Difference between revisions of "Hunter"

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'''Hunters''' are [[Fighter]]s who specialise in missile weapons.
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{{version021}}
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{{flavour|The Hunter is a type of fighter who specialises in missile weapons. A Hunter starts with either some throwing weapons or a ranged weapon and some ammunition, as well as a short sword and a set of leathers.}}
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==Preferred Races==
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[[Hill Orc]], [[Halfling]], [[Kobold]], [[Ogre]], [[Troll]] and [[Centaur]] are the recommended races if you pick a Hunter background.
  
 
==Starting Equipment==
 
==Starting Equipment==
 
Some [[species]] may receive different items based on their unique restrictions.
 
Some [[species]] may receive different items based on their unique restrictions.
*+0 ranged weapon (usually [[bow]]) & ammo
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*+1 ranged weapon ([[shortbow]], [[hand crossbow]], [[hunting sling]] or [[throwing]] weapons) & ammo
*+0 [[dagger]]
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**Ranged weapons start with 20 of the appropriate ammo
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**Javelin users start with 6 javelins and 2 throwing nets (The javelins are replaced with 4 [[large rock]]s for large races and 10 [[tomahawk]]s for small races.)
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*+0 [[short sword]]
 
*+0 [[leather armour]]
 
*+0 [[leather armour]]
*[[Bread ration]]
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*[[Ration]]
*20 [[gold]]
 
  
==Starting Skills==
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==Starting Skills and Stats==
 
These are adjusted by your species' [[aptitude]]s.
 
These are adjusted by your species' [[aptitude]]s.
*[[Fighting]]: 1
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*[[Fighting]]: 2
 
*Chosen Weapon's Skill: 4
 
*Chosen Weapon's Skill: 4
 
*[[Dodging]]: 2
 
*[[Dodging]]: 2
 
*[[Stealth]]: 1
 
*[[Stealth]]: 1
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Choosing Hunter adds 4 to your starting [[Strength]], 3 to your starting [[Intelligence]] and 5 to your starting [[Dexterity]].
  
 
==Strategy==
 
==Strategy==
Hunters are good for players who either want to play a missile weapon-based fighter, or for those who want to play a a melee character but want a useful to way soften up early-game nasties such as [[ogre (monster)|ogre]]s before they get into melee range.
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Hunter is a good background for species with good skill aptitudes for ranged combat. Choosing hunter also allows melee-centric species immediate access to throwable weapons, which can be used to soften up approaching monsters.
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Characters relying on ranged combat should still be on the lookout for a better backup weapon than your +0 short sword in case you run out of projectiles in the early dungeon. For your own safety, it is recommended to have a [[Scroll_of_remove_curse|scroll of remove curse]] at hand before wielding any unidentified weapons. Many ranged characters have died wielding a cursed -3 dagger.
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==History==
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Prior to [[0.15]], Hunters that chose javelins started with only 5 and did not have throwing nets.
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Prior to [[0.14]], Hunters started with 20 [[gold]].
  
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{{backgrounds}}
 
[[Category:Backgrounds]]
 
[[Category:Backgrounds]]

Revision as of 20:00, 2 May 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
The Hunter is a type of fighter who specialises in missile weapons. A Hunter starts with either some throwing weapons or a ranged weapon and some ammunition, as well as a short sword and a set of leathers.

Preferred Races

Hill Orc, Halfling, Kobold, Ogre, Troll and Centaur are the recommended races if you pick a Hunter background.

Starting Equipment

Some species may receive different items based on their unique restrictions.

Starting Skills and Stats

These are adjusted by your species' aptitudes.

Choosing Hunter adds 4 to your starting Strength, 3 to your starting Intelligence and 5 to your starting Dexterity.

Strategy

Hunter is a good background for species with good skill aptitudes for ranged combat. Choosing hunter also allows melee-centric species immediate access to throwable weapons, which can be used to soften up approaching monsters.

Characters relying on ranged combat should still be on the lookout for a better backup weapon than your +0 short sword in case you run out of projectiles in the early dungeon. For your own safety, it is recommended to have a scroll of remove curse at hand before wielding any unidentified weapons. Many ranged characters have died wielding a cursed -3 dagger.

History

Prior to 0.15, Hunters that chose javelins started with only 5 and did not have throwing nets.

Prior to 0.14, Hunters started with 20 gold.

Backgrounds
Warriors FighterGladiatorMonkHunterBrigand
Zealots BerserkerChaos KnightCinder Acolyte
Warrior-mages WarperHexslingerEnchanterReaver
Mages Hedge WizardConjurerSummonerNecromancerFire ElementalistIce ElementalistAir ElementalistEarth ElementalistAlchemist
Adventurers ArtificerShapeshifterWandererDelver