Difference between revisions of "Fannar"

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''For a list of all elves, see [[list of deep elves]].''
{{monster
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{{monster info}}
|name=Fannar
 
|glyph={{LightBlue|e}}
 
|tile=
 
|flags={{Unique flag}}<br>{{Spellcaster flag}}<br>{{Actual spells flag}}<br>{{Warm blood flag}}<br>{{Speaks flag}}
 
|resistances={{Cold resistance}} (due to equipment)
 
|vulnerabilities=None (occasionally {{Fire vulnerability}} due to equipment)
 
|max_chunks=3
 
|meat={{Contaminated corpse}}
 
|xp=1261
 
|holiness={{Natural}}
 
|magic_resistance=80
 
|hp_range=80
 
|avg_hp=80
 
|armour_class=0
 
|evasion=13
 
|habitat=land
 
|speed=10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}
 
|attack1=8 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=10
 
|base_hp=
 
|extra_hp=
 
|fixed_hp=0
 
|intelligence={{High intelligence}}
 
|genus=elf
 
|species=elf
 
}}
 
 
 
{{Flavour|A cold-hearted elven sorcerer, draped in robes of high office. He whispers grimly to himself as he stalks the dungeon, trailing ice crystals through the air behind him.
 
 
 
In ages long past, Fannar's wisdom and precocious talent with frost magic won him the coveted position of magistrate, placing him in charge of enforcing the law throughout the Elven Halls. By all accounts, he was once well known for being benevolent, just, and passionate in keeping the elves free from corruption and crime, even as those around him began to dabble in necromancy and demonic magic.
 
 
 
Over the long centuries of his tenure, Fannar's devotion to justice has warped into paranoia and despotism. Even his closest supporters now whisper that his magical power has begun to border on the self-destructive. Fannar still tries to keep the elves from falling to evil, unwilling or unable to notice that he failed long ago.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Fannar''' is a [[unique]] [[cold]]-themed [[list of deep elves|elf]], equipped with a [[staff]] of [[freezing]] and [[ring of ice]] (67%) or [[staff of cold]] (33%), as well as a [[robe]] of [[ego|cold resistance]].  
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'''Fannar the Cold-Hearted''' is a [[unique]] [[cold]]-themed [[list of deep elves|elf]], equipped with a [[staff]] of [[freezing]] and [[ring of ice]] (67%) or [[staff of cold]] (33%), as well as a [[robe]] of [[ego|cold resistance]]. They prefer to stay out of melee combat, summoning [[ice beast]]s to distract you while blasting you with [[Ice Magic]].
  
Spells: [[Bolt of Cold]] (3d18), [[Ozocubu's Refrigeration]], [[Summon Ice Beast]], [[Ozocubu's Armour]], [[Blink]].
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==Location==
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*[[The Dungeon]]: 10-12
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*The [[Orcish Mines]]: 1-2
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*[[The Lair]]:1-3
  
==Location==
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{{monster spells}}
*[[The Dungeon]]: 10-16
 
*The [[Orcish Mines]]: 2-4
 
*The [[Elven Halls]]
 
*[[The Lair]]: 1-5
 
*[[The Swamp]]: 1
 
*[[The Snake Pit]]: 1
 
*[[The Shoals]]: 1
 
*The [[Spider's Nest]]: 1
 
  
 
==Tips & Tricks==
 
==Tips & Tricks==
The difficulty of this fight is determined almost entirely by how much rC you have with you. If you've got none (or even vulnerability!), you may want to avoid him or read a [[scroll of silence]] before engaging him in melee.
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*The difficulty of this fight is determined almost entirely by how much cold resistance you have. If you've got none (or even vulnerability!), you'll probably want to avoid fighting Fannar.
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*Reading a [[scroll of silence]] will disable Fannar's most dangerous abilities, allowing you to engage them in melee in relative safety.
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*The summoned ice beasts are distractions -- don't waste time killing them off if you don't have to. They'll all vanish as soon as Fannar falls.
  
 
==History==
 
==History==
Fannar was added in [[0.11]], and is the first monster to explicitly generate with [[jewellery]].
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*Fannar was male before [[0.24]].
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*Prior to [[0.18]], Fannar knew [[Condensation Shield]], before that spell was removed.
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*Prior to [[0.13]], Fannar knew Ozocubu's Armour in his 3rd spell slot, and was less willing to use his ice beasts as shields.
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*Fannar was added in [[0.11]], and was the first monster to explicitly generate with [[jewellery]].

Revision as of 18:05, 20 November 2019

Version 0.24: This article may not be up to date for the latest stable release of Crawl.

For a list of all elves, see list of deep elves.

Fannar eFannar.png
HP 52-107
HD 10
XP 1006
Speed 10
AC 10
EV 15
Will 80
Attack1 8 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type elf, elf
Flags Speaks
Warm-blooded
Unique
A cold-hearted elven sorcerer, draped in robes of high office. They whisper grimly to themself as they stalk the dungeon, trailing ice crystals through the air behind them.

Useful Info

Fannar the Cold-Hearted is a unique cold-themed elf, equipped with a staff of freezing and ring of ice (67%) or staff of cold (33%), as well as a robe of cold resistance. They prefer to stay out of melee combat, summoning ice beasts to distract you while blasting you with Ice Magic.

Location

Spells

Spell set I
Slot1 Bolt of Cold (3d18) Wizard flag
Slot2 Ozocubu's Refrigeration Wizard flag
Slot3 Summon Ice Beast Wizard flag
Slot4 Blink Emergency flag,
Wizard flag
Slot5 Ozocubu's Armour Wizard flag

Tips & Tricks

  • The difficulty of this fight is determined almost entirely by how much cold resistance you have. If you've got none (or even vulnerability!), you'll probably want to avoid fighting Fannar.
  • Reading a scroll of silence will disable Fannar's most dangerous abilities, allowing you to engage them in melee in relative safety.
  • The summoned ice beasts are distractions -- don't waste time killing them off if you don't have to. They'll all vanish as soon as Fannar falls.

History

  • Fannar was male before 0.24.
  • Prior to 0.18, Fannar knew Condensation Shield, before that spell was removed.
  • Prior to 0.13, Fannar knew Ozocubu's Armour in his 3rd spell slot, and was less willing to use his ice beasts as shields.
  • Fannar was added in 0.11, and was the first monster to explicitly generate with jewellery.