Dungeon branches
From CrawlWiki
The page provides a map of the various dungeon branches and how they interconnect. For tips and tricks on surviving the individual branches, see the walkthrough and the branches's pages. You can bring up an in-game overview of the Dungeon and its various branches and portals by pressing Ctrl-O.
Dungeon overview
New characters start on level one of the Dungeon, except for Chaos Knights of Lugonu, who begin in the Abyss.
- The Dungeon (27 levels)
- Ecumenical Temple (Dungeon Level 4-7, 1 level)
- Orcish Mines (Dungeon Level 6-11, 4 levels)
- Elven Halls (Orcish Mines Level 3-4, 7 levels)
- The Lair (Dungeon Level 8-13, 10 levels)
- The Swamp (The Lair Level 2-7, 5 levels, rune)
- The Snake Pit (The Lair Level 3-8, 5 levels, rune)
- The Slime Pits (The Lair Level 6-8, 6 levels, rune)
- The Shoals (May randomly replace either Snake Pit or Swamp, 5 levels, rune)
- The Hive (Dungeon Level 11-16, 2 levels)
- The Vaults (Dungeon Level 14-19, 8 levels, rune)
- The Crypt (The Vaults Level 2-4, 5 levels)
- The Tomb (The Crypt Level 2-3, 3 levels, rune)
- Hall of Blades (The Vaults Level 4-6, 1 level)
- The Crypt (The Vaults Level 2-4, 5 levels)
- Hell (Portals on Dungeon Level >20)
- The Vestibule of Hell (1 level, Horn of Geryon)
- Cocytus (7 levels, rune)
- Gehenna (7 levels, rune)
- Tartarus (7 levels, rune)
- The Iron City of Dis (7 levels, rune)
- The Vestibule of Hell (1 level, Horn of Geryon)
- The Realm of Zot (Dungeon Level 27, 5 levels, Orb of Zot)
- Pandemonium (Portals on Dungeon Level >20, infinite non-revisitable levels, of which 4 predefined, multiple runes)
- The Abyss (Portals on Dungeon Level >20, infinite non-revisitable toroidal levels, rune)
Miscellaneous portals
Portals to fantastic extra-dimensional realms can be randomly found throughout the Dungeon and its branches. Note that it's possible to create your own portals using the Trowel card from a legendary deck of dungeons.

