Difference between revisions of "Ice Magic"
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− | '''Ice Magic''' skill determines how easily you can cast spells that employ ice, cold, and frost | + | '''Ice Magic''' skill determines how easily you can cast spells that employ ice, cold, and frost. |
− | + | Ice Magic offers a balance between offensive and defensive spells. Ice-based spells are generally resistible with [[cold resistance]]. | |
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− | + | {{skill aptitudes}} | |
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− | + | {{spell table by level|Ice}} | |
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− | + | ==Sources== | |
− | + | {{spell sources|Ice|Book of Frost,Book of Ice,Book of Annihilations}} | |
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− | + | ==See Also== | |
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− | ==See | ||
*[[Ice Elementalist]] | *[[Ice Elementalist]] | ||
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{{Skills}} | {{Skills}} | ||
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[[Category:Magic skills]] | [[Category:Magic skills]] | ||
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Revision as of 15:57, 27 July 2018
Version 0.21: This article may not be up to date for the latest stable release of Crawl.
Ice Magic skill determines how easily you can cast spells that employ ice, cold, and frost.
Ice Magic offers a balance between offensive and defensive spells. Ice-based spells are generally resistible with cold resistance.
Contents
Aptitudes
At | Ba | DE | Dg | Ds | Dj | Dr | Fe | Fo | Gr | Gh | Gn | HO | Hu | Ko | Mf | Mi | Mu | Na | Op | On | Sp | Te | Tr | Vp | VS |
-1 | 2 | 1 | -1 | -1 | 11 | 0 | -1 | 0 | 0 | 1 | 6 | -1 | 0 | 0 | 1 | -3 | -2 | 0 | 0 | -1 | -2 | -1 | -3 | 0 | 0 |
- Red draconians get -2.
- White draconians get 2.
Spells
Icon | Name | Schools | Level | Power cap |
Range | Noise | Flags | Books |
---|---|---|---|---|---|---|---|---|
Level 1 | ||||||||
Freeze | Ice | 1 | 25 | 1 | 1 | Dir or target, Not self | Book of Frost | |
Level 2 | ||||||||
Ensorcelled Hibernation | Hexes/Ice | 2 | 50 | LOS | 0 | Wl check, Dir or target, Needs tracer, Not self | Book of Burglary Book of Dreams | |
Level 3 | ||||||||
Frozen Ramparts | Ice | 3 | 50 | 2 | 8 | Area, No ghost | Book of Frost Book of Sloth | |
Hailstorm | Conjuration/Ice | 3 | 100 | 3 | 4 | Area | Book of Frost Book of the Tundra | |
Ozocubu's Armour | Ice | 3 | 100 | 3 | No ghost | Book of Battle Book of Winter | ||
Summon Ice Beast | Ice/Summoning | 3 | 100 | 3 | Book of Beasts Book of the Tundra | |||
Level 5 | ||||||||
Freezing Cloud | Air/Conjuration/Ice | 5 | 200 | 5 | 6 | Area, Cloud, Needs tracer, Target | Trismegistus Codex Book of Vapours | |
Metabolic Englaciation | Hexes/Ice | 5 | 200 | 4 | Area | Book of Sloth Book of Winter | ||
Level 6 | ||||||||
Sculpt Simulacrum | Alchemy/Ice | 6 | 200 | 1 | 6 | Dir or target, Needs tracer | Book of Ice Book of the Tundra Book of Winter | |
Level 7 | ||||||||
Ozocubu's Refrigeration | Ice | 7 | 200 | 5 | Area | Book of Ice The Unrestrained Analects | ||
Level 9 | ||||||||
Polar Vortex | Ice | 9 | 200 | 5 | 15 | Area | Book of Ice |
Sources
- Main Texts
- Book of Frost: Freeze, Frozen Ramparts, Hailstorm
- Book of Ice: Sculpt Simulacrum, Ozocubu's Refrigeration, Polar Vortex
- Book of Annihilations:
- Other Texts
- Book of Battle: Ozocubu's Armour
- Book of Beasts: Summon Ice Beast
- Book of Burglary: Ensorcelled Hibernation
- Book of Dreams: Ensorcelled Hibernation
- Book of Sloth: Frozen Ramparts, Metabolic Englaciation
- Trismegistus Codex: Freezing Cloud
- Book of the Tundra: Hailstorm, Summon Ice Beast, Sculpt Simulacrum
- The Unrestrained Analects: Ozocubu's Refrigeration
- Book of Vapours: Freezing Cloud
- Book of Winter: Ozocubu's Armour, Metabolic Englaciation, Sculpt Simulacrum
See Also
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |