Difference between revisions of "Hammer"

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{{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a one handed weapon, and it is better for the strong.}}
 
{{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a one handed weapon, and it is better for the strong.}}
  
The '''hammer''' is a novelty weapon with mediocre combat performance which you can only find in the [[vault]] [[Crazy Yiuf]] generates in. Although functional early on, their mediocre damage output makes them a poor choice after the earliest floors. Keep an eye out for a good [[mace]], [[flail]], or [[morningstar]] to replace it. Due to its superior speed, even a [[whip]] is often a better weapon, particularly if it has a good brand such as [[electrocution]].
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The '''hammer''' is a novelty weapon with mediocre combat performance which you can only find in [[vault|vaults]], most notably [[Crazy Yiuf|Crazy Yiuf's]] cottage. Although functional early on, their mediocre damage output makes them a poor choice after the earliest floors. Keep an eye out for a good [[mace]], [[flail]], or [[morningstar]] to replace it. Due to its superior speed, even a [[whip]] is often a better weapon, particularly if it has a good brand such as [[electrocution]].
  
 
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Revision as of 23:23, 26 November 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.

This page is about the weapon. For the card, see Hammer card.

Name Hammer
Skill Maces & Flails
Damage 7
Accuracy +3
Base delay (%) 13 (130%)
Min delay 6 at skill 12
Hands 1H
Size  ?
Ranged? No
A large hammer with a spiked head.

"The hammah that John Henry swung,
It weighed over nine poun',
He broke a rib in his left han' side,
And his intrils fell on the groun',
And his intrils fell on the groun'."

-Onah L. Spencer, _John Henry_. Early 20th cent.

This weapon falls into the Maces & Flails category. It is a one handed weapon, and it is better for the strong.

The hammer is a novelty weapon with mediocre combat performance which you can only find in vaults, most notably Crazy Yiuf's cottage. Although functional early on, their mediocre damage output makes them a poor choice after the earliest floors. Keep an eye out for a good mace, flail, or morningstar to replace it. Due to its superior speed, even a whip is often a better weapon, particularly if it has a good brand such as electrocution.

Image
Mundane Hammer1.png
Magical/Artifact Hammer2.png

History

Prior to 0.13, hammers were ordinary weapons which you could find randomly generated throughout the Dungeon.

Weapons
Axes BattleaxeBroad axeExecutioner's axeHand axeWar axe
Bows Shortbow (Arrow) • Longbow (Arrow)
Crossbows Arbalest (Bolt) • Hand crossbow (Bolt) • Triple crossbow (Bolt)
Maces & Flails ClubDemon whipDire flailEveningstarFlailGiant clubGiant spiked clubGreat maceMaceMorningstarSacred scourgeWhip
Long Blades Demon bladeDouble swordEudemon bladeFalchionGreat swordLong swordScimitarTriple sword
Polearms BardicheDemon tridentGlaiveHalberdScytheSpearTridentTrishula
Short Blades DaggerQuick bladeRapierShort sword
Slings Fustibalus (Sling bullet, Stone) • Hunting sling (Sling bullet, Stone)
Staves LajatangMagical staffQuarterstaff
Throwing BoomerangDartJavelinLarge rockStoneThrowing net