Giant club

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Name Giant club
Skill Maces & Flails
Damage 20
Accuracy -6
Base delay (%) 170%
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Min delay {{{mindelay}}}
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Hands 2H
Size Large
Ranged? No


A giant lump of wood, shaped for an ogre's hands.
This weapon falls into the 'Maces & Flails' category. It is a two handed weapon, and it is best used by the strong.

The giant club is an inelegant but devastating weapon, dealing massive damage but requiring the sheer size of an ogre or troll to wield at all, and significant weapon skill to wield effectively. They are fairly common, as ogres often carry them and can be encountered in the early Dungeon. However, they are inferior to giant spiked clubs, so you may want to save any scrolls of enchant weapon for one of those. They are never found branded normally, but Okawaru and Trog may gift you branded or randart ones.

Usually, if you can wield a giant club, you should be using a giant spiked club. The only usual exception to this rule would be artefact giant clubs with the speed or holy wrath brands.


Giant club Unrandart Giant Club
"Skullcrusher"
Giant club.png Giant club skullcrusher.png
Weapons
Axes BattleaxeBroad axeExecutioner's axeHand axeWar axe
Maces & Flails ClubDemon whipDire flailEveningstarFlailGiant clubGiant spiked clubGreat maceMace (Hammer) • MorningstarSacred scourgeWhip
Long Blades Demon bladeDouble swordEudemon bladeFalchionGreat swordLong swordScimitarTriple sword
Polearms BardicheDemon tridentGlaiveHalberd (Scythe) • SpearTridentTrishula
Ranged Weapons ArbalestHand cannonLongbowOrcbowShortbowSlingTriple crossbow
Short Blades DaggerQuick bladeRapierShort sword
Staves LajatangMagical staffQuarterstaff
Throwing BoomerangDartJavelinLarge rockStoneThrowing net