Difference between revisions of "Lightning Bolt"

From CrawlWiki
Jump to: navigation, search
m
Line 32: Line 32:
 
*Lightning combines well with [[Summon Elemental|Summon (air) Elemental]]; [[air elemental]]s are immune to [[electricity]], so you can sic them on a foe while zapping through them harmlessly.
 
*Lightning combines well with [[Summon Elemental|Summon (air) Elemental]]; [[air elemental]]s are immune to [[electricity]], so you can sic them on a foe while zapping through them harmlessly.
 
*Much like some of the more powerful [[Fire Magic]] spells, Lightning Bolt can be used to set [[tree]]s ablaze.
 
*Much like some of the more powerful [[Fire Magic]] spells, Lightning Bolt can be used to set [[tree]]s ablaze.
 +
 +
[[Category:Crystal Ball Articles]]

Revision as of 15:19, 17 July 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


Lightning bolt.png Lightning Bolt
Level 5
School1 Conjuration
School2 Air
Source(s)
Casting noise 25
Spell noise 25
This spell hurls a mighty bolt of lightning.
Spell Details
Damage Formula 1d(11+(Power*3)/5)
Max Damage 1d131 electricity
Max Power 200
Range 5 to 12
Targeting Bolt
To-hit
Special Multizap

Lightning Bolt is a level 5 Conjurations/Air Magic spell which fires a bolt of lightning, dealing less reliable damage than other Bolt spells, but at longer range and with the potential to strike targets twice through multizapping. By firing your bolt into a rock or stone wall, it will bounce back at an angle, dealing damage to everything it strikes along the way. Unfortunately, the spell creates a lot of noise. Unlike other bolt-type spells, Lightning Bolt doesn't lose any squares of range when it hits monsters.

Strategy