Difference between revisions of "Fire crab"

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|magic_resistance=42
 
|magic_resistance=42
 
|hp_range=38-66
 
|hp_range=38-66
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|avg_hp=52
 
|armour_class=9
 
|armour_class=9
 
|evasion=6
 
|evasion=6
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|attack4=
 
|attack4=
 
|hit_dice=8
 
|hit_dice=8
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|base_hp=4
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|extra_hp=5
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|fixed_hp=0
 
|intelligence={{Insect intelligence}}
 
|intelligence={{Insect intelligence}}
 
|genus=fire crab
 
|genus=fire crab

Revision as of 21:24, 2 May 2013

fire crab tFire crab.png
HP 38-66
HD 8
XP 492
Speed 11
AC 9
EV 6
MR 42
Attack1 15 (bite: fire: 8-15)
Attack2 15 (claw: fire: 8-15)


Type of Meat Contaminated+Poisoned
Resistances rF+++
Vulnerabilities Poison
Habitat Land
Intelligence Insect
Uses Uses nothing
Holiness Natural
Size Small
Type fire crab, fire crab
Flags No skeleton
Flees
Silence immune


These crabs are prized for their brilliantly jewelled shells. The rarity of these shells is only enhanced by the vicious, fiery nature of the animal, and their almost supernatural ability to expel massive quantities of flames.

Useful Info

Fire crabs are fairly durable insects with fiery melee attacks and the ability to flood their surroundings with clouds of flame. Fortunately, they are only found in the deeper sections of the Dungeon.

Tips & Tricks

  • Fire resistance can help reduce their damage output, while conservation can protect your scrolls from destruction. Since they tend to hit you every turn with at least one fire attack, this is more important than normal.
  • It's much easier to run from their fire clouds in an open area than in a hallway; the confined space will stretch the flames out much longer than normal, leaving you with more rounds spent burning.