http://crawl.chaosforge.org/index.php?title=Kek,_the_Reanimator&feed=atom&action=historyKek, the Reanimator - Revision history2024-03-28T10:59:37ZRevision history for this page on the wikiMediaWiki 1.30.0http://crawl.chaosforge.org/index.php?title=Kek,_the_Reanimator&diff=41950&oldid=prevMedar: DK link fix.2016-05-17T09:09:15Z<p>DK link fix.</p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This is (yet one more) Kek, a good character of mine. I played with him for almost (non-consecutive) 5 hours. This may not be a good character to some's standarts, but it is for me and could be for other new players. I'll tell his story below. You can read it if you're a curious [[Crawl]] player or if you're just a common nerd - if you like the sound of what you read, do check [[Dungeon Crawl Stone Soup]] on Sourceforge, it's the awesomest game there is.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This is (yet one more) Kek, a good character of mine. I played with him for almost (non-consecutive) 5 hours. This may not be a good character to some's standarts, but it is for me and could be for other new players. I'll tell his story below. You can read it if you're a curious [[Crawl]] player or if you're just a common nerd - if you like the sound of what you read, do check [[Dungeon Crawl Stone Soup]] on Sourceforge, it's the awesomest game there is.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This Kek got WAY lucky on the start, and you can see on his sheet down below that he found many nice treasures, which was no doubtly compensated by a very tough [[dungeon]] - I remember a bunch of [[Orc|orcs]] almost killing me on the first level! Orcs! On first level! His luck did tend to the sinister - I play with 100% random characters, and the game came up with a [[Sludge Elf]] [[Death Knight]] for me. No god, a nice selection of spells for the future and a race that's not that hungry made a good combination for starters.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This Kek got WAY lucky on the start, and you can see on his sheet down below that he found many nice treasures, which was no doubtly compensated by a very tough [[dungeon]] - I remember a bunch of [[Orc|orcs]] almost killing me on the first level! Orcs! On first level! His luck did tend to the sinister - I play with 100% random characters, and the game came up with a [[Sludge Elf]] [[<ins class="diffchange diffchange-inline">Death Knight (background)|</ins>Death Knight]] for me. No god, a nice selection of spells for the future and a race that's not that hungry made a good combination for starters.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>And so the journey of a dark art's initiate would begin.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>And so the journey of a dark art's initiate would begin.</div></td></tr>
</table>Medarhttp://crawl.chaosforge.org/index.php?title=Kek,_the_Reanimator&diff=28951&oldid=prevDC Malleus: Removed broken link2014-05-21T11:42:06Z<p>Removed broken link</p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>I'm not a very priest-like player, so I just don't have much patience for gods. I usually just find an entrance to the [[Ecumenical Temple]] and adore the chaotic [[Xom]]. He's so so, as much a giver as a taker, but at least he does everything without me needing to intervene, which is nice enough as far as it goes for me as a player. But this Kek found an altar of [[Sif Muna|the Loreminder]], right on the first levels. I read its description and couldn't see why any mage wouldn't want a god like that, so I converted myself. Not that I used the powers very much, but the [[evocations]] to replenish [[Magic points|mana]] and to forget [[spells]] (and regain their memorisation levels) did help once or twice.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>I'm not a very priest-like player, so I just don't have much patience for gods. I usually just find an entrance to the [[Ecumenical Temple]] and adore the chaotic [[Xom]]. He's so so, as much a giver as a taker, but at least he does everything without me needing to intervene, which is nice enough as far as it goes for me as a player. But this Kek found an altar of [[Sif Muna|the Loreminder]], right on the first levels. I read its description and couldn't see why any mage wouldn't want a god like that, so I converted myself. Not that I used the powers very much, but the [[evocations]] to replenish [[Magic points|mana]] and to forget [[spells]] (and regain their memorisation levels) did help once or twice.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>But then I found it - a blueish tile icon on the map grid. I looked at it, draw by the enchantation of a [[Evocable_items#Miscellaneous_Items|miscellaneous item]]. I picked it up. The "a [[crystal ball]]" message on the screen was alone enough to take my breath away! The curiosity! Kek stared into it, only to know that it would be useless without a monster around. All right, I found a monster (duh!) and stared at it again, and I simply saw the monster. Hm, nothing really impressive here. I still don't think I know exactly how crystal balls work, but it never crossed my mind to [[identify]] it - I simply concluded that it would need to be used with a toughter monster. An <del class="diffchange diffchange-inline">[[</del>illusionist<del class="diffchange diffchange-inline">]]</del>, maybe, for the ball's power to see through the falseness. That's the dumb me writing.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>But then I found it - a blueish tile icon on the map grid. I looked at it, draw by the enchantation of a [[Evocable_items#Miscellaneous_Items|miscellaneous item]]. I picked it up. The "a [[crystal ball]]" message on the screen was alone enough to take my breath away! The curiosity! Kek stared into it, only to know that it would be useless without a monster around. All right, I found a monster (duh!) and stared at it again, and I simply saw the monster. Hm, nothing really impressive here. I still don't think I know exactly how crystal balls work, but it never crossed my mind to [[identify]] it - I simply concluded that it would need to be used with a toughter monster. An illusionist, maybe, for the ball's power to see through the falseness. That's the dumb me writing.