Evocations

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Version 0.11: This article may not be up to date for the latest stable release of Crawl.


Evocations is the skill related to the use of evocable magical items, such as wands, rods, and card decks. Increasing your Evocations skill results in the following:

  • Increases your max MP (if your Evocations skill is higher than your Spellcasting and Invocations skills)
  • Increases the spell power of effects produced by many evoked items
  • Increases the success rate of evocable items that are capable of failing
  • Attempts to determine the number of charges remaining in an unidentified wand each time you use it (roughly 5.2% chance per level of Evocations, 100% chance at 19.1 Evocations)
  • May raise the power level of cards drawn from decks
  • Reduces the hunger cost of evoking a rod by 10 per skill level (but never to less than 5)
  • Improves your rod MP regeneration rate

Although polearms and weapons with the reaching brand can be evoked to attack distant enemies, the Evocations skill has no effect on their use.

Evocations Aptitudes

From Dungeon Crawl Stone Soup in-game documentation:

Hu Ce Dg Ds Dr DD DE HE SE Fe Gh Ha Ko Mf Mi Mu Na Op Og HO Sp Te Tr Vp
0 -1 {{{Dg}}} {{{Ds}}} 0 +3 +1 0 0 +1 -1 +1 +2 0 -1 -2 0 +1 -2 0 +3 0 -3 {{{Vp}}}

(+1 for pale and purple draconians)

History

Prior to 0.11, Evocations had no impact on your max MP.

See Also

List of evocable items

Skills
Weapons Short BladesLong BladesRanged Weapons

AxesMaces & FlailsPolearmsStavesUnarmed CombatThrowing

Physical FightingArmourDodgingStealthShields
Magical SpellcastingInvocationsEvocationsShapeshifting
Spell Schools AirAlchemyConjurationsEarthFireHexesIceNecromancySummoningTranslocations