Difference between revisions of "List of arthropods"

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Considering that [[the Dungeon]] is a dark, dank place filled with moist corners and rotting [[corpse]]s, it's no surprise that it contains countless creepy-crawlies ranging in size from freakishly huge to terrifyingly gargantuan. ''Crawl'''s many '''arthropods''' are some of the weaker opponents you'll encounter, but they shouldn't be underestimated; a great many of them have [[poison]]ous bites or stings, more than a few also come with exotic and dangerous special abilities, and they tend to come in swarms. While there are some exceptions, vulnerability to [[Poison Magic]] is a common arthropod weakness. Many of them leave poisonous [[corpse]]s, so [[Ignite Poison]] is also quite effective. They lack internal skeletons, so [[Necromancer]]s are unable to raise them as [[skeleton (monster)|skeletons]] (they may still be [[zombie|zombified]], however).
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Considering that [[the Dungeon]] is a dark, dank place filled with moist corners and rotting [[corpse]]s, it's no surprise that it contains countless creepy-crawlies ranging in size from freakishly huge to terrifyingly gargantuan. ''Crawl'''s many '''arthropods''' are some of the weaker opponents you'll encounter, but they shouldn't be underestimated; a great many of them have [[poison]]ous bites or stings, more than a few also come with exotic and dangerous special abilities, and they tend to come in swarms. While there are some exceptions, vulnerability to [[poison]] is a common arthropod weakness. They lack internal skeletons, so [[Necromancer]]s are unable to raise them as [[skeleton (monster)|skeletons]] (they may still be [[zombie|zombified]], however).
  
Arthropods in general are fairly common throughout [[the Dungeon]] and [[the Lair]], but certain varieties are quite common in other areas. The [[Spider's Nest]] is, well, full of spiders.
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Arthropods in general are fairly common throughout [[the Dungeon]] and [[the Lair]], but certain varieties are quite common in other areas. The [[Spider's Nest]] in particular is full of spiders (among other bugs).
  
 
==Ants==
 
==Ants==
{{monsterlink|Worker ant}}- Poisonous critters that seek out puny adventurers to drag back to their nests.
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{{monsterlink|Worker ant}} - Poisonous critters that seek out puny adventurers to drag back to their nests.
  
{{monsterlink|Soldier ant}}- The sort of giant ant that can chomp through armour and shake off stab wounds. Extra poisonous!
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{{monsterlink|Soldier ant}} - The sort of giant ant that can chomp through armour and shake off stab wounds. Extra poisonous!
  
{{monsterlink|Queen ant}}- Although a heavy hitter in melee, her slow speed makes her much less intimidating than her minions.
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{{monsterlink|Queen ant}} - Less nimble than other ants, but comes with a highly venomous bite and is always guarded by her numerous offspring.
  
==Beetles==
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==Crabs==
{{monsterlink|Goliath beetle}}- Slow enough for even [[naga]]s to kite, but durable enough to make you wonder if it's worth the effort.
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{{monsterlink|Fire crab}} - Scuttling pyromaniac menaces that turn the Dungeon into a furnace with their fiery breath.
 +
 
 +
{{monsterlink|Ghost crab}} - Death-tainted fire crabs which spew ghostly flames, harming the living and summoning hostile [[spectral thing|spirits]].
 +
 
 +
{{monsterlink|Apocalypse crab}} - Rare [[Abyss]]-dwellers that bathe their prey in the unpredictable forces of raw [[chaos]].
 +
 
 +
==Flying Insects==
 +
{{monsterlink|Killer bee}} - Painful alone and deadly in swarms, these pack hunters are a menace to the unprepared.
 +
 
 +
{{monsterlink|Queen bee}} - Although extremely venomous, her lack of maneuverability makes her easier to deal with.
 +
 
 +
{{monsterlink|Meliai}} - Apian priestesses with axes and [[smiting]] that always come in threes.
 +
 
 +
{{monsterlink|Hornet}} - An oversized wasp dyed red in the blood of its paralyzed victims.
 +
 
 +
{{monsterlink|Spark wasp}}  - Electric swarming insects capable of launching themselves as bolts of living lightning.  
  
{{monsterlink|Boring beetle}}- Beefy, but easily avoided. They tend to turn any floor with rock walls to swiss cheese if left to their own devices.
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{{monsterlink|Vampire mosquito}} - Pesky undead insects that will happily suck the unwary dry.
  
{{monsterlink|Boulder beetle}}- These tanks normally lumber along slowly, but they can suddenly start rolling at break-neck speed.
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==Moths & Butterflies==
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{{monsterlink|Butterfly}} - Harmless and pretty and occasionally in the way.
  
