Difference between revisions of "Enfeeble"

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==Strategy==
 
==Strategy==
*Enfeeble is most useful for those who have already trained plenty of [[Hexes]], whenever they are currently using hex spells, or have swapped to another means of killing (with light armour). It isn't the ''best'' spell to kill monsters with, but it is a useful debuff on tough encounter.
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*Unlike most Hexes, Enfeeble provides a useful effect that is irresistable. Therefore, it is most useful to those who have already trained Hexes.
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**It's a reason for former Hexers, who now rely on another means of killing, to train the skill further. It might not be the ''best'' spell to kill monsters with, but it is a useful debuff against tough encounters.
 
*Antimagic is a strong status on anything that [[Spell slot flags|casts spells susceptible to it]], including [[silence]]-immune enemies like [[demon]]s. Creatures with only natural or priestly abilities are unaffected, however.
 
*Antimagic is a strong status on anything that [[Spell slot flags|casts spells susceptible to it]], including [[silence]]-immune enemies like [[demon]]s. Creatures with only natural or priestly abilities are unaffected, however.
  
 
==History==
 
==History==
 
*[[0.28]] Spell added.
 
*[[0.28]] Spell added.

Revision as of 05:06, 30 September 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
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Enfeeble.png Enfeeble
Level 7
School1 Hexes
Source(s) Book of Hexes
Book of Misfortune
Casting noise 7
Spell noise 0
Power Cap 200
Range LOS
Flags Wl check, Dir or target, Needs tracer
Overwhelms an enemy with malignant energies, irresistibly weakening their melee attacks and disrupting their magic. It will additionally daze and blind any foe that fails to resist the full force of the curse.

Enfeeble is a Level 7 Hexes spell that always applies the weakness and antimagic statuses to the targeted foe. In addition, succeeding on a willpower check will daze and blind the target. The statuses inflicted by Enfeeble all have the same duration, which is 5+power/20 on average, and at least 5 (this is especially important for the antimagic status, which is more powerful the longer it has left).

Strategy

  • Unlike most Hexes, Enfeeble provides a useful effect that is irresistable. Therefore, it is most useful to those who have already trained Hexes.
    • It's a reason for former Hexers, who now rely on another means of killing, to train the skill further. It might not be the best spell to kill monsters with, but it is a useful debuff against tough encounters.
  • Antimagic is a strong status on anything that casts spells susceptible to it, including silence-immune enemies like demons. Creatures with only natural or priestly abilities are unaffected, however.

History