Fire giant

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Revision as of 21:58, 5 May 2018 by Cacophonie (talk | contribs) (Fire giants can spawn the Dungeon sometimes too, and their great swords tend to vary a good bit in enchantment level.)
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Version 0.21: This article may not be up to date for the latest stable release of Crawl.
fire giant CFire giant.png
HP 63-128
HD 16
XP 1802
Speed 10
AC 8
EV 4
MR 80
Attack1 30 (hit: plain)

Type of Meat Clean
Resistances rF++
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Giant
Type giant, fire giant
Flags Fighter
See invisible
A giant with obsidian skin and a wild mane of glowing red hair, holding aloft a fiery sword. Fire giants believe that they are destined to unite and burn the entire world to cinders, but, in the meantime, they'll settle for any adventurers foolish enough to approach them.

For a list of all giants, see list of giants.

Useful Info

Fire giants are the fiery versions of frost giants, massive humanoids wielding flaming great swords and searing you with fairly powerful Fire Magic. They can be found in the Depths, the Vaults, and occasionally in Gehenna and lower parts of the Dungeon.


Spell set I
Slot1 Bolt of Fire (3d25) Wizard flag
Slot2 Fireball (3d26) Wizard flag

Tips & Tricks

  • Fire resistance is recommended, but you should still be careful of them in melee. Even with rF+++, a giant hitting you with a great sword is going to cause some serious physical damage.
  • As of version 0.19, they have a tendency to carry lightly enchanted great swords of flaming.