Grey Elf

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Revision as of 05:23, 1 March 2014 by Ion frigate (talk | contribs) (they basically were like deep elves with robust 1. Personally i think they should have cut HE instead)
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Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

Grey elves were an elven species midway between high elves and deep elves, though generally closer to deep elves. They were competent at using Short Blades, Long Blades, and bows, but were poor at other fighting skills and had little durability. Their magical aptitudes were generally excellent, particularly in Air Magic, but they had little talent for Necromancy and Earth Magic.

Preferred Classes

Grey elves preferred to become Healers, Crusaders, Reavers, Wizards, Conjurers, Enchanters, Summoners, Fire Elementalists, Ice Elementalists, Air Elementalists, Stalkers, Assassins and Hunters.

Level Bonuses

  • 1 less HP than average every level until character level 14
  • 1 MP every 2 out of 3 levels.
  • +1 intelligence or dexterity every 4th level.

Skill aptitudes

The lower the value, the better the aptitude.

Skill Aptitude Skill Aptitude Skill Aptitude
Attack Miscellaneous Magic
Fighting 140 Armour 140 Spellcasting 78
Short Blades 90 Dodging 75 Conjurations 90
Long Blades 95 Stealth 70 Enchantments 50
Axes 140 Stabbing 100 Summonings 90
Maces & Flails 160 Shields 140 Necromancy 130
Polearms 160 Traps & Doors 100 Translocations 80
Staves 100 Transmutation 80
Unarmed Combat 130 Invocations 75 Divinations 80
Evocations 67
Throwing 80 Fire Magic 90
Slings 130 Ice Magic 90
Bows 70 Air Magic 60
Crossbows 100 Earth Magic 150
Darts 90 Experience 140 Poison Magic 110

History

Prior to 0.4, grey elves could use the glamour ability to cloud the minds of nearby humanoids.

Grey elves were removed in 0.5.