Difference between revisions of "Kobold"

From CrawlWiki
Jump to: navigation, search
m (Innate Abilities: added size link)
(added 0.12 manual text)
Line 1: Line 1:
 +
{{version012}}
 
{{for monster}}
 
{{for monster}}
 +
{{flavour|Kobolds are small, ugly creatures with few redeeming features. They are not the sort of people you would want to spend much time with, unless you happened to be a Kobold yourself.
  
'''Kobolds''' are small, ugly, violent creatures with few redeeming qualities (at least by [[human]] standards). The only being who can enjoy the company of a kobold is another kobold. They live as scavengers, surviving on carrion, which they can digest easily. Their carnivorous and violent nature is never far beneath the surface, however, and they are not above butchering other sentient species for meat when they can manage it.
+
They tend to be stronger and less agile than Halflings, and are slightly more talented at using most types of magic, particularly necromancy. They are competent in combat, especially with short blades, maces or crossbows, and are also very adept at using magical devices. They often live as scavengers, surviving on carrion (which they can eat even when not hungry), but are carnivorous and can only eat meat. Kobolds advance in levels as quickly as Humans. Like Halflings, Kobolds cannot wield large weapons.}}
 
 
Kobolds are a deceptively strong species. They are small and cannot handle heavy weapons, but they share a [[halfling]]'s excellent aptitude for ranged weapons and sneaking, and can learn up-close [[Fighting]] more easily than most. Their [[ghoul]]ish appetites also serve them well, as only the most vile meat can upset a kobold's stomach. Unlike the larger monstrous species, learning magic is not a lost cause for them, either. For all this, they advance in level as quickly as [[human]]s. Do not be fooled by the blade-fodder [[Kobold (monster)|kobold]]s you mow down in the [[Dungeon]]; kobolds make vicious adventurers themselves.
 
  
 
==Innate Abilities==
 
==Innate Abilities==

Revision as of 04:48, 11 June 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.
This page is about the player species. For the monster, see Kobold (monster).
Kobolds are small, ugly creatures with few redeeming features. They are not the sort of people you would want to spend much time with, unless you happened to be a Kobold yourself.

They tend to be stronger and less agile than Halflings, and are slightly more talented at using most types of magic, particularly necromancy. They are competent in combat, especially with short blades, maces or crossbows, and are also very adept at using magical devices. They often live as scavengers, surviving on carrion (which they can eat even when not hungry), but are carnivorous and can only eat meat. Kobolds advance in levels as quickly as Humans. Like Halflings, Kobolds cannot wield large weapons.

Innate Abilities

Preferred Backgrounds

Kobolds are among the most versatile species in the game. They can excel as Hunters, Assassins, Berserkers, Healers, Arcane Marksmen, Enchanters, Stalkers, Summoners, Necromancers, Fire Elementalists, Ice Elementalists, Air Elementalists, Earth Elementalists, Venom Mages, and Artificers.

Level Bonuses

  • Kobolds get +1 strength or dexterity (equal chance) every 5 levels, starting at level 5.
  • Kobolds have 20% less HP than average.
  • Kobolds have average MP.
  • Kobolds gain 3 magic resistance per level.

Starting Skills and Equipment

Kobolds receive the skills and equipment listed for their background, with the following exceptions:

Difficulty of Play

SimpleIntermediateAdvanced

Kobolds are a fairly easy race to play because of their excellent aptitudes in most "nimble assassin" skills. They play similarly to halflings, but have a leg up on them thanks to their considerably higher Fighting aptitude and their ability to eat almost any kind of meat at any time. This makes them excel as berserkers, as they will be so well fed most of the game that berserking often is easy to manage. They advance extremely quickly in experience compared to the more "powerful" races.

Skill aptitudes

The higher the value, the better the aptitude.

Skill Aptitude Skill Aptitude Skill Aptitude
Attack Miscellaneous Magic
Fighting 1 Armour -2 Spellcasting -1
Short Blades 3 Dodging 2 Conjurations -1
Long Blades -2 Stealth 4 Hexes 0
Axes -1 Stabbing 2 Charms -2
Maces & Flails 0 Shields -2 Summonings 0
Polearms -2 Traps 0 Necromancy 0
Staves -1 Translocations 0
Unarmed Combat 0 Transmutation -1
Fire Magic 0
Throwing 3 Ice Magic 0 Invocations 1
Slings 2 Air Magic 0 Evocations 3
Bows -1 Earth Magic 0
Crossbows 2 Poison Magic 0 Experience 1

Trivia

Kobolds were originally creatures from Germanic mythology, but they are most well-known to gamers as low-level monsters in Dungeons & Dragons (which their depiction in Crawl most resembles).

Guides