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>I stepped down into the eleventh level without knowing it would be my last. I found an eight-headed [[hydra]] zombie just as I stepped down the stairs. Lucky it was far away. Being [[Stealth|stealthy]], I went up the stairs again, not ready to fight an enemy with unknown power. I descended again in a different place, only to find a REAL eight-headed hydra chasing me! But did I tremble? Yes I did, and started looking at my full [[Inventory|pack]] to find a good strategy for eliminating the stunning beast (which, by the way, has a really beautiful medievesque rhyme poem in it's description, be sure to check it out). And there it was, on the my pack's bottom: the crystal ball. I picked it up, and I knew it would work this time. If it wouldn't work with a [[hydra]], it would work with nothing else.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>I stepped down into the eleventh level without knowing it would be my last. I found an eight-headed [[hydra]] zombie just as I stepped down the stairs. Lucky it was far away. Being [[Stealth|stealthy]], I went up the stairs again, not ready to fight an enemy with unknown power. I descended again in a different place, only to find a REAL eight-headed hydra chasing me! But did I tremble? Yes I did, and started looking at my full [[Inventory|pack]] to find a good strategy for eliminating the stunning beast (which, by the way, has a really beautiful medievesque rhyme poem in it's description, be sure to check it out). And there it was, on the my pack's bottom: the crystal ball. I picked it up, and I knew it would work this time. If it wouldn't work with a [[hydra]], it would work with nothing else.</div></td></tr>
</table>DC Malleushttp://crawl.chaosforge.org/index.php?title=Kek,_the_Reanimator&diff=27489&oldid=prevDerrek: fixed some broken links2014-04-26T13:06:58Z<p>fixed some broken links</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 13:06, 26 April 2014</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l7" >Line 7:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>= Diary =</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>= Diary =</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This is (yet one more) Kek, a good character of mine. I played with him for almost (non-consecutive) 5 hours. This may not be a good character to some's standarts, but it is for me and could be for other new players. I'll tell his story below. You can read it if you're a curious [[Crawl]] player or if you're just a common nerd - if you like the sound of what you read, do check [[Dungeon Crawl Stone Soup]] on <del class="diffchange diffchange-inline">[[</del>Sourceforge<del class="diffchange diffchange-inline">]]</del>, it's the awesomest game there is.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This is (yet one more) Kek, a good character of mine. I played with him for almost (non-consecutive) 5 hours. This may not be a good character to some's standarts, but it is for me and could be for other new players. I'll tell his story below. You can read it if you're a curious [[Crawl]] player or if you're just a common nerd - if you like the sound of what you read, do check [[Dungeon Crawl Stone Soup]] on Sourceforge, it's the awesomest game there is.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This Kek got WAY lucky on the start, and you can see on his sheet down below that he found many nice treasures, which was no doubtly compensated by a very tough [[dungeon]] - I remember a bunch of [[Orc|orcs]] almost killing me on the first level! Orcs! On first level! His luck did tend to the sinister - I play with 100% random characters, and the game came up with a [[Sludge Elf]] [[Death Knight]] for me. No god, a nice selection of spells for the future and a race that's not that hungry made a good combination for starters.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This Kek got WAY lucky on the start, and you can see on his sheet down below that he found many nice treasures, which was no doubtly compensated by a very tough [[dungeon]] - I remember a bunch of [[Orc|orcs]] almost killing me on the first level! Orcs! On first level! His luck did tend to the sinister - I play with 100% random characters, and the game came up with a [[Sludge Elf]] [[Death Knight]] for me. No god, a nice selection of spells for the future and a race that's not that hungry made a good combination for starters.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>And so the journey of a dark art's initiate would begin.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>And so the journey of a dark art's initiate would begin.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>As I said, this Kek had quite some luck early on in the game (only thing that actually can get me farther in the quest for the [[Orb]], actually...) and got some nice items soon: +3 [[Gloves|gloves]] of strengh, rings of [[ring of wizardry|wizardry]] and [[ring of sustenance|sustenance]] (is there a best combination for a mage?), a [[ring of life protection]] (that could be easily put on for dealing with those damnable [[undead]]) and the +2 <del class="diffchange diffchange-inline">[[</del>leather armour of Paranoia<del class="diffchange diffchange-inline">]] </del>(quite a powerful [[artifact]] to be found on dungeon level 4!).</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>As I said, this Kek had quite some luck early on in the game (only thing that actually can get me farther in the quest for the [[Orb]], actually...) and got some nice items soon: +3 [[Gloves|gloves]] of strengh, rings of [[ring of wizardry|wizardry]] and [[ring of sustenance|sustenance]] (is there a best combination for a mage?), a [[ring of life protection]] (that could be easily put on for dealing with those damnable [[undead]]) and the +2 leather armour of Paranoia (quite a powerful [[artifact]] to be found on dungeon level 4!).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>There were some very good [[Ranged Weapons#Thrown-Only Weapons|throwable weapons]] too: a [[dagger]] of [[draining]] and a [[hand axe]] of [[chopping]] and another of [[venom]] - due to their magic, I used them for melee combat too for quite a while, until finding myself a [[vampiric]] [[lajatang]]! I don't remember seeing this weapon before, but it just seemed right to use it - besides being fairly powerful on it's own, Kek the <del class="diffchange diffchange-inline">[[</del>Reanimator<del class="diffchange diffchange-inline">]] </del>was already using it's dark powers for sucking life and causing others pain, so why not keep the theme with a vampiric weapon? It was even better for the fact that I could still throw my other powerful magic weapons, so choosing the lajatang wouldn't make my other weapons obsolete.