Difference between revisions of "Injury Bond"

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(Updated for 0.21. Anyone know when the effect changed from being multi-target to single?)
(Injury bond changed in 0.17)
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'''Injury Bond''' is a monster-only spell which protects a single ally, causing half of any damage dealt to the recipient to instead affect the caster. This redirected damage can eventually kill the caster, ending the effect immediately.
 
'''Injury Bond''' is a monster-only spell which protects a single ally, causing half of any damage dealt to the recipient to instead affect the caster. This redirected damage can eventually kill the caster, ending the effect immediately.
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{{monsters with spell}}
  
 
==History==
 
==History==
 
Injury Bond was added in [[0.12]].
 
Injury Bond was added in [[0.12]].
  
Prior to 0.??, Injury Bond affected all allies in the caster's line of sight.
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Prior to [[0.17]], Injury Bond affected all allies in the caster's line of sight.
 
 
{{monsters with spell}}
 
  
 
[[Category:Monster spells]]
 
[[Category:Monster spells]]

Revision as of 23:09, 12 April 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
Binds the caster to a nearby ally, redirecting half of any damage the target suffers to the caster.

Injury Bond is a monster-only spell which protects a single ally, causing half of any damage dealt to the recipient to instead affect the caster. This redirected damage can eventually kill the caster, ending the effect immediately.

The following enemies cast Injury Bond:

History

Injury Bond was added in 0.12.

Prior to 0.17, Injury Bond affected all allies in the caster's line of sight.