==Crabs==
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{{monsterlink|Moth of wrath}} - These fluttering nuisances are capable of [[berserk|enraging]] anything they come across.
{{monsterlink|Fire crab}}- Scuttling pyromaniac menaces that turn the Dungeon into a furnace with their fire breath.
 
  
{{monsterlink|Apocalypse crab}}- Rare [[Abyss]]-dwellers that bathe their prey in the unpredictable forces of raw [[chaos]].
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{{monsterlink|Ghost moth}} - Invisible psychic predators with debilitating poisons.
  
==Flying Insects==
+
==Spiders==
{{monsterlink|Killer bee}}- Painful alone and deadly in swarms, these pack hunters are a menace to the unprepared.
+
{{monsterlink|Jumping spider}} - A hyperactive spider which [[blink|leaps]] in and out of combat, covering you in sticky [[web]]bing all the while.
  
{{monsterlink|Queen bee}}- Although extremely venomous, her lack of maneuverability makes her easy to deal with.
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{{monsterlink|Tarantella}} - Strange spiders with bites that [[confuse|disorient]] their prey.
  
{{monsterlink|Yellow wasp}}- Although slower than killer bees, their stings slow and paralyse their victims.
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{{monsterlink|Redback}} - A notoriously venomous arachnid, capable of seriously poisoning even those who are resistant.
  
{{monsterlink|Red wasp}}- An oversized yellow wasp dyed red in the blood of its victims.
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{{monsterlink|Wolf spider}} - A powerful spider capable of tearing foes apart even without its venom.
  
{{monsterlink|Vampire mosquito}}- Pesky undead insects that will happily suck the unwary dry.
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{{monsterlink|Orb spider}} - Cowardly, unnatural spiders that launch [[Orb of Destruction|orbs of devastating energy]] at their foes.
  
==Moths & Butterflies==
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===Unique Spiders===
{{monsterlink|Butterfly}}- Harmless and pretty and occasionally in the way.
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{{monsterlink|Arachne}} - Formerly human, this hybrid creature rules over and defends the Spider's Nest with powerful [[Poison Magic]] and endless [[web]]bing.
  
{{monsterlink|Moth of suppression}}- Sickly moths that [[suppression|suppress]] all magical items within their zone of effect.
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==Other Arthropods==<!--sorted by approximate order you encounter them-->
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{{monsterlink|Giant cockroach}} - Common pests of the upper floors of the Dungeon, they're mostly harmless.
  
{{monsterlink|Moth of wrath}}- These fluttering nuisances are capable of [[berserk|enraging]] anything they come across.
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{{monsterlink|Scorpion}} - One of the earliest opponents capable of seriously poisoning careless adventurers.
  
{{monsterlink|Ghost moth}}- Invisible psychic predators with debilitating poisons.
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{{monsterlink|Demonic crawler}} - Swift, hellish arthropods that partially resist most elements, including poison.
  
{{monsterlink|Polymoth}}- Fluttering menaces that constantly [[polymorph]] nearby monsters.
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{{monsterlink|Entropy weaver}} - Odd insectoid casters that know an occult spell that can rapidly [[corrode]] their foes' equipment.
  
==Spiders==
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{{monsterlink|Emperor scorpion}} - The beefiest arthropod of them all, they shrug off blows that would fell lesser bugs.
{{monsterlink|Spider}}- Scuttling poisonous pests. Individually weak, but they come in swarms.
 
  
{{monsterlink|Jumping spider}}- A hyperactive spider which [[blink|leaps]] in and out of combat, covering you in sticky silk all the while.
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{{Green|a}} [[File:Formicid (monster).png]] '''[[Formicid (monster)|Formicid]]''' - Rarely-seen humanoid ants who are most notable for their ability to burrow through solid rock.
  
{{monsterlink|Trapdoor spider}}- Cowardly vermin that strike those who walk past their hiding places and retreat underground when injured.
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{{monsterlink|Death scarab}} - Undead swarming vermin that drain life and speed with their bites.
  
{{monsterlink|Tarantella}}- Strange spiders with bites that [[confuse|disorient]] their prey.
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==Retired Arthropods==
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{{monsterlink|Ant larva}} - Baby ants that were about as threatening as a [[goblin]] with three limbs missing.
  
{{monsterlink|Redback}}- A notoriously venomous arachnid, capable of seriously poisoning even those who are resistant.
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{{monsterlink|Boring beetle}} - Beefy, but easily avoided. They tended to turn any floor with rock walls to swiss cheese if left to their own devices.
  
{{monsterlink|Wolf spider}}- A powerful spider capable of tearing foes apart even without its venom.
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{{monsterlink|Bumblebee}} - Bigger, solitary bees with a much less terrifying history of player deaths than the [[killer bee|killer]] variety.
  
