Difference between revisions of "Infusion (spell)"

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It has no effect when the caster's magic is depleted.}}
 
It has no effect when the caster's magic is depleted.}}
  
'''Infusion''' is a level 1 [[Charms]] spell which causes your melee attacks to deal more damage (2-4), though at a cost to [[MP]] with each hit.
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'''Infusion''' is a level 1 [[Charms]] spell which temporarily causes your melee attacks to deal 2-4 more damage, though at a cost to [[MP]] with each hit. At 0 MP, the spell does nothing, but it will resume its effects once you've recovered.
  
 
[[Category:Crystal Ball Articles]]
 
[[Category:Crystal Ball Articles]]

Revision as of 20:34, 28 June 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.


Infusion.png Infusion
Level 1
School1 Charms
Source(s)
Casting noise 1
Spell noise 0
This spell infuses the caster's melee attacks with magic, drawing from their

reserves of magical energy to deal additional damage whenever an enemy is hit. It has no effect when the caster's magic is depleted.

Infusion is a level 1 Charms spell which temporarily causes your melee attacks to deal 2-4 more damage, though at a cost to MP with each hit. At 0 MP, the spell does nothing, but it will resume its effects once you've recovered.