Difference between revisions of "Fire"

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''Not to be confused with [[damnation]], which was previously known as hellfire.''
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'''Fire''' is one of the most common elemental forces you will encounter as you explore the [[Dungeon]]. Both players and monsters can take advantage of fire through spells or specially [[brand]]ed weapons, though some monsters also possess innate fire abilities.
 
'''Fire''' is one of the most common elemental forces you will encounter as you explore the [[Dungeon]]. Both players and monsters can take advantage of fire through spells or specially [[brand]]ed weapons, though some monsters also possess innate fire abilities.
  
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Fire damage can only be reduced by a character's [[fire resistance]] (rF+) [[intrinsic]]. This is a relatively easy resistance type to acquire, and gaining even a single rank in it cuts damage received by half. With the maximum 3 ranks, you can almost ignore fire damage entirely.
 
Fire damage can only be reduced by a character's [[fire resistance]] (rF+) [[intrinsic]]. This is a relatively easy resistance type to acquire, and gaining even a single rank in it cuts damage received by half. With the maximum 3 ranks, you can almost ignore fire damage entirely.
  
Aside from injury, however, fire damage has another effect: every time you take fire damage, each [[scroll]] in your [[inventory]] is subjected to a small chance of burning up. This can be very costly in areas where fire damage is common, but you can minimize this risk with the [[conservation]] intrinsic (reduces the chance of scroll burning by 90%) or by storing most of your scrolls in your [[stash]].
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Fire damage can also shorten the duration of (or melt outright) [[Ozocubu's Armour]] and the [[Demonspawn]] [[Demonspawn_mutations#Ice|icemail]] mutation.
 
 
Fire damage can also shorten the duration of (or melt outright) [[Ozocubu's Armour]], [[Condensation Shield]], or the [[Demonspawn]] [[Demonspawn_mutations#Ice|icemail]] mutation.
 
  
 
Powerful fire damage attacks against [[bush]]es and [[tree]]s may light them on fire, burning them down over time and causing them to deal fire damage to random adjacent spaces. This can create a chain reaction, burning down multiple trees or bushes, but usually burns out before spreading too far.
 
Powerful fire damage attacks against [[bush]]es and [[tree]]s may light them on fire, burning them down over time and causing them to deal fire damage to random adjacent spaces. This can create a chain reaction, burning down multiple trees or bushes, but usually burns out before spreading too far.
 
[[Hellfire]] inflicts all the same side effects as fire, but is nearly impossible to protect against and is a threat to even high-level characters. See its own article for more details.
 
  
 
==Fire Sources==
 
==Fire Sources==
It is relatively easy for characters to gain access to sources of fire damage. Almost any character type can benefit from common [[flaming]]-branded weapons, which deal additional fire damage on top of their normal physical damage. Ranged weapon-users can instead use [[flame]] missiles; these do 100% of their normal damage as fire damage.
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It is relatively easy for characters to gain access to sources of fire damage. Almost any character type can benefit from common [[flaming]]-branded weapons, which deal additional fire damage on top of their normal physical damage.
  
Zapping a [[wand of fire]] or [[wand of flame]] allows almost any character to inflict fire damage at range, softening up threats from a distance or killing them outright. Some [[rods]] and other evocable items also have fire damage options available, usually with greater damage potential but at a greater cost.
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Zapping a [[wand of flame]] or evoking a [[lamp of fire]] allows almost any character to inflict fire damage at range, softening up threats from a distance or killing them outright.
  
 
The [[Fire Magic]] school is also available to [[fire elementalist]]s or any character with [[Spellcasting]] capabilities and an appropriate [[book]]. This school is devoted almost entirely to dealing damage, mostly through direct damage, but with a few subtle spells as well.
 
The [[Fire Magic]] school is also available to [[fire elementalist]]s or any character with [[Spellcasting]] capabilities and an appropriate [[book]]. This school is devoted almost entirely to dealing damage, mostly through direct damage, but with a few subtle spells as well.
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! Resistance Level !! Damage Taken (Player) !! Damage Taken (Monster)
 
! Resistance Level !! Damage Taken (Player) !! Damage Taken (Monster)
 
|-
 
|-
| 1 || 50% || 50%
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| rF+ || 50% || 50%
 
|-
 
|-
| 2 || 33% || 20%
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| rF++ || 33% || 20%
 
|-
 
|-
| 3 || 20% || 0%
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| rF+++ || 20% || 0%
 
|}
 
|}
  
 
You can acquire fire resistance from a number of sources:
 
You can acquire fire resistance from a number of sources:
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*Being a red [[draconian]]: rF+
 
*[[Good mutations#Heat Resistance|Heat Resistance]] [[mutation]]: rF+/rank
 
*[[Good mutations#Heat Resistance|Heat Resistance]] [[mutation]]: rF+/rank
 
*The third rank of the [[Good mutations#Molten Scales|Molten Scales]] mutation: rF+
 
*The third rank of the [[Good mutations#Molten Scales|Molten Scales]] mutation: rF+
*[[Fire dragon hide]] and [[fire dragon armour]]: rF++
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*[[Fire dragon scales]]: rF++
*[[Gold dragon hide]] and [[gold dragon armour]]: rF+
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*[[Gold dragon scales]]: rF+
 
