Difference between revisions of "Leda's Liquefaction"

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|level=4
 
|level=4
 
|school1={{Earth Magic}}
 
|school1={{Earth Magic}}
|school2={{Transmutations}}
+
|school2={{Hexes}}
 
|school3=
 
|school3=
 
|sources=<div>
 
|sources=<div>
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*[[Book of Debilitation]]
 
*[[Book of Earth]]
 
*[[Book of Earth]]
 
*[[Book of Hinderance]]
 
*[[Book of Hinderance]]
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{{Flavour|This spell liquefies the ground around the caster by shaking it rapidly, making it difficult to move through. Any attempt to move through the liquefied ground will be a very slow one.}}
 
{{Flavour|This spell liquefies the ground around the caster by shaking it rapidly, making it difficult to move through. Any attempt to move through the liquefied ground will be a very slow one.}}
  
'''Leda's Liquefaction''' is a level 4 [[Earth Magic]]/[[Transmutations]] spell which creates a circle of difficult terrain around you. Anything crossing this terrain (including you) is slowed, unless they are:
+
'''Leda's Liquefaction''' is a level 4 [[Earth Magic]]/[[Hexes]] spell which creates a circle of difficult terrain around you. Anything crossing this terrain (including you) is slowed, unless they are:
 
*Insubstantial
 
*Insubstantial
 
*[[Spider Form|Clinging]]
 
*[[Spider Form|Clinging]]
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==History==
 
==History==
 +
Prior to [[0.12]] this was an [[Earth]]/[[Transmutations]] spell.
 +
 
Pre-[[0.8]], casting the spell did not require you to stand on solid ground.
 
Pre-[[0.8]], casting the spell did not require you to stand on solid ground.
 +
 +
[[Category:Crystal Ball Articles]] <!-- remove spider form; add djinni -->

Revision as of 15:08, 5 August 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.
Leda's liquefaction.png Leda's Liquefaction
Level 4
School1 Earth
School2 Hexes
Source(s)
Casting noise 3
Spell noise 0
This spell liquefies the ground around the caster by shaking it rapidly, making it difficult to move through. Any attempt to move through the liquefied ground will be a very slow one.

Leda's Liquefaction is a level 4 Earth Magic/Hexes spell which creates a circle of difficult terrain around you. Anything crossing this terrain (including you) is slowed, unless they are:

  • Insubstantial
  • Clinging
  • Levitating
  • Flying

The effect is different than that of Slow. Players receive a +3 speed delay penalty to movement, while monsters receive the same penalty as if they had the Slow enchantment. Anything (including the player) attacking from this terrain may lose their footing and waste their melee attacks, as though they were fighting from shallow water. Ranged attacks and spellcasting are unaffected by this. It affects any dungeon feature with a solid floor.

The spell cannot be cast if the caster is not on solid ground, or starts to fly, levitate, cling, or become insubstantial. Becoming so after the spell is cast ends the spell immediately.

History

Prior to 0.12 this was an Earth/Transmutations spell.

Pre-0.8, casting the spell did not require you to stand on solid ground.