Difference between revisions of "Deep elf sorcerer"

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|max_chunks=3
 
|max_chunks=3
 
|meat={{Contaminated corpse}}
 
|meat={{Contaminated corpse}}
|xp=1728
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|xp=1726
 
|holiness={{Natural}}
 
|holiness={{Natural}}
 
|magic_resistance=112
 
|magic_resistance=112
|hp_range=48-76
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|hp_range=49-77
|avg_hp=62
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|avg_hp=63
 
|armour_class=0
 
|armour_class=0
 
|evasion=13
 
|evasion=13
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{{Flavour|A mighty spellcaster who draws power from the very Hells, and possesses lethal arcane abilities of destruction, summoning and banishment.}}
 
{{Flavour|A mighty spellcaster who draws power from the very Hells, and possesses lethal arcane abilities of destruction, summoning and banishment.}}
 
 
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{{list of | deep elves}}
 
{{list of | deep elves}}
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|number=
 
|number=
 
|slot1=[[Bolt of Draining]] (3d21)
 
|slot1=[[Bolt of Draining]] (3d21)
|slot2=[[Banishment]]
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|slot2=[[Banishment]] {{Enchpower|Banishment|50}}
 
|slot3=[[Haste]]
 
|slot3=[[Haste]]
 
|slot4=[[Summon Demon]]
 
|slot4=[[Summon Demon]]

Revision as of 00:11, 8 April 2014

Version 0.12: This article may not be up to date for the latest stable release of Crawl.
deep elf sorcerer eDeep elf sorcerer.png
HP 49-77
HD 14
XP 1726
Speed 10
AC 0
EV 13
Will 112
Attack1 12 (hit: plain)


Resistances None
Vulnerabilities Holy
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type elf, elf
Flags Actual spells
Evil
See invisible
Speaks
Spellcaster
Warm-blooded
A mighty spellcaster who draws power from the very Hells, and possesses lethal arcane abilities of destruction, summoning and banishment.

For a list of all deep elves, see list of deep elves.


Useful Info

Deep elf sorcerers are obnoxious casters with a frustrating and dangerous variety of spells. They are commonly found in the lower portions of the Elven Halls, and they may also be found in certain Baileys.

Spells

Spell set
Slot1 Bolt of Draining (3d21)
Slot2 Banishment (50% success rate when MR=50)
Slot3 Haste
Slot4 Summon Demon
Slot5 Hellfire (3d20)
Slot6 Haste

Tips & Tricks

If you can get close enough to silence it, you can tear it apart in melee. Just be prepared for draining (rN+), a trip to the Abyss (high MR), summoned tier-3 demons (Abjuration), and Hellfire (high HP) to smack you if you have to charge in. Lure it behind corners or nuke it at range as fast as you can if you don't think you can close the distance quickly.