*Armour of [[ego|fire resistance]]: rF+
 
*Armour of [[ego|fire resistance]]: rF+
 
*[[Staff of fire]]: rF+
 
*[[Staff of fire]]: rF+
 
*[[Ring of protection from fire]] or [[ring of fire]]: rF+
 
*[[Ring of protection from fire]] or [[ring of fire]]: rF+
*[[Tiamat]]'s [[dragonskin cloak]] (50% chance per attack of rF+)
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*[[Tiamat]]'s [[dragonskin cloak]]: for 50% of attacks, grants rF+
*[[Randart]]s: rF+ or rF++
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*[[Randart]]s: rF+, rF++ or rF+++
*[[Potion of resistance]]
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*[[Potion of resistance]]: rF+ among other resistances
*[[Dragon Form]]: rF++
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*[[Dragon Form]] (except as a non-red draconian): rF++
*MONSTERS ONLY: [[Hellfire]] resistance renders the monster immune to fire damage
 
  
 
===Fire Vulnerability===
 
===Fire Vulnerability===
 
Fire vulnerability causes you to take 150% normal damage from fire attacks, but is thankfully less common. You can acquire it by:
 
Fire vulnerability causes you to take 150% normal damage from fire attacks, but is thankfully less common. You can acquire it by:
 
*Being a [[mummy]]
 
*Being a [[mummy]]
*Wearing an [[ice dragon hide]], [[ice dragon armour]], or [[ring of ice]]
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*Wearing [[ice dragon scales]] or a [[ring of ice]]
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*Wearing an artefact with rF- or the Ice property
 
*[[Ice Form]]
 
*[[Ice Form]]
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*Being hit by the [[Sword of Cerebov]]
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*Being hit by a cherry [[Throw Klown Pie|klown pie]]
 
Having multiple levels of fire vulnerability does not cause greater damage; it simply makes it more difficult to acquire fire resistance.
 
Having multiple levels of fire vulnerability does not cause greater damage; it simply makes it more difficult to acquire fire resistance.
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==History==
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*Prior to [[0.22]], [[Dithmenos]] worshippers were forbidden from using fire spells, the flaming brand, and anything that caused fire. Dithmenos also granted additional piety for killing fire enemies.
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*Prior to [[0.19]], [[damnation]] was called [[hellfire]], and monster resistance to it also granted rF+++. Additionally, [[Dithmenos]] hated hellfire/damnation in addition to hating fire.
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*Prior to [[0.15]], taking fire damage would also occasionally destroy [[scroll]]s in your [[inventory]].
  
 
==See Also==
 
==See Also==

Revision as of 05:52, 22 July 2019

Version 0.22: This article may not be up to date for the latest stable release of Crawl.

Not to be confused with damnation, which was previously known as hellfire.

Fire is one of the most common elemental forces you will encounter as you explore the Dungeon. Both players and monsters can take advantage of fire through spells or specially branded weapons, though some monsters also possess innate fire abilities.

Fire Damage

Fire damage can only be reduced by a character's fire resistance (rF+) intrinsic. This is a relatively easy resistance type to acquire, and gaining even a single rank in it cuts damage received by half. With the maximum 3 ranks, you can almost ignore fire damage entirely.

Fire damage can also shorten the duration of (or melt outright) Ozocubu's Armour and the Demonspawn icemail mutation.

Powerful fire damage attacks against bushes and trees may light them on fire, burning them down over time and causing them to deal fire damage to random adjacent spaces. This can create a chain reaction, burning down multiple trees or bushes, but usually burns out before spreading too far.

Fire Sources

It is relatively easy for characters to gain access to sources of fire damage. Almost any character type can benefit from common flaming-branded weapons, which deal additional fire damage on top of their normal physical damage.

Zapping a wand of flame or evoking a lamp of fire allows almost any character to inflict fire damage at range, softening up threats from a distance or killing them outright.

The Fire Magic school is also available to fire elementalists or any character with Spellcasting capabilities and an appropriate book. This school is devoted almost entirely to dealing damage, mostly through direct damage, but with a few subtle spells as well.

Fire Resistance

The fire resistance intrinsic significantly reduces the fire damage a defender takes when attacked, as shown on the chart below:

Resistance Level Damage Taken (Player) Damage Taken (Monster)
rF+ 50% 50%
rF++ 33% 20%
rF+++ 20% 0%

You can acquire fire resistance from a number of sources:

Fire Vulnerability

Fire vulnerability causes you to take 150% normal damage from fire attacks, but is thankfully less common. You can acquire it by:

Having multiple levels of fire vulnerability does not cause greater damage; it simply makes it more difficult to acquire fire resistance.

History

  • Prior to 0.22, Dithmenos worshippers were forbidden from using fire spells, the flaming brand, and anything that caused fire. Dithmenos also granted additional piety for killing fire enemies.
  • Prior to 0.19, damnation was called hellfire, and monster resistance to it also granted rF+++. Additionally, Dithmenos hated hellfire/damnation in addition to hating fire.
  • Prior to 0.15, taking fire damage would also occasionally destroy scrolls in your inventory.

See Also

List of fire resistant monsters

List of fire vulnerable monsters