Difference between revisions of "Dithmenos"

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m (Punishments: Update flavor; Shadow fiends -> Tzitzimimeh)
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[[File:Dithmenos altar.png]] ''"Spread the eternal night."''
 
[[File:Dithmenos altar.png]] ''"Spread the eternal night."''
  
{{flavour|Dithmenos the Shadowed desires all to be darkness. Followers of Dithmenos gain a strange and otherwordly affinity to the shadows of their environment. This god despises fire, the ancient enemy of the shadows, and forbids its use by worshippers; Dithmenos favours those who would instead destroy sources of fire.
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{{flavour|Dithmenos the Shadowed desires all to be darkness. Followers of Dithmenos gain a strange and otherworldy affinity to the shadows of their environment. This god despises the physical world and constantly seeks to encroach on it. Dithmenos therefore rewards those who wield death and destruction while gradually consuming them with darkness.
  
 
Followers of Dithmenos are constantly surrounded in an aura of shadow, the extent of which is reflective of their level of devotion. Dithmenos grants followers the ability to instantly step into the shadow of nearby creatures, provided the shadow is still enough to do so. Dithmenos protects followers by occasionally shrouding those struck by attacks in dark smoke. Sufficiently pious followers of Dithmenos will find their own shadow will begin to attack on its own, and eventually gain the ability to assume the form of a shadow themself.
 
Followers of Dithmenos are constantly surrounded in an aura of shadow, the extent of which is reflective of their level of devotion. Dithmenos grants followers the ability to instantly step into the shadow of nearby creatures, provided the shadow is still enough to do so. Dithmenos protects followers by occasionally shrouding those struck by attacks in dark smoke. Sufficiently pious followers of Dithmenos will find their own shadow will begin to attack on its own, and eventually gain the ability to assume the form of a shadow themself.
  
Dithmenos likes it when you kill living beings, you kill the undead, you kill demons and you kill holy beings. Dithmenos especially likes it when you kill beings that bring fire to the dungeon.
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Dithmenos likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings, and you destroy nonliving beings.}}
 
 
Dithmenos dislikes it when you use fiery magic or items.}}
 
  
 
==Racial Restrictions==
 
==Racial Restrictions==
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==Appreciates==
 
==Appreciates==
 
*Killing [[natural]], [[undead]], [[demonic]], or [[holy]] creatures.
 
*Killing [[natural]], [[undead]], [[demonic]], or [[holy]] creatures.
*Killing fiery monsters: [[Fire dragon]]s, [[burning bush]]es, [[red draconian]]s, [[hell hound]]s, [[fire drake]]s, [[lindwurm]]s, [[fire crab]]s, any monster with melee attacks of these flavours: [[:Category:Pure fire flavour|pure fire]], [[:Category:Fire flavour|fire]], [[:Category:Napalm flavour|napalm]], and any monsters with spells of the [[Fire Magic]] school.
 
  
 
==Deprecates==
 
==Deprecates==
 
*You'll lose on average one piety every 320 turns.
 
*You'll lose on average one piety every 320 turns.
*Starting of, or use of fire: weapons or ammo of [[flaming]]/[[flame]], [[staves of fire]], [[wands of flame]], [[wands of fire]], [[wands of fireball]], [[scroll of immolation]], fiery spells, and [[lamps of fire]]. (Piety loss or penance)
 
**Note that you can start fires by targeting [[tree]]s with [[Lightning Bolt]]. This will incur penance, so be careful!
 
**Animating weapons with [[flaming]] [[brand]]s through the [[Tukima's Dance]] spell will cause penance.
 
 
*Abandonment. (Penance)
 
*Abandonment. (Penance)
  
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*'''Umbra''' - You are surrounded by an [[Aura#Umbra|umbra]] which expands with piety. This aura cancels out haloes, increases your [[stealth]], and decreases melee/ranged [[accuracy]] of most creatures by 1+1d4. Dithmenos makes you and your allies immune to the accuracy penalty.
 
*'''Umbra''' - You are surrounded by an [[Aura#Umbra|umbra]] which expands with piety. This aura cancels out haloes, increases your [[stealth]], and decreases melee/ranged [[accuracy]] of most creatures by 1+1d4. Dithmenos makes you and your allies immune to the accuracy penalty.
 