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>There were some very good [[Ranged Weapons#Thrown-Only Weapons|throwable weapons]] too: a [[dagger]] of [[draining]] and a [[hand axe]] of [[chopping]] and another of [[venom]] - due to their magic, I used them for melee combat too for quite a while, until finding myself a [[vampiric]] [[lajatang]]! I don't remember seeing this weapon before, but it just seemed right to use it - besides being fairly powerful on it's own, Kek the Reanimator was already using it's dark powers for sucking life and causing others pain, so why not keep the theme with a vampiric weapon? It was even better for the fact that I could still throw my other powerful magic weapons, so choosing the lajatang wouldn't make my other weapons obsolete.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Many good [[Spell book|books]] (so many I didn't use them all) also provided for the repertoire of spells: [[Vampiric Draining]], [[Regeneration]], [[Detect Curse]].... Of course, any half-decent dark evil mage can't be seen on [[melee]] all of the time - it just looks too swashbuckly! So a [[staff of wizardry]] would help me keep the pose in-between close quarter fighting - while also taking my novice [[mage]] apprentice to the heights of the arcane realm, of course! With it, even the first level [[pain]] spell was devastating, which remained my default [[ranged attack]] thoughout the game.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Many good [[Spell book|books]] (so many I didn't use them all) also provided for the repertoire of spells: [[Vampiric Draining]], [[Regeneration]], [[Detect Curse]].... Of course, any half-decent dark evil mage can't be seen on [[melee]] all of the time - it just looks too swashbuckly! So a [[staff of wizardry]] would help me keep the pose in-between close quarter fighting - while also taking my novice [[<ins class="diffchange diffchange-inline">Necromancy|</ins>mage]] apprentice to the heights of the arcane realm, of course! With it, even the first level [[pain]] spell was devastating, which remained my default [[ranged attack]] thoughout the game.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>I'm not a very priest-like player, so I just don't have much patience for gods. I usually just find an entrance to the [[Ecumenical Temple]] and adore the chaotic [[Xom]]. He's so so, as much a giver as a taker, but at least he does everything without me needing to intervene, which is nice enough as far as it goes for me as a player. But this Kek found an altar of [[Sif Muna|the Loreminder]], right on the first levels. I read its description and couldn't see why any mage wouldn't want a god like that, so I converted myself. Not that I used the powers very much, but the [[evocations]] to replenish [[Magic points|mana]] and to forget [[spells]] (and regain their memorisation levels) did help once or twice.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>I'm not a very priest-like player, so I just don't have much patience for gods. I usually just find an entrance to the [[Ecumenical Temple]] and adore the chaotic [[Xom]]. He's so so, as much a giver as a taker, but at least he does everything without me needing to intervene, which is nice enough as far as it goes for me as a player. But this Kek found an altar of [[Sif Muna|the Loreminder]], right on the first levels. I read its description and couldn't see why any mage wouldn't want a god like that, so I converted myself. Not that I used the powers very much, but the [[evocations]] to replenish [[Magic points|mana]] and to forget [[spells]] (and regain their memorisation levels) did help once or twice.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>But then I found it - a blueish tile icon on the map grid. I looked at it, draw by the enchantation of a [[<del class="diffchange diffchange-inline">miscellanious </del>item]]. I picked it up. The "a [[crystal ball]]" message on the screen was alone enough to take my breath away! The curiosity! Kek stared into it, only to know that it would be useless without a monster around. All right, I found a monster (duh!) and stared at it again, and I simply saw the monster. Hm, nothing really impressive here. I still don't think I know exactly how crystal balls work, but it never crossed my mind to [[identify]] it - I simply concluded that it would need to be used with a toughter monster. An [[illusionist]], maybe, for the ball's power to see through the falseness. That's the dumb me writing.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>But then I found it - a blueish tile icon on the map grid. I looked at it, draw by the enchantation of a [[<ins class="diffchange diffchange-inline">Evocable_items#Miscellaneous_Items|miscellaneous </ins>item]]. I picked it up. The "a [[crystal ball]]" message on the screen was alone enough to take my breath away! The curiosity! Kek stared into it, only to know that it would be useless without a monster around. All right, I found a monster (duh!) and stared at it again, and I simply saw the monster. Hm, nothing really impressive here. I still don't think I know exactly how crystal balls work, but it never crossed my mind to [[identify]] it - I simply concluded that it would need to be used with a toughter monster. An [[illusionist]], maybe, for the ball's power to see through the falseness. That's the dumb me writing.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>I stepped down into the eleventh level without knowing it would be my last. I found an eight-headed [[hydra]] zombie just as I stepped down the stairs. Lucky it was far away. Being [[Stealth|stealthy]], I went up the stairs again, not ready to fight an enemy with unknown power. I descended again in a different place, only to find a REAL eight-headed hydra chasing me! But did I tremble? Yes I did, and started looking at my full [[Inventory|pack]] to find a good strategy for eliminating the stunning beast (which, by the way, has a really beautiful <del class="diffchange diffchange-inline">[[</del>medievesque rhyme poem<del class="diffchange diffchange-inline">]] </del>in it's description, be sure to check it out). And there it was, on the my pack's bottom: the crystal ball. I picked it up, and I knew it would work this time. If it wouldn't work with a [[hydra]], it would work with nothing else.