Difference between revisions of "Enslavement"

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**Corporeal [[undead]] and monsters that can cast [[List_of_spells_by_flag#Corpse_violating|corpse violating]] spells hate [[Fedhas Madash]].
 
**Corporeal [[undead]] and monsters that can cast [[List_of_spells_by_flag#Corpse_violating|corpse violating]] spells hate [[Fedhas Madash]].
 
**[[Holy]] monsters hate [[evil gods]].
 
**[[Holy]] monsters hate [[evil gods]].
**[[Unclean]] and [[chaotic]] monsters hate [[Zin]].
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**Unclean and [[chaotic]] monsters hate [[Zin]].
**Spellcasters ([[Actual spells]] flag) hate [[Trog]].
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**[[:Category:Actual_spells|Spellcasters]] hate [[Trog]].
 
<!-- Remove Okawaru/Zin reference come 0.14 -->
 
<!-- Remove Okawaru/Zin reference come 0.14 -->
 
[[Category:Crystal Ball Articles]]
 
[[Category:Crystal Ball Articles]]

Revision as of 15:34, 30 December 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.


Enslavement.png Enslavement
Level 4
School1 Hexes
Source(s)
Casting noise 3
Spell noise 0
This spell causes an otherwise hostile creature to fight on your side for a while.

Enslavement is a level 4 Hexes spell which temporarily charms the target, causing them to ally with you until the spell expires. Higher spell power increases both the chance of charming the enemy and the duration of the effect.

Strategy

  • You can get a similar effect through a wand of enslavement.
  • The most obvious use for this is to charm one enemy (usually the hulking brute with low magic resistance) and then tell it to attack his friend (the tiny caster hiding in the background). Alternatively, charming a pursuing enemy and telling it to "Wait here" can give you time to escape. This can be used to leave a dangerous monster on a higher level while you continue onwards.
  • Don't worry about using Enslavement when you worship Okawaru, Zin or Elyvilon; there is no piety loss if your charmed enemies die while following these gods.
  • Monsters that hate your current god will always be repulsed: