Difference between revisions of "Josephine"

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==Useful Info==
 
==Useful Info==
'''Josephine''' is a [[unique]] [[evil]] [[necromancer (monster)|necromancer]] with several nasty spells in her repertoire. She typically wields a branded [[dagger]] and has an entourage of [[undead]] monsters surrounding her.  Notably, she can create [[simulacra]] from nearby corpses.
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'''Josephine''' is a [[unique]] [[evil]] [[necromancer (monster)|necromancer]] with several nasty spells in her repertoire. She typically wields a branded [[dagger]] and has an entourage of [[undead]] monsters surrounding her.  Notably, she can [[Animate Dead|raise minions]] from nearby corpses.
  
 
==Location==
 
==Location==
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==Tips & Tricks==
 
==Tips & Tricks==
*[[Cold]] and [[negative energy]] resistance will take the sting out of her spells.  In particular, rN+ will completely negate Agony.
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*[[Cold]] and [[negative energy]] resistance will take the sting out of her spells.
*Try not to kill any corpse-leaving monsters around her: this will deny her the use of her Simulacrum spell.
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*Try not to kill any corpse-leaving monsters around her: this will deny her the use of her Animate Dead spell.
 
*Try to separate her from her undead pets. She can deal a lot of HP and XP damage blasting you with bolts while you hack your way toward her.
 
*Try to separate her from her undead pets. She can deal a lot of HP and XP damage blasting you with bolts while you hack your way toward her.
 
*If she has any particularly strong pets, you can use a [[wand of enslavement]] to turn it against her.
 
*If she has any particularly strong pets, you can use a [[wand of enslavement]] to turn it against her.
  
 
==History==
 
==History==
Josephine's spell set will change drastically in [[0.14]]: Bolt of Cold will be replaced with [[Ghostly Fireball]], Agony with [[Vampiric Draining]], and Simulacrum with [[Dispel Undead]].
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In [[0.14]] Josephine's spell set was changed drastically: [[Bolt of Cold]] was be replaced with [[Ghostly Fireball]], [[Agony]] with [[Vampiric Draining]], and [[Simulacrum]] with [[Dispel Undead]].

Revision as of 21:36, 29 April 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Josephine @Josephine.png
HP 69
HD 10
XP 1060
Speed 10
AC 0
EV 10
Will 66
Attack1 11 (hit: plain)


Resistances rN+++
Vulnerabilities Holy
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Actual spells
Evil
Speaks
Spellcaster
Unique
Warm-blooded
A formidable necromancer, committed to her craft even after it left her aged, decaying, and half-undead herself.


Useful Info

Josephine is a unique evil necromancer with several nasty spells in her repertoire. She typically wields a branded dagger and has an entourage of undead monsters surrounding her. Notably, she can raise minions from nearby corpses.

Location

Spells

Spell set
Slot1 Ghostly Fireball (3d16)
Slot2 Ghostly Fireball (3d16)
Slot3 Vampiric Draining
Slot4 Animate Dead
Slot5 Dispel Undead (3d18)
Slot6 none

Tips & Tricks

  • Cold and negative energy resistance will take the sting out of her spells.
  • Try not to kill any corpse-leaving monsters around her: this will deny her the use of her Animate Dead spell.
  • Try to separate her from her undead pets. She can deal a lot of HP and XP damage blasting you with bolts while you hack your way toward her.
  • If she has any particularly strong pets, you can use a wand of enslavement to turn it against her.

History

In 0.14 Josephine's spell set was changed drastically: Bolt of Cold was be replaced with Ghostly Fireball, Agony with Vampiric Draining, and Simulacrum with Dispel Undead.