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>I stepped down into the eleventh level without knowing it would be my last. I found an eight-headed [[hydra]] zombie just as I stepped down the stairs. Lucky it was far away. Being [[Stealth|stealthy]], I went up the stairs again, not ready to fight an enemy with unknown power. I descended again in a different place, only to find a REAL eight-headed hydra chasing me! But did I tremble? Yes I did, and started looking at my full [[Inventory|pack]] to find a good strategy for eliminating the stunning beast (which, by the way, has a really beautiful medievesque rhyme poem in it's description, be sure to check it out). And there it was, on the my pack's bottom: the crystal ball. I picked it up, and I knew it would work this time. If it wouldn't work with a [[hydra]], it would work with nothing else.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>And against me, it did work. Even with the inventory full of ways for victory or escape, Kek was lured by the gem's beauty and could not take his eyes off it even as the monster's eight heads tore his flesh apart...</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>And against me, it did work. Even with the inventory full of ways for victory or escape, Kek was lured by the gem's beauty and could not take his eyes off it even as the monster's eight heads tore his flesh apart...</div></td></tr>
</table>Derrekhttp://crawl.chaosforge.org/index.php?title=Kek,_the_Reanimator&diff=18801&oldid=prevSeriser6: fixed red links2013-08-27T18:08:52Z<p>fixed red links</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 18:08, 27 August 2013</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This is (yet one more) Kek, a good character of mine. I played with him for almost (non-consecutive) 5 hours. This may not be a good character to some's standarts, but it is for me and could be for other new players. I'll tell his story below. You can read it if you're a curious [[Crawl]] player or if you're just a common nerd - if you like the sound of what you read, do check [[Dungeon Crawl Stone Soup]] on [[Sourceforge]], it's the awesomest game there is.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This is (yet one more) Kek, a good character of mine. I played with him for almost (non-consecutive) 5 hours. This may not be a good character to some's standarts, but it is for me and could be for other new players. I'll tell his story below. You can read it if you're a curious [[Crawl]] player or if you're just a common nerd - if you like the sound of what you read, do check [[Dungeon Crawl Stone Soup]] on [[Sourceforge]], it's the awesomest game there is.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This Kek got WAY lucky on the start, and you can see on his sheet down below that he found many nice treasures, which was no doubtly compensated by a very tough [[dungeon]] - I remember a bunch of [[orcs]] almost killing me on the first level! Orcs! On first level! His luck did tend to the sinister - I play with 100% random characters, and the game came up with a [[Sludge Elf]] [[Death Knight]] for me. No god, a nice selection of spells for the future and a race that's not that hungry made a good combination for starters.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This Kek got WAY lucky on the start, and you can see on his sheet down below that he found many nice treasures, which was no doubtly compensated by a very tough [[dungeon]] - I remember a bunch of [[<ins class="diffchange diffchange-inline">Orc|</ins>orcs]] almost killing me on the first level! Orcs! On first level! His luck did tend to the sinister - I play with 100% random characters, and the game came up with a [[Sludge Elf]] [[Death Knight]] for me. No god, a nice selection of spells for the future and a race that's not that hungry made a good combination for starters.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>And so the journey of a dark art's initiate would begin.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>And so the journey of a dark art's initiate would begin.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>As I said, this Kek had quite some luck early on in the game (only thing that actually can get me farther in the quest for the [[Orb]], actually...) and got some nice items soon: +3 [[gloves of strengh<del class="diffchange diffchange-inline">]]</del>, rings of [[ring of <del class="diffchange diffchange-inline">wizardy</del>|wizardry]] and [[ring of sustenance|sustenance]] (is there a best combination for a mage?), a [[ring of life protection]] (that could be easily put on for dealing with those damnable [[undead]]) and the +2 [[leather armour of Paranoia]] (quite a powerful [[artifact]] to be found on dungeon level 4!).</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>As I said, this Kek had quite some luck early on in the game (only thing that actually can get me farther in the quest for the [[Orb]], actually...) and got some nice items soon: +3 [[<ins class="diffchange diffchange-inline">Gloves|</ins>gloves<ins class="diffchange diffchange-inline">]] </ins>of strengh, rings of [[ring of <ins class="diffchange diffchange-inline">wizardry</ins>|wizardry]] and [[ring of sustenance|sustenance]] (is there a best combination for a mage?), a [[ring of life protection]] (that could be easily put on for dealing with those damnable [[undead]]) and the +2 [[leather armour of Paranoia]] (quite a powerful [[artifact]] to be found on dungeon level 4!).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>There were some very good [[throwable<del class="diffchange diffchange-inline">]] [[</del>weapons]] too: a [[dagger]] of [[draining]] and a [[hand axe]] of [[chopping]] and another of [[venom]] - due to their magic, I used them for melee combat too for quite a while, until finding myself a [[vampiric]] [[lajatang]]! I don't remember seeing this weapon before, but it just seemed right to use it - besides being fairly powerful on it's own, Kek the [[Reanimator]] was already using it's dark powers for sucking life and causing others pain, so why not keep the theme with a vampiric weapon? It was even better for the fact that I could still throw my other powerful magic weapons, so choosing the lajatang wouldn't make my other weapons obsolete.