'''Piety level (**):''' “Extinguished”
 
'''Piety level (**):''' “Extinguished”
*'''Shadow Step''' - Blink to a space within your umbra and adjacent to an immobile target creature.  The target must not be [[invisible]], and must not be moving. All [[:Category:Stationary|stationary]] monsters (such as [[statue]]s and most plants) qualify, as do monsters that are [[sleep]]ing, [[paralyse]]d, or [[petrified]]. (Costs 4 MP and 4-6 piety)
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*'''Shadow Step''' - Blink to a space within your umbra and adjacent to an immobile target creature.  The target must not be [[invisible]],. All [[:Category:Stationary|stationary]] monsters (such as [[statue]]s and most plants) qualify, as do monsters that are [[sleep]]ing, [[paralyse]]d, or [[petrified]]. (Costs 4 MP, 8% max HP, and 4-6 piety)
 
'''Piety level (***):''' “Caliginous”
 
'''Piety level (***):''' “Caliginous”
 
*'''Bleed Smoke''' - The player occasionally bleeds smoke on taking sufficient damage. The cloud always triggers on a 50% maximum HP attack. The lower bound goes down linearly to 0 damage at 200 piety.
 
*'''Bleed Smoke''' - The player occasionally bleeds smoke on taking sufficient damage. The cloud always triggers on a 50% maximum HP attack. The lower bound goes down linearly to 0 damage at 200 piety.
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==Strategy==
 
==Strategy==
*While Dithmenos doesn't mind you using [[Lightning Bolt]], they will object if you set a [[tree]] on fire with it. Air Elementalists of Dithmenos should be mindful in wooded areas.
 
*Casters using [[Tukima's Dance]] should be aware that Dithmenos disapproves the act of animating a weapon with a [[flaming]] [[brand]] or [[chaos]] brand, since it has the potential to inflict fire-based attacks.
 
*Despite being a god of shadows and darkness, Dithmenos does not mind if you use the [[Corona]] spell.
 
 
*Bleeding smoke (with or without shadow form) can create large areas filled with smoke reducing sight to 2 spaces for a short time. This can give you the edge you need to escape from or close to ranged attackers or casters. (Almost all opponents require sight to cast spells, healing being a notable exception.) The downside is that you have to get hurt for the effect to trigger, but at high piety the effect will trigger reliably on nearly any hit.
 
*Bleeding smoke (with or without shadow form) can create large areas filled with smoke reducing sight to 2 spaces for a short time. This can give you the edge you need to escape from or close to ranged attackers or casters. (Almost all opponents require sight to cast spells, healing being a notable exception.) The downside is that you have to get hurt for the effect to trigger, but at high piety the effect will trigger reliably on nearly any hit.
 
*Shadow mimic is great for [[Enchanter]]s: In melee the shadow will often distract foes and deal minor damage, and while using enchantments your shadow will often give you a second cast on the target, increasing your odds of applying the debuff (although this will usually be at a lower spell power than the original cast). Shadow mimic is generally a nice passive buff on your character's offenses.
 
*Shadow mimic is great for [[Enchanter]]s: In melee the shadow will often distract foes and deal minor damage, and while using enchantments your shadow will often give you a second cast on the target, increasing your odds of applying the debuff (although this will usually be at a lower spell power than the original cast). Shadow mimic is generally a nice passive buff on your character's offenses.
  
 
==History==
 
==History==
*In [[0.22]] (and currently in [[trunk]]), Dithmenos will no longer hate fire nor appreciate the killing of fiery things.
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*Prior to [[0.22]], Dithmenos hated fire and appreciated the killing of fiery things.
 
*Prior to [[0.16]], Dithmenos disapproved use of the [[Corona]] spell and the unrandart [[Mace of Brilliance]].
 
*Prior to [[0.16]], Dithmenos disapproved use of the [[Corona]] spell and the unrandart [[Mace of Brilliance]].
 
*Dithmenos was added in [[0.14]].
 
*Dithmenos was added in [[0.14]].

Revision as of 03:06, 17 August 2018

Version 0.22: This article may not be up to date for the latest stable release of Crawl.
Dithmenos altar.png "Spread the eternal night."
Dithmenos the Shadowed desires all to be darkness. Followers of Dithmenos gain a strange and otherworldy affinity to the shadows of their environment. This god despises the physical world and constantly seeks to encroach on it. Dithmenos therefore rewards those who wield death and destruction while gradually consuming them with darkness.

