Difference between revisions of "Ice Elementalist"

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{{flavour|Ice Elementalists are magicians who have specialised in ice, one of the four types of elemental magic. Ice Magic offers a balance between destructive conjurations and protective charms.}}
 
{{flavour|Ice Elementalists are magicians who have specialised in ice, one of the four types of elemental magic. Ice Magic offers a balance between destructive conjurations and protective charms.}}
  
 
==Preferred Races==
 
==Preferred Races==
[[High Elf]], [[Deep Elf]], [[Naga]], [[Merfolk]], [[Draconian]], [[Gargoyle]] and [[Demigod]] are the recommended races if you pick an Ice Elementalist Background.
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[[Merfolk]], [[Gargoyle]], [[Draconian]], [[Deep Elf]], [[Demigod]], and [[Naga]] are the recommended races if you pick an Ice Elementalist Background.
  
 
==Starting Equipment==
 
==Starting Equipment==
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*+0 [[robe]]
 
*+0 [[robe]]
 
*[[Book of Frost]]
 
*[[Book of Frost]]
*[[Bread ration]]
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*[[Ration]]
*20 [[gold]]
 
  
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Ice elementalists start with the [[Freeze]] spell memorised.
 
==Starting Skills and Stats==
 
==Starting Skills and Stats==
 
These are adjusted by your species' [[aptitude]]s.
 
These are adjusted by your species' [[aptitude]]s.
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==Strategy==
 
==Strategy==
As with other elemental mages, remember that building up your Ice Magic will make it harder to develop the opposing [[element]]al magic skill (in this case, [[Fire Magic]]).
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A strong choice; their starting book offers you excellent offense early on through [[Freeze]], defense through [[Ozocubu's Armour]], a strong single-target conjuration in [[Throw Icicle]] and a powerful summon in [[Summon Ice Beast]]. Although [[Freeze]] is a powerful level 1 attack spell, its melee range restriction forces you to engage foes you might otherwise want to avoid. Feel free to use [[stone]]s, [[tomahawk]]s, [[javelin]]s, and [[blowgun]]s as free ranged attacks to help stay alive during your low-MP first few levels, and don't skimp on your use of defensive buffs once you unlock them - they'll only keep you alive if you keep them active.
 
 
An Ice Elementalist begins the game without a religion, but may choose a god at the [[Ecumenical Temple]] or any appropriate [[altar]] (unless their race is [[Demigod]]). Either [[Sif Muna]] or [[Vehumet]] might help with magic.
 
  
 
==History==
 
==History==

Revision as of 10:40, 22 April 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
Ice Elementalists are magicians who have specialised in ice, one of the four types of elemental magic. Ice Magic offers a balance between destructive conjurations and protective charms.

Preferred Races

Merfolk, Gargoyle, Draconian, Deep Elf, Demigod, and Naga are the recommended races if you pick an Ice Elementalist Background.

Starting Equipment

Some species may receive different items based on their unique restrictions.

Ice elementalists start with the Freeze spell memorised.

Starting Skills and Stats

These are adjusted by your species' aptitudes.

Choosing Ice Elementalist adds 7 to your starting Intelligence and 5 to your starting Dexterity.

Strategy

A strong choice; their starting book offers you excellent offense early on through Freeze, defense through Ozocubu's Armour, a strong single-target conjuration in Throw Icicle and a powerful summon in Summon Ice Beast. Although Freeze is a powerful level 1 attack spell, its melee range restriction forces you to engage foes you might otherwise want to avoid. Feel free to use stones, tomahawks, javelins, and blowguns as free ranged attacks to help stay alive during your low-MP first few levels, and don't skimp on your use of defensive buffs once you unlock them - they'll only keep you alive if you keep them active.

History

Prior to 0.14, Ice Elementalists only started with 1 level of Spellcasting.

Backgrounds
Warriors FighterGladiatorMonkHunterBrigand
Zealots BerserkerChaos KnightCinder Acolyte
Warrior-mages WarperHexslingerEnchanterReaver
Mages Hedge WizardConjurerSummonerNecromancerFire ElementalistIce ElementalistAir ElementalistEarth ElementalistAlchemist
Adventurers ArtificerShapeshifterWandererDelver