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>There were some very good [[<ins class="diffchange diffchange-inline">Ranged Weapons#Thrown-Only Weapons|</ins>throwable weapons]] too: a [[dagger]] of [[draining]] and a [[hand axe]] of [[chopping]] and another of [[venom]] - due to their magic, I used them for melee combat too for quite a while, until finding myself a [[vampiric]] [[lajatang]]! I don't remember seeing this weapon before, but it just seemed right to use it - besides being fairly powerful on it's own, Kek the [[Reanimator]] was already using it's dark powers for sucking life and causing others pain, so why not keep the theme with a vampiric weapon? It was even better for the fact that I could still throw my other powerful magic weapons, so choosing the lajatang wouldn't make my other weapons obsolete.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Many good [[books]] (so many I didn't use them all) also provided for the repertoire of spells: [[Vampiric Draining]], [[Regeneration]], [[Detect Curse]].... Of course, any half-decent dark evil mage can't be seen on [[melee]] all of the time - it just looks too swashbuckly! So a [[staff of wizardry]] would help me keep the pose in-between close quarter fighting - while also taking my novice [[mage]] apprentice to the heights of the arcane realm, of course! With it, even the first level [[pain]] spell was devastating, which remained my default [[ranged attack]] thoughout the game.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Many good [[<ins class="diffchange diffchange-inline">Spell book|</ins>books]] (so many I didn't use them all) also provided for the repertoire of spells: [[Vampiric Draining]], [[Regeneration]], [[Detect Curse]].... Of course, any half-decent dark evil mage can't be seen on [[melee]] all of the time - it just looks too swashbuckly! So a [[staff of wizardry]] would help me keep the pose in-between close quarter fighting - while also taking my novice [[mage]] apprentice to the heights of the arcane realm, of course! With it, even the first level [[pain]] spell was devastating, which remained my default [[ranged attack]] thoughout the game.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>I'm not a very priest-like player, so I just don't have much patience for gods. I usually just find an entrance to the [[Ecumenical Temple]] and adore the chaotic [[Xom]]. He's so so, as much a giver as a taker, but at least he does everything without me needing to intervene, which is nice enough as far as it goes for me as a player. But this Kek found an altar of [[Sif Muna|the Loreminder]], right on the first levels. I read its description and couldn't see why any mage wouldn't want a god like that, so I converted myself. Not that I used the powers very much, but the [[evocations]] to replenish [[mana]] and to forget [[spells]] (and regain their memorisation levels) did help once or twice.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>I'm not a very priest-like player, so I just don't have much patience for gods. I usually just find an entrance to the [[Ecumenical Temple]] and adore the chaotic [[Xom]]. He's so so, as much a giver as a taker, but at least he does everything without me needing to intervene, which is nice enough as far as it goes for me as a player. But this Kek found an altar of [[Sif Muna|the Loreminder]], right on the first levels. I read its description and couldn't see why any mage wouldn't want a god like that, so I converted myself. Not that I used the powers very much, but the [[evocations]] to replenish [[<ins class="diffchange diffchange-inline">Magic points|</ins>mana]] and to forget [[spells]] (and regain their memorisation levels) did help once or twice.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>But then I found it - a blueish tile icon on the map grid. I looked at it, draw by the enchantation of a [[miscellanious item]]. I picked it up. The "a [[crystal ball]]" message on the screen was alone enough to take my breath away! The curiosity! Kek stared into it, only to know that it would be useless without a monster around. All right, I found a monster (duh!) and stared at it again, and I simply saw the monster. Hm, nothing really impressive here. I still don't think I know exactly how crystal balls work, but it never crossed my mind to [[identify]] it - I simply concluded that it would need to be used with a toughter monster. An [[illusionist]], maybe, for the ball's power to see through the falseness. That's the dumb me writing.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>But then I found it - a blueish tile icon on the map grid. I looked at it, draw by the enchantation of a [[miscellanious item]]. I picked it up. The "a [[crystal ball]]" message on the screen was alone enough to take my breath away! The curiosity! Kek stared into it, only to know that it would be useless without a monster around. All right, I found a monster (duh!) and stared at it again, and I simply saw the monster. Hm, nothing really impressive here. I still don't think I know exactly how crystal balls work, but it never crossed my mind to [[identify]] it - I simply concluded that it would need to be used with a toughter monster. An [[illusionist]], maybe, for the ball's power to see through the falseness. That's the dumb me writing.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>I stepped down into the eleventh level without knowing it would be my last. I found an <del class="diffchange diffchange-inline">[[</del>eight-headed hydra]] zombie just as I stepped down the stairs. Lucky it was far away. Being [[stealthy]], I went up the stairs again, not ready to fight an enemy with unknown power. I descended again in a different place, only to find a REAL eight-headed hydra chasing me! But did I tremble? Yes I did, and started looking at my full [[pack]] to find a good strategy for eliminating the stunning beast (which, by the way, has a really beautiful [[medievesque rhyme poem]] in it's description, be sure to check it out). And there it was, on the my pack's bottom: the crystal ball. I picked it up, and I knew it would work this time. If it wouldn't work with a [[hydra]], it would work with nothing else.