Followers of Dithmenos are constantly surrounded in an aura of shadow, the extent of which is reflective of their level of devotion. Dithmenos grants followers the ability to instantly step into the shadow of nearby creatures, provided the shadow is still enough to do so. Dithmenos protects followers by occasionally shrouding those struck by attacks in dark smoke. Sufficiently pious followers of Dithmenos will find their own shadow will begin to attack on its own, and eventually gain the ability to assume the form of a shadow themself.

Dithmenos likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings, and you destroy nonliving beings.

Racial Restrictions

Demigods cannot worship Dithmenos (or any other god).

Appreciates

Deprecates

  • You'll lose on average one piety every 320 turns.
  • Abandonment. (Penance)

Given Abilities

Piety level (-): “Gloomy”

  • No granted abilities.

Piety level (*): “Darkened”

  • Umbra - You are surrounded by an umbra which expands with piety. This aura cancels out haloes, increases your stealth, and decreases melee/ranged accuracy of most creatures by 1+1d4. Dithmenos makes you and your allies immune to the accuracy penalty.

Piety level (**): “Extinguished”

  • Shadow Step - Blink to a space within your umbra and adjacent to an immobile target creature. The target must not be invisible,. All stationary monsters (such as statues and most plants) qualify, as do monsters that are sleeping, paralysed, or petrified. (Costs 4 MP, 8% max HP, and 4-6 piety)

Piety level (***): “Caliginous”

  • Bleed Smoke - The player occasionally bleeds smoke on taking sufficient damage. The cloud always triggers on a 50% maximum HP attack. The lower bound goes down linearly to 0 damage at 200 piety.

Piety level (****): “Umbral”

  • Shadow Mimic - The player's shadow sometimes mimics melee and ranged attacks (except needles) and targeted spells (so long as they're not self-targeted). This happens 10% of the time at 4*, and 50% at full piety. Its accuracy is based on the average of your Fighting and Weapon skills; its spell power is based on the spell level (capped at your XL/3).

Piety level (*****): “Hand of Shadow”

  • Shadow Form - Turns you into a mass of shadows. Grants invisibility, immunity to poison, draining, torment, and hostile enchantments, and 50% damage reduction, but halves your melee damage and reduces your spell power. While in shadow form, you bleed smoke on every incoming attack, but doing so further drains your skills. The higher your Invocations skill, the longer this ability will last. (Costs 9 MP, 10-15 piety, yellow skill drain)

Piety level (******): “Eternal Night”

  • No new abilities.

Punishments

Dithmenos does not appreciate abandonment, and will call down fearful punishments on disloyal followers!

When angered, Dithmenos turns the shadows against victims. Monsters emerge from the darkness, both illusions woven from shadow and the very shadow themselves turning against sinners. Dithmenos's subtle punishments are, if anything, more dangerous: victims find the shadows ripped away from them, hunted with nowhere to hide; or find themselves smothered in shadow and sleeping, perhaps forever.

While under penance, Dithmenos will sometimes punish you with one of the following forms of divine retribution:

Strategy

  • Bleeding smoke (with or without shadow form) can create large areas filled with smoke reducing sight to 2 spaces for a short time. This can give you the edge you need to escape from or close to ranged attackers or casters. (Almost all opponents require sight to cast spells, healing being a notable exception.) The downside is that you have to get hurt for the effect to trigger, but at high piety the effect will trigger reliably on nearly any hit.
  • Shadow mimic is great for Enchanters: In melee the shadow will often distract foes and deal minor damage, and while using enchantments your shadow will often give you a second cast on the target, increasing your odds of applying the debuff (although this will usually be at a lower spell power than the original cast). Shadow mimic is generally a nice passive buff on your character's offenses.

History

  • Prior to 0.22, Dithmenos hated fire and appreciated the killing of fiery things.
  • Prior to 0.16, Dithmenos disapproved use of the Corona spell and the unrandart Mace of Brilliance.
  • Dithmenos was added in 0.14.

Trivia

Initially, this god was called "Dithmengos" which is an anagram for "Dsomething", an early placeholder name for the new deity.

Gods
Good ElyvilonZinThe Shining One
Neutral AshenzariCheibriadosFedhas MadashGozag Ym SagozHepliaklqanaIgnisNemelex XobehOkawaruQazlalRuSif MunaTrogUskayawVehumetWu Jian
Chaotic JiyvaXom
Evil BeoghDithmenosKikubaaqudghaLugonu *Makhleb *Yredelemnul
* Chaotic & Evil