Difference between revisions of "Grasping Roots"

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'''Grasping Roots''' is a special ability unique to [[shambling mangrove]]s which causes the network of roots running beneath the earth to rise. These roots apply a 3 [[aut]] [[movement]] delay penalty and -33% [[EV]] reduction to any hostile creature standing on solid ground or shallow water within sight of the mangrove. Creatures above [[lava]] and [[deep water]] are unaffected. [[Fly]]ing creatures are also unimpeded, but the roots have a high chance of rising up and pulling them back to the ground.
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{{flavour|Calls giant grasping roots from deep underground that hold and constrict their victim. The roots will retreat if the victim breaks free or if the caller moves out of view.}}
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'''Grasping Roots''' is an ability unique to [[shambling mangrove]]s and [[Jorgrun]] which causes the network of roots running beneath the earth to rise. These roots [[constrict]] the target, dealing damage every turn until either the player breaks out of the constriction, the caster is killed, or the effect times out. It is analagous to the player spell [[Borgnjor's Vile Clutch]]. Targets flying above or swimming in [[deep water]] or [[lava]] are immune.
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{{monsters with spell}}
  
 
==History==
 
==History==
Grasping Roots was added in [[0.14]].
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*Prior to 0.23, this spell held the target close to the ground, preventing flight, reducing the target's EV and increasing the target's movement delay by 3 [[aut]]s.
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*Grasping Roots was added in [[0.14]].

Revision as of 13:50, 25 June 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.
Calls giant grasping roots from deep underground that hold and constrict their victim. The roots will retreat if the victim breaks free or if the caller moves out of view.

Grasping Roots is an ability unique to shambling mangroves and Jorgrun which causes the network of roots running beneath the earth to rise. These roots constrict the target, dealing damage every turn until either the player breaks out of the constriction, the caster is killed, or the effect times out. It is analagous to the player spell Borgnjor's Vile Clutch. Targets flying above or swimming in deep water or lava are immune.

The following enemies cast Grasping Roots:

History

  • Prior to 0.23, this spell held the target close to the ground, preventing flight, reducing the target's EV and increasing the target's movement delay by 3 auts.
  • Grasping Roots was added in 0.14.