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>I stepped down into the eleventh level without knowing it would be my last. I found an eight-headed <ins class="diffchange diffchange-inline">[[</ins>hydra]] zombie just as I stepped down the stairs. Lucky it was far away. Being [[<ins class="diffchange diffchange-inline">Stealth|</ins>stealthy]], I went up the stairs again, not ready to fight an enemy with unknown power. I descended again in a different place, only to find a REAL eight-headed hydra chasing me! But did I tremble? Yes I did, and started looking at my full [[<ins class="diffchange diffchange-inline">Inventory|</ins>pack]] to find a good strategy for eliminating the stunning beast (which, by the way, has a really beautiful [[medievesque rhyme poem]] in it's description, be sure to check it out). And there it was, on the my pack's bottom: the crystal ball. I picked it up, and I knew it would work this time. If it wouldn't work with a [[hydra]], it would work with nothing else.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>And against me, it did work. Even with the inventory full of ways for victory or escape, Kek was lured by the gem's beauty and could not take his eyes off it even as the monster's eight heads tore his flesh apart...</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>And against me, it did work. Even with the inventory full of ways for victory or escape, Kek was lured by the gem's beauty and could not take his eyes off it even as the monster's eight heads tore his flesh apart...</div></td></tr>
</table>Seriser6http://crawl.chaosforge.org/index.php?title=Kek,_the_Reanimator&diff=18275&oldid=prevFlun: 1 revision: importing Diary of a Crawler pages2013-08-15T16:47:02Z<p>1 revision: importing Diary of a Crawler pages</p>
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</td></tr></table>Flunhttp://crawl.chaosforge.org/index.php?title=Kek,_the_Reanimator&diff=18274&oldid=prevTukkek: /* Diary */ Correcting links2009-05-05T04:00:39Z<p><span dir="auto"><span class="autocomment">Diary: </span> Correcting links</span></p>
<p><b>New page</b></p><div>{{diary}}<br />
<br />
= Introduction =<br />
<br />
''Hi there! Feel free to comment in any way - opinions, good or bad, and questions about the text, gameplay or anything else are welcomed!''<br />
<br />
= Diary =<br />
<br />
This is (yet one more) Kek, a good character of mine. I played with him for almost (non-consecutive) 5 hours. This may not be a good character to some's standarts, but it is for me and could be for other new players. I'll tell his story below. You can read it if you're a curious [[Crawl]] player or if you're just a common nerd - if you like the sound of what you read, do check [[Dungeon Crawl Stone Soup]] on [[Sourceforge]], it's the awesomest game there is.<br />
<br />
This Kek got WAY lucky on the start, and you can see on his sheet down below that he found many nice treasures, which was no doubtly compensated by a very tough [[dungeon]] - I remember a bunch of [[orcs]] almost killing me on the first level! Orcs! On first level! His luck did tend to the sinister - I play with 100% random characters, and the game came up with a [[Sludge Elf]] [[Death Knight]] for me. No god, a nice selection of spells for the future and a race that's not that hungry made a good combination for starters.<br />
<br />
And so the journey of a dark art's initiate would begin.<br />
<br />
As I said, this Kek had quite some luck early on in the game (only thing that actually can get me farther in the quest for the [[Orb]], actually...) and got some nice items soon: +3 [[gloves of strengh]], rings of [[ring of wizardy|wizardry]] and [[ring of sustenance|sustenance]] (is there a best combination for a mage?), a [[ring of life protection]] (that could be easily put on for dealing with those damnable [[undead]]) and the +2 [[leather armour of Paranoia]] (quite a powerful [[artifact]] to be found on dungeon level 4!).<br />
<br />
There were some very good [[throwable]] [[weapons]] too: a [[dagger]] of [[draining]] and a [[hand axe]] of [[chopping]] and another of [[venom]] - due to their magic, I used them for melee combat too for quite a while, until finding myself a [[vampiric]] [[lajatang]]! I don't remember seeing this weapon before, but it just seemed right to use it - besides being fairly powerful on it's own, Kek the [[Reanimator]] was already using it's dark powers for sucking life and causing others pain, so why not keep the theme with a vampiric weapon? It was even better for the fact that I could still throw my other powerful magic weapons, so choosing the lajatang wouldn't make my other weapons obsolete.<br />
<br />
Many good [[books]] (so many I didn't use them all) also provided for the repertoire of spells: [[Vampiric Draining]], [[Regeneration]], [[Detect Curse]].... Of course, any half-decent dark evil mage can't be seen on [[melee]] all of the time - it just looks too swashbuckly! So a [[staff of wizardry]] would help me keep the pose in-between close quarter fighting - while also taking my novice [[mage]] apprentice to the heights of the arcane realm, of course! With it, even the first level [[pain]] spell was devastating, which remained my default [[ranged attack]] thoughout the game.<br />
<br />
I'm not a very priest-like player, so I just don't have much patience for gods. I usually just find an entrance to the [[Ecumenical Temple]] and adore the chaotic [[Xom]]. He's so so, as much a giver as a taker, but at least he does everything without me needing to intervene, which is nice enough as far as it goes for me as a player. But this Kek found an altar of [[Sif Muna|the Loreminder]], right on the first levels. I read its description and couldn't see why any mage wouldn't want a god like that, so I converted myself. Not that I used the powers very much, but the [[evocations]] to replenish [[mana]] and to forget [[spells]] (and regain their memorisation levels) did help once or twice.<br />
<br />
