Difference between revisions of "Frenzy"

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'''Frenzy''' is a [[status effect]]. During frenzy, monsters turn "neutral", causing them to attack anything in sight - friend or foe. This also applies the [[haste]] and [[might]] status effect. Afterwards, they are [[slow]]ed for a brief time. Like [[berserk]], frenzied monsters can't cast spells.
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When a source of frenzy is used against the player, the [[berserk]] effect is applied instead.
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==Sources of Frenzy==
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Frenzy can be afflicted by:
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*[[Discord]]: A level 8 [[Hexes]] spell which attempts to frenzy all monsters in sight.
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*[[Datura]]-tipped dart: Throwing weapon which can apply the frenzy effect to vulnerable monster upon hit.
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*[[Orb]]s of [[mayhem]]: May frenzy a monster whenever you kill.
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==History==
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* Prior to [[0.28]], non-[[natural]] creatures would not get the [[haste]] or [[might]] effect. You would not get XP when a frenzied monster died. Gods which hated attacking neutral monsters would forbid attacking a frenzied one. Also, in 0.28, frenzy was made dispellable again.
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* In [[0.27]], frenzy was made non-dispellable.
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* Prior to [[0.13]], frenzy could only affect natural creatures.

Latest revision as of 03:08, 7 July 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Frenzy is a status effect. During frenzy, monsters turn "neutral", causing them to attack anything in sight - friend or foe. This also applies the haste and might status effect. Afterwards, they are slowed for a brief time. Like berserk, frenzied monsters can't cast spells.

When a source of frenzy is used against the player, the berserk effect is applied instead.

Sources of Frenzy

Frenzy can be afflicted by:

  • Discord: A level 8 Hexes spell which attempts to frenzy all monsters in sight.
  • Datura-tipped dart: Throwing weapon which can apply the frenzy effect to vulnerable monster upon hit.
  • Orbs of mayhem: May frenzy a monster whenever you kill.

History

  • Prior to 0.28, non-natural creatures would not get the haste or might effect. You would not get XP when a frenzied monster died. Gods which hated attacking neutral monsters would forbid attacking a frenzied one. Also, in 0.28, frenzy was made dispellable again.
  • In 0.27, frenzy was made non-dispellable.
  • Prior to 0.13, frenzy could only affect natural creatures.