Difference between revisions of "Fly"

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'''Fly''' is a [[status effect]] that sends you soaring above the ground. A flying player can ignore water, [[lava]], and most traps, gains a bonus to [[stealth]], receives twice the normal benefit of the [[Swiftness]] spell, and gets a small increase to speed if the character is a [[tengu]].
 
'''Fly''' is a [[status effect]] that sends you soaring above the ground. A flying player can ignore water, [[lava]], and most traps, gains a bonus to [[stealth]], receives twice the normal benefit of the [[Swiftness]] spell, and gets a small increase to speed if the character is a [[tengu]].
  
Flying also reduces (self) [[Static Discharge]] damage and completely negates the added damage from an enemy's weapon of [[electrocution]]. Its only downside is that you take extra damage from [[Airstrike]].
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Its only downside is that you take extra damage from [[Airstrike]].
  
 
==History==
 
==History==
In [[0.13]] flight will not protect from any kind of electric damage.
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In [[0.12]] and earlier, flight reduced self-damage taken from static discharge, and negated additional damage from [[electrocution]] weapons.
  
 
[[Category:Status effects]]
 
[[Category:Status effects]]
 
[[Category:Movement]]
 
[[Category:Movement]]
 
[[Category:Crystal Ball Articles]]
 
[[Category:Crystal Ball Articles]]

Revision as of 02:49, 13 January 2014

Version 0.13: This article may not be up to date for the latest stable release of Crawl.

Fly is a status effect that sends you soaring above the ground. A flying player can ignore water, lava, and most traps, gains a bonus to stealth, receives twice the normal benefit of the Swiftness spell, and gets a small increase to speed if the character is a tengu.

Its only downside is that you take extra damage from Airstrike.

History

In 0.12 and earlier, flight reduced self-damage taken from static discharge, and negated additional damage from electrocution weapons.