Difference between revisions of "Grum"

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<!--monster-bot-begin-->
 
{{monster
 
|name=Grum
 
|glyph={{LightRed|g}}
 
|tile=[[File:Grum.png]]
 
|flags={{Speaks flag}}<br>{{Unique flag}}<br>{{Warm blood flag}}
 
|resistances=None
 
|vulnerabilities=None
 
|max_chunks=4
 
|meat={{Clean corpse}}
 
|xp=188
 
|holiness={{Natural}}
 
|magic_resistance=16
 
|hp_range=40
 
|avg_hp=40
 
|armour_class=2
 
|evasion=9
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=20 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=4
 
|base_hp=0
 
|extra_hp=0
 
|fixed_hp=40
 
|intelligence={{Normal intelligence}}
 
|genus=gnoll
 
|species=gnoll
 
}}
 
{{Flavour|A tough-looking gnoll, wearing the pelt of one of his former war dogs.}}
 
<!--monster-bot-end-->
 
 
{{list of | gnolls}}
 
{{list of | gnolls}}
 
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{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
'''Grum the Hunter''' is a [[unique]] gnoll who comes with a band of [[wolves]], usually wielding a [[reaching]]-[[brand]]ed [[whip]] or a two-handed [[polearm]].
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'''Grum the Hunter''' is a [[unique]] gnoll who comes with a pack of [[wolves]] and a two-handed [[polearm]].
  
 
==Location==
 
==Location==
*[[The Dungeon]]:8-13
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*[[The Dungeon]]:8-11
*The [[Orcish Mines]]
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*[[The Lair]]:1
  
 
==Tips & Tricks==
 
==Tips & Tricks==
While Grum isn't that tough on his own, his wolves can seriously complicate things, especially if you give him the opportunity to use his reaching weapon against you from a safe distance. Use narrow hallways to prevent that, or blast them all with a [[Mephitic Cloud]] to simplify things. Alternatively, if you don't mind getting bit a few times, the amazing speed of his wolves makes it very easy to lure them away from their master and take them out in relative safety on the next floor up.
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*While Grum isn't that tough on his own, his wolves can seriously complicate things, especially if you give him the opportunity to use his reaching weapon against you from a safe distance. Use narrow hallways to prevent that, but avoid giving Grum opportunities to hit you with that polearm. Alternatively, if you don't mind getting bit a few times, the amazing speed of his wolves makes it very easy to lure them away from their master and take them out in relative safety on the next floor up.
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*Neither Grum nor his pets have decent [[willpower]] or high [[HD]]. [[Hexes]] and [[status effect]] [[wand]]s of all sorts work very well against them.
  
 
==History==
 
==History==
Prior to [[0.13]], Grum ran with a pack of [[war dog]]s.
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*Prior to [[0.13]], Grum ran with a pack of [[war dog]]s.

Revision as of 08:29, 10 June 2021

Version 0.26: This article may not be up to date for the latest stable release of Crawl.

For a list of all gnolls, see list of gnolls.

Grum gGrum.png
HP 26-54
HD 4
XP 189
Speed 10
AC 4
EV 9
Will 10
Attack1 20 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type gnoll, gnoll
Flags Speaks
Warm-blooded
Unique
Male
A tough-looking gnoll, wearing the pelt of one of his former war dogs.

Useful Info

Grum the Hunter is a unique gnoll who comes with a pack of wolves and a two-handed polearm.

Location

Tips & Tricks

  • While Grum isn't that tough on his own, his wolves can seriously complicate things, especially if you give him the opportunity to use his reaching weapon against you from a safe distance. Use narrow hallways to prevent that, but avoid giving Grum opportunities to hit you with that polearm. Alternatively, if you don't mind getting bit a few times, the amazing speed of his wolves makes it very easy to lure them away from their master and take them out in relative safety on the next floor up.
  • Neither Grum nor his pets have decent willpower or high HD. Hexes and status effect wands of all sorts work very well against them.

History