Difference between revisions of "Hunter"

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Some [[species]] may receive different items based on their unique restrictions.
 
Some [[species]] may receive different items based on their unique restrictions.
 
*+0 ranged weapon ([[bow]], [[crossbow]], [[sling]] or [[javelin]]s) & ammo
 
*+0 ranged weapon ([[bow]], [[crossbow]], [[sling]] or [[javelin]]s) & ammo
*+0 [[dagger]]
+
*+0 [[short sword]]
 
*+0 [[leather armour]]
 
*+0 [[leather armour]]
 
*[[Bread ration]]
 
*[[Bread ration]]
Line 11: Line 11:
 
==Starting Skills==
 
==Starting Skills==
 
These are adjusted by your species' [[aptitude]]s.
 
These are adjusted by your species' [[aptitude]]s.
*[[Fighting]]: 1
+
*[[Fighting]]: 2
 
*Chosen Weapon's Skill: 4
 
*Chosen Weapon's Skill: 4
 
*[[Dodging]]: 2
 
*[[Dodging]]: 2

Revision as of 23:02, 15 January 2013

Hunters are Fighters who specialise in missile weapons.

Starting Equipment

Some species may receive different items based on their unique restrictions.

Starting Skills

These are adjusted by your species' aptitudes.

Strategy

Hunters are good for players who either want to play a missile weapon-based fighter, or for those who want to play a a melee character but want a useful to way soften up early-game nasties such as ogres before they get into melee range.