Difference between revisions of "Eos"
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{{flavour|A jewelled morningstar, glowing brightly with the light of the dawn. It illuminates the dungeon's recesses, revealing the machinations of those who would prefer to stay invisible.}} | {{flavour|A jewelled morningstar, glowing brightly with the light of the dawn. It illuminates the dungeon's recesses, revealing the machinations of those who would prefer to stay invisible.}} | ||
− | [[File:Morningstar_eos.png]] '''''the + | + | [[File:Morningstar_eos.png]] '''''the +10 morningstar "Eos"''''' |
− | + | + | +10 [[morningstar]] |
− | + | Generates a three-tile [[Halo]]<br> | |
[[Electrocution]] brand<br> | [[Electrocution]] brand<br> | ||
[[Electricity#Electricity_Resistance|rElec]]<br> | [[Electricity#Electricity_Resistance|rElec]]<br> | ||
==Desirability== | ==Desirability== | ||
− | '''Eos''' has a decent base type, an excellent enchantment level, and a powerful [[brand]]. | + | '''Eos'''<ref>{{source ref|0.25.0|art-data.txt|493}}</ref> has a decent base type, an excellent enchantment level, and a powerful [[brand]]. |
− | + | Though the halo provides a handy [[see invisible]] effect and makes your enemies easier to hit, it also drastically reduces your [[Stealth]] and makes you easier to hit in return. Overall, it's a desirable weapon useful into the end-game. | |
==Tips & Tricks== | ==Tips & Tricks== | ||
− | When Stealth is at a premium (say, for lower-level characters entering a new level), unwield Eos when exploring, and wield when you actually | + | When Stealth is at a premium (say, for lower-level characters entering a new level), unwield Eos when exploring, and wield when you actually engage in combat. |
==History== | ==History== | ||
− | *Prior to [[0.19]], | + | *Prior to [[0.19]], it had no halo, but granted See Invisible and disabled teleporting. Also, the enchantment was +11 instead of +10. |
*Prior to [[0.15]], "Eos" had a +11, +11 enchantment. | *Prior to [[0.15]], "Eos" had a +11, +11 enchantment. | ||
+ | *Prior to [[0.8]], "Eos" had a +5, +5 enchantment. | ||
+ | |||
+ | ==References== | ||
+ | <references /> | ||
[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Maces & Flails]] | [[Category:Maces & Flails]] |
Revision as of 07:47, 27 August 2020
Version 0.25: This article may not be up to date for the latest stable release of Crawl.
A jewelled morningstar, glowing brightly with the light of the dawn. It illuminates the dungeon's recesses, revealing the machinations of those who would prefer to stay invisible. |
+10 morningstar
Generates a three-tile Halo
Electrocution brand
rElec
Desirability
Eos[1] has a decent base type, an excellent enchantment level, and a powerful brand.
Though the halo provides a handy see invisible effect and makes your enemies easier to hit, it also drastically reduces your Stealth and makes you easier to hit in return. Overall, it's a desirable weapon useful into the end-game.
Tips & Tricks
When Stealth is at a premium (say, for lower-level characters entering a new level), unwield Eos when exploring, and wield when you actually engage in combat.
History
- Prior to 0.19, it had no halo, but granted See Invisible and disabled teleporting. Also, the enchantment was +11 instead of +10.
- Prior to 0.15, "Eos" had a +11, +11 enchantment.
- Prior to 0.8, "Eos" had a +5, +5 enchantment.
References
- ↑ art-data.txt:493 (0.25.0)