Difference between revisions of "Dig"

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{{Flavour|Digs a tunnel through unworked rock.}}
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'''Dig''' is a monster-only spell which instantly carves away all rock [[wall]]s, slimy walls, or iron grates in a straight line from the caster. It has no effect on stone, metal, green crystal, or any other kind of wall. This spell does not harm you in any way, but makes both escape and limiting the number of enemies you face at once difficult.
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{{monsters with spell}}
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==History==
 
{{Spell
 
{{Spell
 
|name=Dig
 
|name=Dig
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|spellnoise=3
 
|spellnoise=3
 
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*Prior to [[0.14]], Dig was also a level 4 [[Earth Magic]] spell available to the player. It functioned identically, making it easy to create choke points or shortcuts between staircases, as well as allowing access to certain [[vault]]s. Although this spell no longer exists, you can still duplicate its effects with a [[wand of digging]].
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*Prior to [[0.12]], Dig was an [[Earth Magic]]/[[Transmutations]] spell.
  
{{Flavour|This spell forms tunnels through unworked rock by liquefying it.}}
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[[Category:Monster spells]]
 
 
'''Dig''' is a level 4 [[Transmutations]]/[[Earth Magic]] spell which digs a multi-tile tunnel through rock [[wall]]s, slimy walls, or [[iron grate]]s (but not through [[Wall#Stone|stone]] or anything harder). The amount of wall removed is dependent upon your [[spell power]]. It is useful for connecting disconnected parts of a floor (especially in the [[Orcish Mines]] or the [[Slime Pits]]), making new chokepoint tunnels, or accessing treasure [[vault]]s surrounded by transparent rock walls.
 
 
 
==Strategy==
 
*Casting Dig when adjacent to your target will create a longer tunnel than casting it at a distance, as those empty spaces are counted toward its effect.
 
*Zapping a [[wand of digging]] produces an effect identical to casting the spell at maximum spell power. If you happen to find a few of them, you might not ever need to spend the spell levels learning this.
 
 
 
==History==
 
Prior to [[0.12]], Dig was a [[Earth]]/[[Transmutations]] spell.
 

Revision as of 04:55, 18 June 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
Digs a tunnel through unworked rock.

Dig is a monster-only spell which instantly carves away all rock walls, slimy walls, or iron grates in a straight line from the caster. It has no effect on stone, metal, green crystal, or any other kind of wall. This spell does not harm you in any way, but makes both escape and limiting the number of enemies you face at once difficult.

The following enemies cast Dig:

History

Dig.png Dig
Level 4
School1 Earth
Source(s)
Casting noise 3
Spell noise 3
  • Prior to 0.14, Dig was also a level 4 Earth Magic spell available to the player. It functioned identically, making it easy to create choke points or shortcuts between staircases, as well as allowing access to certain vaults. Although this spell no longer exists, you can still duplicate its effects with a wand of digging.
  • Prior to 0.12, Dig was an Earth Magic/Transmutations spell.