But then I found it - a blueish tile icon on the map grid. I looked at it, draw by the enchantation of a [[miscellanious item]]. I picked it up. The "a [[crystal ball]]" message on the screen was alone enough to take my breath away! The curiosity! Kek stared into it, only to know that it would be useless without a monster around. All right, I found a monster (duh!) and stared at it again, and I simply saw the monster. Hm, nothing really impressive here. I still don't think I know exactly how crystal balls work, but it never crossed my mind to [[identify]] it - I simply concluded that it would need to be used with a toughter monster. An [[illusionist]], maybe, for the ball's power to see through the falseness. That's the dumb me writing.<br />
<br />
I stepped down into the eleventh level without knowing it would be my last. I found an [[eight-headed hydra]] zombie just as I stepped down the stairs. Lucky it was far away. Being [[stealthy]], I went up the stairs again, not ready to fight an enemy with unknown power. I descended again in a different place, only to find a REAL eight-headed hydra chasing me! But did I tremble? Yes I did, and started looking at my full [[pack]] to find a good strategy for eliminating the stunning beast (which, by the way, has a really beautiful [[medievesque rhyme poem]] in it's description, be sure to check it out). And there it was, on the my pack's bottom: the crystal ball. I picked it up, and I knew it would work this time. If it wouldn't work with a [[hydra]], it would work with nothing else.<br />
<br />
And against me, it did work. Even with the inventory full of ways for victory or escape, Kek was lured by the gem's beauty and could not take his eyes off it even as the monster's eight heads tore his flesh apart...<br />
<br />
= Character sheet =<br />
<br />
<pre><br />
Dungeon Crawl Stone Soup version 0.4.5 (crawl-ref) character file.<br />
<br />
9615 Kek the Reanimator (level 11, -6/63 (66) HPs)<br />
Began as a Sludge Elf Death Knight on Apr 29, 2009.<br />
Was an Elder of Sif Muna.<br />
Mangled by an eight-headed hydra (9 damage)<br />
... on Level 13 of the Dungeon on May 4, 2009.<br />
The game lasted 04:45:03 (23441 turns).<br />
<br />
Kek the Reanimator (Sludge Elf Death Knight) Turns: 23441, Time: 04:45:03<br />
<br />
HP -6/63 (66) AC 9 Str 16 Exp: 11/13328 (372), need: 5211<br />
MP 24/24 EV 2 Int 15 God: Sif Muna ****<br />
Gold 286 SH 0 Dex 15 Spells: 7 memorised, 0 levels left<br />
<br />
Res.Fire : . . . See Invis. : . L - crystal ball of fixation<br />
Res.Cold : . . . Warding : . z - +2 leather armour of Paranoia<br />
Life Prot.: . . . Conserve : . (no shield)<br />
Res.Poison: . Res.Corr. : . P - +0 helmet<br />
Res.Elec. : . Clarity : . (no cloak)<br />
i - +1 pair of gloves {Str+3}<br />
Sust.Abil.: . Rnd.Telep. : . U - +0 pair of boots<br />
Res.Mut. : . Ctrl.Telep.: . y - amulet of rage<br />
Res.Slow : . Levitation : . f - ring of sustenance<br />
Saprovore : . . . Ctrl.Flight: . e - ring of wizardry<br />
<br />
@: paralysed, slowed, somewhat resistant to magic, quite stealthy<br />
A: carnivore 1<br />
a: Channel Energy, Forget Spell, Renounce Religion, Evoke Berserk Rage<br />
<br />
<br />
You were on level 13 of the Dungeon.<br />
You worshipped Sif Muna.<br />
Sif Muna was extremely pleased with you.<br />
You were not hungry.<br />
<br />
You visited 2 branches of the dungeon, and saw 14 of its levels.<br />
<br />
Inventory:<br />
<br />
Hand weapons<br />
a - a +2,+0 vampiric lajatang<br />
r - a +0,+3 orcish mace<br />
t - a +2,+0 dagger of draining<br />
D - a -1,+1 orcish hand axe<br />
E - a +0,+1 dagger<br />
G - a +2,+1 orcish dagger<br />
H - a +3,+0 elven dagger<br />
K - a +0,+1 orcish dagger<br />
M - a +0,+2 orcish dagger<br />
N - a +0,+2 orcish hand axe<br />
O - a +2,+2 orcish hand axe of chopping<br />
X - a +1,+2 orcish hand axe of venom (quivered)<br />
Missiles<br />
s - 34 +0 darts<br />
v - 23 poisoned +0 needles<br />
w - 30 +0 elven darts of flame<br />
x - 21 +0 stones<br />
Armour<br />
i - a +1 pair of gloves of strength (worn)<br />
j - a +0 elven buckler<br />
z - the +2 leather armour of Paranoia (worn)<br />
(You found it on level 4 of the Dungeon) <br />
It affects your evasion (+5).<br />
P - a +0 helmet (worn)<br />
U - a +0 pair of boots (worn)<br />
Magical devices<br />
Q - a wand of lightning (4)<br />
V - a wand of polymorph other (0)<br />
Comestibles<br />
d - a bread ration<br />
l - 3 meat rations<br />
Scrolls<br />
h - 3 scrolls of remove curse<br />
u - a scroll of teleportation<br />
J - 4 scrolls of detect curse<br />
S - 3 scrolls of identify<br />
T - a scroll of recharging<br />
W - 2 scrolls of fog<br />
Jewellery<br />
e - a ring of wizardry (left hand)<br />
f - a ring of sustenance (right hand)<br />
k - an uncursed ring of life protection<br />
p - an uncursed ring of invisibility<br />
y - an amulet of rage (around neck)<br />
B - a +3,+1 ring of slaying<br />
Potions<br />
g - a potion of resistance<br />
n - 3 potions of heal wounds<br />
o - a potion of levitation<br />
I - 8 potions of healing<br />
Books<br />
c - a book of Necromancy<br />
m - a book of Fire<br />
q - a book of Death<br />
A - a book of Callings<br />
Magical staves<br />
b - a staff of wizardry<br />
Miscellaneous<br />
L - a crystal ball of fixation (in hand)<br />
<br />
<br />
You had 372 experience left.<br />
<br />
Skills:<br />
+ Level 4 Fighting<br />
+ Level 2 Short Blades<br />
+ Level 5 Axes<br />
+ Level 1 Staves<br />
+ Level 5 Throwing<br />
+ Level 9 Dodging<br />
+ Level 5 Stealth<br />
+ Level 1 Stabbing<br />
+ Level 2 Shields<br />
+ Level 1 Traps & Doors<br />
+ Level 6 Spellcasting<br />
+ Level 2 Enchantments<br />
+ Level 13 Necromancy<br />
<br />
<br />
You couldn't memorise any spells.<br />
You knew the following spells:<br />
<br />
Your Spells Type Power Success Level<br />
a - Vampiric Draining Necr ######.... Excellent 3<br />
c - Projected Noise Ench N/A Excellent 2<br />
d - Detect Curse Divn N/A Good 3<br />
s - Animate Dead Necr N/A Excellent 4<br />
v - Regeneration Ench/Necr #####..... Excellent 3<br />
z - Pain Necr #### Excellent 1<br />
Z - Bolt of Draining Conj/Necr #####..... Bad 6<br />
<br />
<br />
Overview of the Dungeon<br />
<br />
Branches:<br />
Temple: D:4 Orc : D:7 <br />
<br />
Altars:<br />
Sif Muna: D:4<br />
<br />
Shops:<br />
D:9: * D:11: [<br />
<br />
<br />
Innate Abilities, Weirdness & Mutations<br />
