Difference between revisions of "Fly"

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(Added version tag, status effects category)
(Updated.)
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'''Fly''' is a status effect that sends you soaring above the ground. A flying player can ignore water, [[lava]], and most traps, gains a bonus to [[stealth]] and carrying capacity, receives twice the normal benefit of the [[Swiftness]] spell, and gets a small increase to speed if the character is a [[tengu]] carrying <70% of their unburdened carrying capacity.  
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'''Fly''' is a status effect that sends you soaring above the ground. A flying player can ignore water, [[lava]], and most traps, gains a bonus to [[stealth]], receives twice the normal benefit of the [[Swiftness]] spell, and gets a small increase to speed if the character is a [[tengu]].
  
 
Flying also reduces (self) [[Static Discharge]] damage and completely negates the added damage from an enemy's weapon of [[electrocution]]. Its only downside is that you take extra damage from [[Airstrike]].
 
Flying also reduces (self) [[Static Discharge]] damage and completely negates the added damage from an enemy's weapon of [[electrocution]]. Its only downside is that you take extra damage from [[Airstrike]].

Revision as of 16:37, 2 May 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.


Fly is a status effect that sends you soaring above the ground. A flying player can ignore water, lava, and most traps, gains a bonus to stealth, receives twice the normal benefit of the Swiftness spell, and gets a small increase to speed if the character is a tengu.

Flying also reduces (self) Static Discharge damage and completely negates the added damage from an enemy's weapon of electrocution. Its only downside is that you take extra damage from Airstrike.

History

In 0.13 flight will not protect from any kind of electric damage.