Difference between revisions of "Invocations"

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'''Invocations''' denotes how skillful your character is at beseeching a [[God|deity]] for help. It improves the power and/or success rate of most god-given powers.
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'''Invocations''' denotes how skillful your character is at beseeching a [[God|deity]] for help. It improves the power and/or success rate of most god-given powers. (For some gods, piety also has this effect.)
 
 
Invocations also increases your max [[MP]], but the effect is not cumulative with [[Spellcasting]] or [[Evocations]], and provides less maximum MP than Spellcasting.
 
  
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Invocations also increases your maximum [[MP]], but does not stack with [[Spellcasting]] and is only half as effective.
 
{{skill aptitudes}}
 
{{skill aptitudes}}
  
 
==Applicable Gods==
 
==Applicable Gods==
Invocations skill is useful when worshipping one of the follow [[god]]s.
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Invocations skill is useful when worshipping one of the following [[god]]s:
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<div style="column-count:4">
 
* [[Beogh]]
 
* [[Beogh]]
 
* [[Cheibriados]]
 
* [[Cheibriados]]
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* [[Lugonu]]
 
* [[Lugonu]]
 
* [[Makhleb]]
 
* [[Makhleb]]
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* [[Nemelex Xobeh]]
 
* [[Okawaru]]
 
* [[Okawaru]]
* [[Qazlal Stormbringer]]
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* [[Qazlal]]
 
* [[Sif Muna]]
 
* [[Sif Muna]]
 
* [[The Shining One]]
 
* [[The Shining One]]
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* [[Yredelemnul]]
 
* [[Yredelemnul]]
 
* [[Zin]]
 
* [[Zin]]
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</div>
  
Of the remaining gods [[Kikubaaqudgha]]'s abilities are powered by [[Necromancy]], [[Nemelex Xobeh]]'s  by [[Evocations]]. [[Ashenzari]], [[Gozag Ym Sagoz]], [[Jiyva]], [[Ru]] and [[Trog]] give abilities that are independent of skills. [[Vehumet]] and [[Xom]] don't provide any active abilities.
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The remaining gods do not use Invocations skill:
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* [[Kikubaaqudgha]]'s abilities are powered by [[Necromancy]].
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* [[Ashenzari]], [[Gozag]], [[Ignis]], [[Jiyva]], [[Ru]], [[Trog]], and [[Wu Jian]] give abilities that are independent of skills.
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* [[Vehumet]] and [[Xom]] don't provide any active abilities.
  
 
==History==
 
==History==
*Prior to [[0.14]], Jiyva's skills were based on Invocations.
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*Prior to [[0.26]], you could train this skill only if your god used it or if you had a [[manual]] of Invocations.
*In [[0.12]], a hidden special cost for training Invocations was removed and aptitudes were adjusted.  
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*Prior to [[0.19]], Nemelex Xobeh's abilities were based on Evocations.
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*Prior to [[0.14]], Jiyva's abilities were based on Invocations.
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*Prior to [[0.12]], Invocations required 80% as much XP in order to train, but all species' aptitudes were 1 lower.
 
   
 
   
 
[[Category:Religion]]
 
[[Category:Religion]]
 
[[Category:Skills]]
 
[[Category:Skills]]
 
{{Skills}}
 
{{Skills}}

Latest revision as of 08:17, 18 February 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

Invocations denotes how skillful your character is at beseeching a deity for help. It improves the power and/or success rate of most god-given powers. (For some gods, piety also has this effect.)

Invocations also increases your maximum MP, but does not stack with Spellcasting and is only half as effective.

Aptitudes

At Ba DE Dg Ds Dj Dr Fe Fo Gr Gh Gn HO Hu Ko Mf Mi Mu Na Op On Sp Te Tr Vp VS
0 -1 1 N/A 3 0 1 0 2 1 1 9 3 1 1 1 0 -1 1 1 2 0 -1 -1 -1 0

Applicable Gods

Invocations skill is useful when worshipping one of the following gods:

The remaining gods do not use Invocations skill:

History

  • Prior to 0.26, you could train this skill only if your god used it or if you had a manual of Invocations.
  • Prior to 0.19, Nemelex Xobeh's abilities were based on Evocations.
  • Prior to 0.14, Jiyva's abilities were based on Invocations.
  • Prior to 0.12, Invocations required 80% as much XP in order to train, but all species' aptitudes were 1 lower.
Skills
Weapons Short BladesLong BladesRanged Weapons

AxesMaces & FlailsPolearmsStavesUnarmed CombatThrowing

Physical FightingArmourDodgingStealthShields
Magical SpellcastingInvocationsEvocationsShapeshifting
Spell Schools AirAlchemyConjurationsEarthFireHexesIceNecromancySummoningTranslocations