<br />
Your digestive system is specialised to digest meat.<br />
<br />
<br />
Message History<br />
<br />
* * * LOW HITPOINT WARNING * * *<br />
The eight-headed hydra bites you!<br />
* * * LOW HITPOINT WARNING * * *<br />
The eight-headed hydra bites you!<br />
* * * LOW HITPOINT WARNING * * *<br />
The eight-headed hydra bites you but doesn't do any damage.<br />
The eight-headed hydra bites you!<br />
<br />
Z. #J# <br />
#.# <br />
#.# <br />
#.# <br />
#.# <br />
#.# <br />
#.# <br />
#D# <br />
#@### <br />
#...# <br />
###.#######<br />
#........<br />
#########<br />
<br />
<br />
You could see a slime creature, and an eight-headed hydra.<br />
<br />
Vanquished Creatures<br />
2 hill giants<br />
A wolf spider (D:11)<br />
2 slime creatures (D:12)<br />
2 cyclopes<br />
An ugly thing (D:10)<br />
A troll (D:10)<br />
2 hippogriffs<br />
A hungry ghost (D:9)<br />
5 yaks<br />
2 manticores<br />
2 ice beasts<br />
2 big kobolds<br />
7 ogres<br />
2 phantoms<br />
2 necrophages<br />
14 centaurs<br />
5 orc warriors<br />
6 giant frogs<br />
18 killer bees<br />
10 imps<br />
2 orc priests (D:8)<br />
2 giant beetles<br />
8 hounds<br />
A quasit (D:8)<br />
4 wights<br />
8 giant ants<br />
9 orc wizards<br />
A hippogriff zombie (D:12)<br />
3 giant iguanas<br />
5 scorpions<br />
A shadow (D:12)<br />
A soldier ant zombie (D:11)<br />
9 gnolls<br />
7 worms<br />
A big kobold zombie (D:10)<br />
A giant centipede (D:11)<br />
A giant lizard zombie (D:7)<br />
A worm zombie (D:7)<br />
A giant mite (D:6)<br />
9 snakes<br />
3 oozes<br />
4 giant eyeballs<br />
A hound zombie (D:9)<br />
A scorpion zombie (D:8)<br />
8 giant cockroaches<br />
6 giant geckos<br />
24 hobgoblins<br />
4 jackals (D:1)<br />
26 kobolds<br />
37 orcs<br />
25 giant bats<br />
A giant mite zombie (D:11)<br />
4 giant newts<br />
28 goblins<br />
A hobgoblin zombie (D:6)<br />
An orc zombie (D:7)<br />
A quokka (D:9)<br />
14 rats<br />
2 small snakes<br />
A snake zombie (D:12)<br />
354 creatures vanquished.<br />
<br />
Vanquished Creatures (others)<br />
A wight (D:8)<br />
A gnoll (D:8)<br />
2 hobgoblins (D:11)<br />
An orc (D:7)<br />
A giant bat zombie (D:6)<br />
A giant cockroach zombie (D:6)<br />
A rat (D:5)<br />
8 creatures vanquished.<br />
<br />
Grand Total: 362 creatures vanquished<br />
<br />
Notes<br />
Turn | Place | Note<br />
--------------------------------------------------------------<br />
0 | D:1 | Kek, the Sludge Elf Death Knight, began the quest for the Orb.<br />
0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1<br />
2 | D:1 | Learned a level 1 spell: Animate Skeleton<br />
425 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/2<br />
742 | D:1 | Reached skill 3 in Necromancy<br />
1223 | D:1 | Reached XP level 3. HP: 16/21 MP: 2/5<br />
2708 | D:2 | Learned a level 3 spell: Vampiric Draining<br />
2725 | D:2 | Reached skill 1 in Stealth<br />
2832 | D:2 | Reached skill 4 in Necromancy<br />
3021 | D:2 | Reached XP level 4. HP: 23/25 MP: 3/7<br />
3689 | D:2 | Reached skill 5 in Necromancy<br />
4224 | D:2 | Reached XP level 5. HP: 19/30 MP: 8/8<br />
5192 | D:1 | Reached skill 6 in Necromancy<br />
5622 | D:3 | Learned a level 3 spell: Regeneration<br />
5630 | D:4 | Got an encrusted chain mail<br />
6503 | D:4 | Reached skill 7 in Necromancy<br />
6763 | D:4 | Reached XP level 6. HP: 34/36 MP: 8/11<br />
6802 | D:4 | Got an encrusted leather armour<br />
6860 | D:4 | Identified the +1 chain mail of Agoraphobia (You found it on level 4 of the Dungeon)<br />
7259 | D:4 | Reached skill 1 in Throwing<br />
7431 | D:4 | Became a worshipper of Sif Muna the Loreminder<br />
7581 | D:5 | Entered Level 5 of the Dungeon<br />
7990 | D:5 | Identified the +2 leather armour of Paranoia (You found it on level 4 of the Dungeon)<br />
8037 | D:5 | Reached XP level 7. HP: 41/41 MP: 12/14<br />
8239 | D:5 | HP: 2/41 [ogre/giant club (25)]<br />
8841 | D:5 | Reached skill 8 in Necromancy<br />
9207 | D:5 | Reached skill 1 in Axes<br />
9230 | D:5 | Learned a level 4 spell: Animate Dead<br />
10172 | D:6 | Acquired Sif Muna's first power<br />
10187 | D:6 | Reached XP level 8. HP: 14/48 MP: 6/16<br />
10667 | D:6 | Reached skill 5 in Dodging<br />
10850 | D:7 | Reached skill 9 in Necromancy<br />
11427 | D:7 | Gained mutation: You have a slow metabolism.<br />
11427 | D:7 | Gained mutation: You are covered in fur.<br />
11427 | D:7 | Gained mutation: Your digestive system is specialised to digest meat.<br />
11810 | Orc:1 | Entered Level 1 of the Orcish Mines<br />
12085 | D:7 | Gained mutation: You are agile (Dex +1).<br />
12864 | D:8 | Identified a scroll of acquirement<br />
13081 | D:8 | Reached XP level 9. HP: 26/53 MP: 7/19<br />
13341 | D:8 | Reached skill 10 in Necromancy<br />
13660 | D:8 | Acquired Sif Muna's second power<br />
13965 | D:8 | Lost mutation: You have a slow metabolism.<br />
13965 | D:8 | Lost mutation: You are covered in fur.<br />
13965 | D:8 | Lost mutation: You are agile (Dex +1).<br />
15075 | D:9 | Reached skill 11 in Necromancy<br />
15618 | D:9 | Reached XP level 10. HP: 51/59 MP: 10/20<br />
15618 | D:9 | Reached skill 5 in Spellcasting<br />
15741 | D:8 | Reached skill 1 in Enchantments<br />
15744 | D:8 | Reached skill 1 in Shields<br />
15810 | D:9 | Reached skill 1 in Traps & Doors<br />
17162 | D:10 | Entered Level 10 of the Dungeon<br />
18177 | D:10 | Reached skill 12 in Necromancy<br />
18474 | D:10 | Noticed an ugly thing<br />
18508 | D:10 | Defeated an ugly thing<br />
19062 | D:10 | Reached XP level 11. HP: 66/66 MP: 10/24<br />
19070 | D:10 | Learned a level 6 spell: Bolt of Draining<br />
19665 | D:11 | Reached skill 5 in Throwing<br />
20079 | D:11 | Learned a level 2 spell: Projected Noise<br />
20083 | D:11 | Learned a level 3 spell: Detect Curse<br />
20149 | D:11 | Reached XP level 10. HP: 57/62 MP: 21/23<br />
20158 | D:11 | Reached XP level 11. HP: 62/66 MP: 17/24<br />
20543 | D:11 | Reached skill 5 in Stealth<br />
21124 | D:11 | Acquired Sif Muna's third power<br />
21261 | D:11 | Reached skill 13 in Necromancy<br />
21694 | D:12 | Reached skill 5 in Axes<br />
21741 | D:12 | Reached skill 1 in Stabbing<br />
23273 | D:13 | Reached skill 1 in Staves<br />
23441 | D:13 | HP: 3/63 [eight-headed hydra (15)]<br />
23441 | D:13 | Mangled by an eight-headed hydra<br />
</pre></div>Tukkek