Development team

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The Dungeon Crawl Stone Soup team

Developers Aliases Information
Nat Lanza nlanza Involved in founding but rarely seen now.
Peter Berger peterb12 Involved in founding but rarely seen now.
Darshan Shaligram greensnark, dshaligram Created autotravel, automation expert; less active now.
Haran Pilpel haranp Less active now; created the 0.2 LOS system, balance nut.
Johanna Ploog jpeg, j-p-e-g Tiles expert; chooses not to use IRC
Matthew Cline zelgadis, Matthew_Cline The other member of the refactoring department; tiles newbie, and C++ expert; the man behind CrawlHashTable.
Enne Walker Enne, ennewalker Tiles expert; very active on IRC
David Lawrence Ramsey dolorous Source code cleanup department. Also, lots of the overhauled gods are coded by him.
David Ploog dpeg, dploog Does not (but can) code; focuses his energy on design.
Eino Keskitalo evktalo, Keskitalo Tiles and Windows build clerk, active vaulter, frequently on IRC, helps with infrastructure.
Steven Noonan mozillagodzilla, neunon Build system and version control guru.
Robert Vollmert rvollmert, by Wrote the 0.6 LOS code.
Jude Brown bookofjude, due Portal vaults and lua miracle worker. Leans toward design but less so than dpeg.
Adam Borowski castamir, kilobyte
Vsevolod Kozlov zaba Inducted for various code cleanups; actor layer expert. Also does elaborate vaults.
Charles Otto caotto, pointless
Stefan O'Rear sorear, stefanor Very active on IRC; C++ knowledge; stays as far away from design as he can.
Jesse Luehrs doy Mostly involved in design, with a few bugfixes here and there, familiar with Lua

Former Stone Soup developers

  • Erik Piper / - / erisdiscordia

Former maintainers

External links