Difference between revisions of "Gender"

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(Minor rewrite for inclusivity's sake)
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==Players==
 
==Players==
Player gender is entirely irrelevant, and the game does not even allow the player to specify one.  Should you wish your character to be definitively one gender or the other for (non-gameplay) role-playing purposes, choose a masculine/feminine name. This can be a problem on public servers, where all characters of a particular player have the same name.
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Player gender is entirely irrelevant, and the game does not even allow the player to specify one.  Should you wish your character to be explicitly gendered for (non-gameplay) role-playing purposes, choose a name that best expresses your intent. Note that this can be a problem on public servers, where all characters of a particular player have the same name.
  
 
==Monsters==
 
==Monsters==
For the most part, monsters are neuter, merely being referred to as 'it'. This includes humanoid monsters that would normally have an explicit gender, such as humans and elves. A few monsters are established as male or female though. Most notably, virtually all [[unique]] monsters have a definite gender. Also, some monsters that are in their source mythology always one gender are referred to as such in Crawl, most notably [[sphinx]]es, [[harpies]], [[mermaid]]s, [[siren]]s, and [[water nymph]]s.
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For the most part, monsters are gender neutral, merely being referred to as 'it'. This includes humanoid monsters that would normally have an explicit gender, such as humans and elves. A few monsters are established as male or female, most notably [[unique]] monsters and those that are gendered in their source mythology such as [[sphinx]]es, [[harpies]], [[mermaid]]s, [[siren]]s, and [[water nymph]]s.
  
Monster gender is purely cosmetic; there are no effects of any sort that are affected in any way by gender.
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Monster gender is purely cosmetic; there are no gameplay effects of any sort.
  
 
==Gods==
 
==Gods==
By convention, Crawl's gods are neither male, female, nor neuter. Rather, every message and description about the gods is meticulously constructed to avoid using any personal pronouns, leaving their genders a matter of complete ambiguity. In fact, a message referring to an explicit gender for a god would be considered a bug by the developers.
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By convention, Crawl's gods are ungendered. Rather, every message and description about the gods is meticulously constructed to avoid using any personal pronouns, leaving their genders a matter of complete ambiguity. In fact, a message referring to an explicit gender for a god would be considered a bug by the developers.
  
That being said, in common conversation among players, the gods generally are given genders, if only for convenience. Most notably, [[Lugonu]] is invariably referred to as female. This dates back to her first introduction, where her working title was, in fact, Lucy. Other gods that are frequently referred to as female include [[Sif Muna]] and [[Elyvilon]]; most others are generally referred to as male by players.
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That being said, in common conversation among players the gods are often given genders, if only for convenience. Most notably, [[Lugonu]] is invariably referred to as female. This dates back to her first introduction, where her working title was in fact Lucy. Other gods that are frequently referred to as female include [[Sif Muna]] and [[Elyvilon]]; most others are generally referred to as male by players.

Revision as of 08:33, 2 May 2014

Gender is mostly irrelevant in Crawl, but does appear in a few minor cases.

Players

Player gender is entirely irrelevant, and the game does not even allow the player to specify one. Should you wish your character to be explicitly gendered for (non-gameplay) role-playing purposes, choose a name that best expresses your intent. Note that this can be a problem on public servers, where all characters of a particular player have the same name.

Monsters

For the most part, monsters are gender neutral, merely being referred to as 'it'. This includes humanoid monsters that would normally have an explicit gender, such as humans and elves. A few monsters are established as male or female, most notably unique monsters and those that are gendered in their source mythology such as sphinxes, harpies, mermaids, sirens, and water nymphs.

Monster gender is purely cosmetic; there are no gameplay effects of any sort.

Gods

By convention, Crawl's gods are ungendered. Rather, every message and description about the gods is meticulously constructed to avoid using any personal pronouns, leaving their genders a matter of complete ambiguity. In fact, a message referring to an explicit gender for a god would be considered a bug by the developers.

That being said, in common conversation among players the gods are often given genders, if only for convenience. Most notably, Lugonu is invariably referred to as female. This dates back to her first introduction, where her working title was in fact Lucy. Other gods that are frequently referred to as female include Sif Muna and Elyvilon; most others are generally referred to as male by players.