avg_hp=69
 
|armour_class=0
 
|evasion=13
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=12 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=15
 
|base_hp=3
 
|extra_hp=3
 
|fixed_hp=0
 
|intelligence={{High intelligence}}
 
|genus=elf
 
|species=elf
 
}}
 
{{Flavour|A deep elf surrounded by a shimmering aura of negative energy, as a result of its practice of necromancy and life-sapping magic.}}
 
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{{list of | deep elves}}
 
{{list of | deep elves}}
 
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{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
[[Deep elf death mage]]s are [[necromancer]]s who raise any [[corpse]]s they come across as abominations when they aren't throwing skill-[[draining]] [[negative energy]] blasts at you. [[Lost soul]]s summoned by them can sacrifice themselves to heal nearby undead creatures or assume the shape of a nearby killed living creature. They can be found most commonly on the third floor of the [[Elven Halls]], but they can also appear on Elf:1 and 2, [[the Crypt]], and [[the Vaults]].
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[[Deep elf death mage]]s are [[necromancer]]s who raise any [[corpse]]s they come across as abominations when they aren't throwing skill-[[draining]] [[negative energy]] blasts at you. [[Lost soul]]s summoned by them can sacrifice themselves to heal nearby undead creatures or assume the shape of a nearby killed living creature. They can be found most commonly on the last floor of the [[Elven Halls]], but they can also appear on the earlier floors, [[the Crypt]], and [[the Vaults]].
  
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{{monster spells}}
==Spells==
 
{{Spellcaster4
 
|number=
 
|slot1=[[Bolt of Draining]] (3d22)
 
|flags1={{Wizard slot flag}}
 
|slot2=[[Vampiric Draining]]
 
|flags2={{Wizard slot flag}}
 
|slot3=[[Call Lost Soul]]
 
|flags3={{Wizard slot flag}}
 
|slot4=[[Twisted Resurrection]]
 
|flags4={{Wizard slot flag}}
 
}}
 
{{clear}}
 
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==Tips & Tricks==
 
==Tips & Tricks==

Revision as of 10:25, 11 January 2016

Version 0.17: This article may not be up to date for the latest stable release of Crawl.

For a list of all deep elves, see list of deep elves.

deep elf death mage eDeep elf death mage.png
HP 44-90
HD 17
XP 934
Speed 10
AC 1
EV 12
Will 120
Attack1 12 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type elf, elf
Flags Evil
See invisible
Speaks
Warm-blooded
A deep elf surrounded by a shimmering aura of negative energy, as a result of its practice of necromancy and life-sapping magic.

Useful Info

Deep elf death mages are necromancers who raise any corpses they come across as abominations when they aren't throwing skill-draining negative energy blasts at you. Lost souls summoned by them can sacrifice themselves to heal nearby undead creatures or assume the shape of a nearby killed living creature. They can be found most commonly on the last floor of the Elven Halls, but they can also appear on the earlier floors, the Crypt, and the Vaults.

Spells

Spell set I
Slot1 Bolt of Draining (3d22) Wizard flag
Slot2 Vampiric Draining (4-37) Wizard flag
Slot3 Call Lost Souls Wizard flag

Tips & Tricks

  • Maxed life protection takes away their ability to injure you outside of melee, as does silence.
  • The lost souls deep elf death mages summon can prolong difficult battles tremendously if you accidentally finish off a dangerous opponent while they're around. If possible, take out death mages alone, or at least not in the company of any other powerful foes.