Difference between revisions of "Great orb of eyes"

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(0.14 update)
(Update for 0.15)
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|glyph={{LightGreen|G}}
 
|glyph={{LightGreen|G}}
 
|tile=[[File:Great orb of eyes.png]]
 
|tile=[[File:Great orb of eyes.png]]
|flags={{Levitate flag}}<br>{{No skeleton flag}}<br>{{See invisible flag}}<br>{{!sil flag}}
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|flags={{Levitate flag}}<br>{{See invisible flag}}<br>{{!sil flag}}
 
|resistances={{Poison resistance}}, {{Drown resistance}}
 
|resistances={{Poison resistance}}, {{Drown resistance}}
 
|vulnerabilities=None
 
|vulnerabilities=None
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|holiness={{Natural}}
 
|holiness={{Natural}}
 
|magic_resistance=Immune
 
|magic_resistance=Immune
|hp_range=46-83
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|hp_range=48-82
|avg_hp=64
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|avg_hp=65
 
|armour_class=10
 
|armour_class=10
 
|evasion=3
 
|evasion=3

Revision as of 22:47, 29 August 2014

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
great orb of eyes GGreat orb of eyes.png
HP 48-82
HD 12
XP 1027
Speed 10
AC 10
EV 3
Will Immune
Attack1 20 (bite: plain)


Resistances rPois+, rDrown
Vulnerabilities None
Habitat Land
Intelligence High
Uses Uses nothing
Holiness Natural
Size Large
Type giant eyeball, great orb of eyes
Flags Levitate
See invisible
Silence immune
A levitating ball, covered in malignant eyes and humming with eldritch energies. Many is the adventurer ripped limb-from-limb by its dreadful eyeteeth.

For a list of all eyeballs, see list of eyeballs.


Useful Info

Great orbs of eyes are annoying spellcasting monsters that are immune to anything that checks magic resistance. They can be found in the middle- to late-Dungeon, the Slime Pits, and the Vaults.

Spells

Spell set
Slot1 Paralyse (50% success rate when MR=45)
Slot2 Disintegrate (d44)
Slot3 none
Slot4 Slow (50% success rate when MR=45)
Slot5 Confuse (50% success rate when MR=45)
Slot6 Teleport Other (50% success rate when MR=45)

Tips & Tricks

High magic resistance will prevent most of the above spells from affecting you, making these enemies much more dangerous to some species than others, and generally more dangerous to lower-level characters. An amulet of stasis will block all of their spells except Disintegrate and Confuse, and so may be an option for players who lack magic resistance (and have HP and potions of curing to spare).