Difference between revisions of "Drowned soul"

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(Expanded article, still needs monster data)
(Tips & Tricks)
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==Tips & Tricks==
 
==Tips & Tricks==
*The undead and grey [[draconian]]s have little to fear from them, being immune to asphyxiation damage.
+
*The undead, grey [[draconian]]s, and [[gargoyle]]s have little to fear from them, being immune to asphyxiation damage.
 
*Don't waste time targeting them; the siren will simply summon more of them, likely faster than you can kill them off. Do what you can to kill the siren, unsummoning them all instantly. Sirens usually flee into deep water, making melee a poor option. Use ranged weapons, [[Bolt spells]], or any other tools at your disposal to hit the summoner in spite of the wall of intervening summons.
 
*Don't waste time targeting them; the siren will simply summon more of them, likely faster than you can kill them off. Do what you can to kill the siren, unsummoning them all instantly. Sirens usually flee into deep water, making melee a poor option. Use ranged weapons, [[Bolt spells]], or any other tools at your disposal to hit the summoner in spite of the wall of intervening summons.
  
 
==History==
 
==History==
 
Drowned souls will be added in [[0.14]].
 
Drowned souls will be added in [[0.14]].

Revision as of 08:01, 9 April 2014

This page is a stub. You could probably expand this page should you wish to do so.
A cold and hollow apparition of the drowned dead, chained by some lingering attachment to the depths in which it perished. They clamour around the living, sharing the last moments of their watery fate with whatever their pale form touches.

Useful Info

Drowned souls are fragile summoned creatures which seek out the living and attempt to drown them, inflicting modest asphyxiation damage and destroying themselves in the process. They normally only appear when summoned by sirens.

Tips & Tricks

  • The undead, grey draconians, and gargoyles have little to fear from them, being immune to asphyxiation damage.
  • Don't waste time targeting them; the siren will simply summon more of them, likely faster than you can kill them off. Do what you can to kill the siren, unsummoning them all instantly. Sirens usually flee into deep water, making melee a poor option. Use ranged weapons, Bolt spells, or any other tools at your disposal to hit the summoner in spite of the wall of intervening summons.

History

Drowned souls will be added in 0.14.