Difference between revisions of "Lich"

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(Tips & Tricks: No more preset spellsets)
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==Useful Info==
 
==Useful Info==
'''Liches''' are extremely powerful casters, some of the nastiest creatures in the game. They can summon demons, haste themselves, and fire off extremely lethal [[Conjurations]]. They're capable of killing a reasonably powerful character in one shot, if you're unlucky. They can be found in the deeper portions of [[the Dungeon]], [[the Vaults]], [[the Abyss]], [[Pandemonium]], the [[Hell]]s, and [[the Realm of Zot]].
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'''Liches''' are extremely powerful casters, some of the nastiest creatures in the game. Their spell sets are heavily randomized, but include extremely lethal [[Conjurations]] and [[Summonings]] spells that make them always a concern. If the RNG is on their side, they're capable of one-shotting wounded or recklessly low level characters, though this is rare. They can be found throughout [[the Depths]], [[the Vaults]], [[the Abyss]], [[the Crypt]], [[the Tomb]], and [[the Realm of Zot]].
  
 
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==Tips & Tricks==
 
==Tips & Tricks==
 
*Melee fighters should use corners to lure them next to you, or a [[scroll of blinking]] to get into range immediately.
 
*Melee fighters should use corners to lure them next to you, or a [[scroll of blinking]] to get into range immediately.
*Their HP and defenses are low enough that a strong offense can defeat one in two or three hits. Weapons of [[Holy wrath]], and [[Dispel Undead]] can speed this up even more.
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*Their HP and defenses are low enough that a strong offense can defeat one in two or three hits. Weapons of [[Holy wrath]], and [[Dispel Undead]] can speed this up even more, particularly while buffed.
 
*[[Silence]] limits the lich to using its melee attack. While this does have a [[draining]] effect, it is still preferable to a lich that can cast spells.
 
*[[Silence]] limits the lich to using its melee attack. While this does have a [[draining]] effect, it is still preferable to a lich that can cast spells.
*Spellcasters should keep their distance (6+ tiles to avoid [[Bolt of Iron]], 7+ to avoid [[Bolt of Draining]] and [[Bolt of Fire]], and 8+ to avoid [[Bolt of Cold]]), haste themselves, use their longest range spells, and possibly use Abjuration to get rid of any summons.
 
 
*[[Throwing net]]s are very useful against liches. Hitting one at the edge of your line of sight with one guarantees it won't be able to follow you for several turns, allowing a fairly safe escape. Hitting one in melee range will make it vulnerable to [[stab]]bing attempts, allowing [[Short Blades]] specialists to make very short work of them.
 
*[[Throwing net]]s are very useful against liches. Hitting one at the edge of your line of sight with one guarantees it won't be able to follow you for several turns, allowing a fairly safe escape. Hitting one in melee range will make it vulnerable to [[stab]]bing attempts, allowing [[Short Blades]] specialists to make very short work of them.
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==Spell Mechanics==
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Lich spell sets are determined as follows:
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'''Primary Spell''' - Liches get one of the following:
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*[[Corrosive Bolt]]
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*[[Lehudib's Crystal Spear]]
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*[[Orb of Destruction]]
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*[[Summon Greater Demon]].
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'''Buff Spell''' - They also receive one of these:
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*[[Banishment]]
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*[[Haste]]
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*[[Invisibility]]
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'''Secondary Spells''' - All four remaining spell slots are filled with randomly selected items from the following:
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*[[Agony]]
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*[[Battlesphere]]
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*[[Bolt of Cold]]
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*[[Bolt of Draining]]
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*[[Bolt of Fire]]
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*[[Confuse]]
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*[[Fireball]]
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*[[Haunt]]
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*[[Iron Shot]]
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*[[Iskenderun's Mystic Blast]]
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*[[Lee's Rapid Deconstruction]]
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*[[Lightning Bolt]]
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*[[Malign Gateway]]
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*[[Paralyse]]
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*[[Petrify]]
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*[[Poison Arrow]]
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*[[Spellforged Servitor]]
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*[[Simulacrum]]
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*[[Sleep]]
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*[[Slow]]
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*[[Summon Horrible Things]]
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*[[Throw Icicle]]
  
 
==History==
 
==History==
In [[0.16]], liches will have randomized spell sets.
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Prior to [[0.16]], liches would generate with one of four predetermined spell sets.

Revision as of 14:44, 7 June 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.
lich LLich.png
HP 63-101
HD 20
XP 2821
Speed 10
AC 10
EV 10
Will Immune
Attack1 15 (touch: drain experience)


Resistances rC++, rPois+++,
rN+++, rTorm,
rRot+++, rDrown,
rWater
Vulnerabilities Holy, Holy wrath
Habitat Land
Intelligence High
Uses Open doors
Holiness Undead
Size Medium
Type lich, lich
Flags Evil
See invisible
Speaks
A powerful wizard who has learned to cheat death itself, a lich is a skeletal, desiccated corpse kept intact by a mighty exercise of dark magic. This undead creature is quite powerful and is best avoided by all but the most skilled.

Useful Info

Liches are extremely powerful casters, some of the nastiest creatures in the game. Their spell sets are heavily randomized, but include extremely lethal Conjurations and Summonings spells that make them always a concern. If the RNG is on their side, they're capable of one-shotting wounded or recklessly low level characters, though this is rare. They can be found throughout the Depths, the Vaults, the Abyss, the Crypt, the Tomb, and the Realm of Zot.

Spells

Spell set
Slot1 random none
Slot2 random none
Slot3 random none
Slot4 random none
Slot5 random none
Slot6 random none

Tips & Tricks

  • Melee fighters should use corners to lure them next to you, or a scroll of blinking to get into range immediately.
  • Their HP and defenses are low enough that a strong offense can defeat one in two or three hits. Weapons of Holy wrath, and Dispel Undead can speed this up even more, particularly while buffed.
  • Silence limits the lich to using its melee attack. While this does have a draining effect, it is still preferable to a lich that can cast spells.
  • Throwing nets are very useful against liches. Hitting one at the edge of your line of sight with one guarantees it won't be able to follow you for several turns, allowing a fairly safe escape. Hitting one in melee range will make it vulnerable to stabbing attempts, allowing Short Blades specialists to make very short work of them.

Spell Mechanics

Lich spell sets are determined as follows:

Primary Spell - Liches get one of the following:

Buff Spell - They also receive one of these:

Secondary Spells - All four remaining spell slots are filled with randomly selected items from the following:

History

Prior to 0.16, liches would generate with one of four predetermined spell sets.