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Version 0.19: This article may not be up to date for the latest stable release of Crawl.
This page is about the player species. For the monster, see Kobold (monster).
Kobolds are small, ugly creatures with few redeeming features. They are not the sort of people you would want to spend much time with, unless you happened to be a Kobold yourself.

They tend to be stronger and less agile than Halflings, and are slightly more talented at using most types of magic, particularly necromancy. They are competent in combat, especially with short blades, maces or crossbows, and are also very adept at using magical devices. They often live as scavengers, surviving on carrion (which they can eat even when not hungry), but are carnivorous and can only eat meat. Kobolds advance in levels as quickly as Humans. Like Halflings, Kobolds cannot wield large weapons.

Innate Abilities

Kobolds have a base Strength of 6, Intelligence of 6 and Dexterity of 11 (before Background modifiers).

Preferred Backgrounds

Level Bonuses

Starting Skills and Equipment

Kobolds receive the skills and equipment listed for their background, with the following exceptions:

Difficulty of Play


Kobolds are a straightforward race to play because of their excellent aptitudes in many skills and their size bonus to EV. They have good magic aptitudes overall and advance quickly in experience, and they can eat meat (including chunks) at any time, not just when hungry. This makes eating less of a hassle, which is usually just a convenience, although it can be leveraged to strong effect with certain abilities, such as Sif Muna's channeling or repeatable berserking, as offered by Trog or via an evocable source of berserk (e.g., amulet of rage). Their excellent aptitude for evocations points to Nemelex or Pakellas.

Skill aptitudes

The higher the value, the better the aptitude.

Skill Aptitude Skill Aptitude Skill Aptitude
Attack Miscellaneous Magic
Fighting 1 Armour -2 Spellcasting 0
Short Blades 3 Dodging 2 Conjurations 0
Long Blades -2 Stealth 4 Hexes 0
Axes -2 Shields -2 Charms -2
Maces & Flails -1 Summonings 0
Polearms -2 Necromancy 0
Staves -1 Translocations 0
Unarmed Combat 0 Transmutation 0
Fire Magic 0
Throwing 1 Ice Magic 0 Invocations 1
Slings 0 Air Magic 0 Evocations 2
Bows 0 Earth Magic 0
Crossbows 2 Poison Magic 0 Experience 1


Kobolds were originally creatures from Germanic mythology, but they are well known to gamers as low-level monsters in Dungeons & Dragons and as creatures in Nethack.


Prior to 0.15, kobolds had 2 ranks of Saprovore and would recover from sickness faster than normal.

Simple Hill OrcMinotaurMerfolkGargoyleDraconianHalflingTrollGhoul
Intermediate HumanKoboldDemonspawnCentaurSprigganTenguDeep ElfOgreDeep DwarfGnoll
Advanced Vine StalkerVampireDemigodFormicidNagaOctopodeFelidBarachiMummy