Lich

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Revision as of 04:09, 9 May 2016 by Edsrzf (talk | contribs) (Update to 0.18)
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Version 0.18: This article may not be up to date for the latest stable release of Crawl.
lich LLich.png
HP 52-107
HD 20
XP 2965
Speed 10
AC 10
EV 10
Will Immune
Attack1 15 (touch: drain experience)


Resistances rC++
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Undead
Size Medium
Type lich, lich
Flags Evil
See invisible
Speaks
A powerful wizard who has learned to cheat death itself, now existing as a skeletal, desiccated corpse kept intact by a mighty exercise of dark magic.

Useful Info

Liches are extremely powerful casters, some of the nastiest creatures in the game. Their spell sets include extremely lethal Conjurations and Summonings spells that make them always a concern. If the RNG is on their side, they're capable of one-shotting wounded or recklessly low level characters, though this is rare. They can be found throughout the Depths, the Vaults, the Abyss, the Crypt, the Tomb, and the Realm of Zot.

Spells

Spell set I
Slot1 Bolt of Cold (3d29) Wizard flag
Slot2 Orb of Destruction (9d17) Wizard flag
Slot3 Haste Wizard flag
Slot4 Slow Wizard flag
Slot5 Invisibility Wizard flag

Tips & Tricks

  • Melee fighters should use corners to lure them next to you, or a scroll of blinking to get into range immediately.
  • Their HP and defenses are low enough that a strong offense can defeat one in two or three hits. Weapons of Holy wrath, and Dispel Undead can speed this up even more, particularly while buffed.
  • Silence limits the lich to using its melee attack. While this does have a draining effect, it is still preferable to a lich that can cast spells.
  • Throwing nets are very useful against liches. Hitting one at the edge of your line of sight with one guarantees it won't be able to follow you for several turns, allowing a fairly safe escape. Hitting one in melee range will make it vulnerable to stabbing attempts, allowing Short Blades specialists to make very short work of them.

History

Prior to 0.18, liches had random spell sets.

Prior to 0.16, liches would generate with one of four predetermined spell sets.