Difference between revisions of "Eye of devastation"

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(updated to 0.16, not changed (saw it in 016.2))
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{{monster info}}
{{monster
 
|name=eye of devastation
 
|glyph={{Yellow|G}}
 
|tile=[[File:Eye of devastation.png]]
 
|flags={{Glows flag}}<br>{{Levitate flag}}<br>{{See invisible flag}}
 
|resistances={{Drown resistance}}, {{Water resistance}}, <br>{{Asphyxiation resistance}}
 
|vulnerabilities=None
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=436
 
|holiness={{Natural}}
 
|magic_resistance=100
 
|hp_range=38-71
 
|avg_hp=54
 
|armour_class=12
 
|evasion=1
 
|habitat=Land
 
|speed= 7
 
|size={{Medium}}
 
|item_use={{Uses nothing}}
 
|attack1=
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=10
 
|base_hp=3
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{Plant intelligence}}
 
|genus=giant eyeball
 
|species=eye of devastation
 
}}
 
{{Flavour|A huge eyeball, encased in a levitating globe of incandescent energy.}}
 
<!--monster-bot-end-->
 
 
{{list of | eyeballs}}
 
{{list of | eyeballs}}
 
  
 
==Useful Info==
 
==Useful Info==
 
'''Eyes of devastation''' are slow, floating monsters which shoots bolts of irresistible energy, destroying walls and dealing significant damage to anything within range. They have decent durability but no useful [[resistance]]s.
 
'''Eyes of devastation''' are slow, floating monsters which shoots bolts of irresistible energy, destroying walls and dealing significant damage to anything within range. They have decent durability but no useful [[resistance]]s.
  
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{{monster spells}}
==Spells==
 
{{Spellcaster1
 
|number=
 
|slot1=[[Energy Bolt]] (3d20)
 
|flags1={{Magical slot flag}}
 
}}
 
{{clear}}
 
<!--spl-bot-end-->
 
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*If you hear a 'grinding sound' on a floor that doesn't spawn [[boring beetle]]s, you'll probably encounter an eye soon.
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*If you hear a 'grinding sound', you'll probably encounter an eye soon.
 
*Their energy bolts can kill off even rather beefy mid-game characters in two or three solid hits and make quick work of fragile casters. Hit them as hard and as fast as you can.
 
*Their energy bolts can kill off even rather beefy mid-game characters in two or three solid hits and make quick work of fragile casters. Hit them as hard and as fast as you can.
 
*If you can't blast it at range, use a corner to lure it into melee range to avoid getting shot while charging in.
 
*If you can't blast it at range, use a corner to lure it into melee range to avoid getting shot while charging in.

Revision as of 02:49, 11 December 2015

Version 0.17: This article may not be up to date for the latest stable release of Crawl.
eye of devastation GEye of devastation.png
HP 36-74
HD 10
XP 436
Speed 7
AC 12
EV 1
MR 100



Type of Meat None
Resistances rDrown
Vulnerabilities None
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Natural
Size Medium
Type giant eyeball, eye of devastation
Flags See invisible
Flying
Unbreathing
A huge eyeball, encased in a levitating globe of incandescent energy.

For a list of all eyeballs, see list of eyeballs.


Useful Info

Eyes of devastation are slow, floating monsters which shoots bolts of irresistible energy, destroying walls and dealing significant damage to anything within range. They have decent durability but no useful resistances.

Spells

Spell set I
Slot1 Energy Bolt (3d20) Magical flag

Tips & Tricks

  • If you hear a 'grinding sound', you'll probably encounter an eye soon.
  • Their energy bolts can kill off even rather beefy mid-game characters in two or three solid hits and make quick work of fragile casters. Hit them as hard and as fast as you can.
  • If you can't blast it at range, use a corner to lure it into melee range to avoid getting shot while charging in.