Difference between revisions of "Glaive of the Guard"

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(0.14 tag, no changes)
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{{flavour|This weapon once belonged to Gar Dogh, the guard of a king's treasures. According to legend he was lost somewhere in the Dungeon.}}
 
{{flavour|This weapon once belonged to Gar Dogh, the guard of a king's treasures. According to legend he was lost somewhere in the Dungeon.}}
[[File:Glaive_of_the_guard.png]] '''''the +5,+8 glaive of the Guard'''''
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[[File:Glaive_of_the_guard.png]] '''''the +8 glaive of the Guard'''''
  
+5, +8 [[glaive]]
+
+8 [[glaive]]
  
 
[[Electrocution]] brand<br>
 
[[Electrocution]] brand<br>

Revision as of 03:48, 10 December 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.


This weapon once belonged to Gar Dogh, the guard of a king's treasures. According to legend he was lost somewhere in the Dungeon.

Glaive of the guard.png the +8 glaive of the Guard

+8 glaive

Electrocution brand
+5 AC
See invisible
Allows Berserk

Desirability

While glaives generally aren't terribly impressive end-game weapons, the glaive of the Guard has a decent enchantment level and provides you with a number of reasonably useful intrinsics, and even though electrocution is normally better on small, fast weapons, this item will still do more average damage against non-resistant targets than a bardiche of flaming or freezing, especially when you're able to take advantage of its evokable berserk. Not a bad weapon overall.