Difference between revisions of "Invisibility (ego)"

From CrawlWiki
Jump to: navigation, search
(updated to 0.17)
(Remove the suggestion that the invisibility ego isn't very useful, and update to 0.21.)
Line 5: Line 5:
 
Wearing equipment with the '''invisibility ego''' grants you the [[Evoke Invisibility]] [[ability]], allowing you to turn [[invisible]] at will. Although it requires a high [[Evocations]] skill to use reliably or for a long duration, there are no penalties for failing to evoke it, so even unskilled characters can make some use of it. However, invisibility's benefits come with significant [[hunger]] and [[magic contamination]] costs, and are less dramatic than one might expect. See the [[Invisible]] article for details.
 
Wearing equipment with the '''invisibility ego''' grants you the [[Evoke Invisibility]] [[ability]], allowing you to turn [[invisible]] at will. Although it requires a high [[Evocations]] skill to use reliably or for a long duration, there are no penalties for failing to evoke it, so even unskilled characters can make some use of it. However, invisibility's benefits come with significant [[hunger]] and [[magic contamination]] costs, and are less dramatic than one might expect. See the [[Invisible]] article for details.
  
This ego also grants its wearer the ability to become visible at will, a useful option when trying to minimize magic contamination.
+
Note that you cannot turn visible once invisible, so beware of [[magical contamination]] when using it. This means you should always rest off all your magical contamination between fights. Also note that taking off the invisibility-granting item will not work either; this will just give extra contamination.
  
 
The invisibility ego can be found on:
 
The invisibility ego can be found on:
Line 11: Line 11:
  
 
==Desirability==
 
==Desirability==
Although not without its uses, invisibility is perhaps the least useful cloak [[ego]]. It provides no passive benefits, and its active ability is duplicated by [[ring of invisibility|a ring]], [[potion of invisibility|a potion]], [[wand of invisibility|a wand]], and [[invisibility|a spell]]. [[Stab]]bers might use it until they find another reliable source of invisibility, and characters who haven't found better rings can use it for moderate benefits in combat, but eventually you'll likely prefer a [[poison]] or [[magic resistance]] cloak, or perhaps an interesting [[artefact]].
+
Invisibility is a very useful cloak ego, allowing the player a chance to go invisible at 0 evocations, a coin-flip at 5 evocations, instead of using a potion or learning a level 6 spell to do so. Invisibility grants several bonuses, such as decreased enemy [[to-hit]], the ability for enemies to forget about you, and the ability to get level 2 stabs. This ego proves especially useful in [[the Swamp]], [[the Shoals]] and [[the Spider's Nest]], where most enemies cannot [[see invisible]]. Just be sure not to enter water, as you will be detected.
  
 
==History==
 
==History==
 +
Prior to [[0.21]], removing an invisibility-ego item while invisible did not cost the player extra magical contamination.
 +
 +
Prior to [[0.20]], this ego would let the player turn visible again once invisible, as a way to reduce contamination.
 +
 
Prior to [[0.16]], this was called the Darkness ego.
 
Prior to [[0.16]], this was called the Darkness ego.
  
 
[[Category:Cloaks]]
 
[[Category:Cloaks]]
 
[[Category:Egos]]
 
[[Category:Egos]]

Revision as of 17:04, 28 January 2018

Version 0.17: This article may not be up to date for the latest stable release of Crawl.


When activated it hides its wearer from the sight of others, but also increases their metabolic rate by a large amount.

Wearing equipment with the invisibility ego grants you the Evoke Invisibility ability, allowing you to turn invisible at will. Although it requires a high Evocations skill to use reliably or for a long duration, there are no penalties for failing to evoke it, so even unskilled characters can make some use of it. However, invisibility's benefits come with significant hunger and magic contamination costs, and are less dramatic than one might expect. See the Invisible article for details.

Note that you cannot turn visible once invisible, so beware of magical contamination when using it. This means you should always rest off all your magical contamination between fights. Also note that taking off the invisibility-granting item will not work either; this will just give extra contamination.

The invisibility ego can be found on:

Desirability

Invisibility is a very useful cloak ego, allowing the player a chance to go invisible at 0 evocations, a coin-flip at 5 evocations, instead of using a potion or learning a level 6 spell to do so. Invisibility grants several bonuses, such as decreased enemy to-hit, the ability for enemies to forget about you, and the ability to get level 2 stabs. This ego proves especially useful in the Swamp, the Shoals and the Spider's Nest, where most enemies cannot see invisible. Just be sure not to enter water, as you will be detected.

History

Prior to 0.21, removing an invisibility-ego item while invisible did not cost the player extra magical contamination.

Prior to 0.20, this ego would let the player turn visible again once invisible, as a way to reduce contamination.

Prior to 0.16, this was called the Darkness ego.