{{monsterlink|Orb spider}}- Cowardly, unnatural spiders that launch orbs of devastating energy at their foes.
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{{monsterlink|Chaos butterfly}} - Dangerous [[Abyss]]al butterflies that created raging storms with every flap of their wings.
  
===Unique Spiders===
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{{monsterlink|Giant firefly}} - Flying insects notable for their signal flash and their use as mounts for [[spriggan rider]]s.
{{monsterlink|Arachne}}- Formerly human, this hybrid creature rules over and defends the Spider's Nest with powerful [[Poison Magic]] and endless [[web]]bing.
+
 
 +
{{monsterlink|Giant mite}} - Bloated, poisonous vermin found in the early Dungeon.
  
==Other Arthropods==<!--sorted by approximate order you encounter them-->
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{{monsterlink|Goliath beetle}} - Slow enough for even [[naga]]s to kite, but durable enough to make you wonder if it's worth the effort.
{{monsterlink|Giant cockroach}}- Common pests of the upper floors of the Dungeon, they're mostly harmless.
 
  
{{monsterlink|Giant mite}}- Bloated, poisonous vermin found in the early Dungeon.
+
{{monsterlink|Killer bee larva}} - Virtually zero threat, much like ant larvae.
  
{{monsterlink|Scorpion}}- One of the earliest opponents capable of seriously poisoning careless adventurers.
+
{{monsterlink|Spider}} - Scuttling poisonous pests. Individually weak, but they came in swarms.
  
{{monsterlink|Emperor scorpion}}- The beefiest arthropod of them all, they shrug off blows that would fell lesser bugs.
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{{monsterlink|Trapdoor spider}} - Cowardly vermin that struck at those who walked past their hiding places and retreated underground when injured.
  
{{monsterlink|Giant centipede}}- Although fragile, their poison stings can be hazardous.
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{{monsterlink|Polymoth}} - Fluttering menaces that constantly [[polymorph]]ed nearby monsters. Dummied out in [[0.13]] and were fully removed in [[0.14]].
  
{{monsterlink|Demonic crawler}}- Swift, hellish arthropods that partially resist most elements, including poison.
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{{monsterlink|Moth of suppression}} - Sickly moths that [[suppression|suppressed]] all magical items within their zone of effect.
  
==Retired Arthropods==
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{{monsterlink|Giant centipede}} - Although fragile, their poison stings could be hazardous.
{{monsterlink|Ant larva}}- Baby ants that were about as threatening as a [[goblin]] with three limbs missing.
 
  
{{monsterlink|Bumblebee}}- Bigger, solitary bees with a much less terrifying history of player deaths than the [[killer bee|killer]] variety.
+
{{monsterlink|Boulder beetle}} - Tanks that normally lumbered along slowly, but they could suddenly start rolling at break-neck speed.
  
{{monsterlink|Chaos butterfly}}- Dangerous [[Abyss]]al butterflies that created raging storms with every flap of their wings.
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{{monsterlink|Wasp}} - Although slower and more solitary than killer bees, their stings slowed and paralysed their victims.
  
 
==History==
 
==History==
[[0.13]] - Added [[polymoth]]s
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[[0.19]] - Added meliai and removed wasps and boulder beetles
 +
 
 +
[[0.18]] - Added spark wasps, removed trapdoor spiders and plain spiders.
 +
 
 +
[[0.17]] - Added entropy weavers, removed giant mites, boring beetles and goliath beetles.
 +
 
 +
[[0.16]] - Added death scarabs, renamed yellow wasps and red wasps to wasps and hornets, respectively.
 +
 
 +
[[0.15]] - Added ghost crabs, removed giant fireflies.
 +
 
 +
[[0.14]] - Removed giant centipedes and moths of suppression.
  
[[0.12]] - Added [[moths of suppression]] and [[chaos butterflies]], and removed [[bumblebee]]s and [[ant larva]]e. Chaos butterflies were disabled soon after due to flooding issues.
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[[0.13]] - Added and quickly removed polymoths.
  
[[trunk]] - Removed [[chaos butterfly|chaos butterflies]]
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[[0.12]] - Added moths of suppression and chaos butterflies, and removed bumblebees and ant larvae. Chaos butterflies were removed soon after due to flooding issues.
  
 
[[Category:Lists of monsters]]
 
[[Category:Lists of monsters]]

Revision as of 06:25, 24 February 2019

Version 0.23: This article may not be up to date for the latest stable release of Crawl.

Considering that the Dungeon is a dark, dank place filled with moist corners and rotting corpses, it's no surprise that it contains countless creepy-crawlies ranging in size from freakishly huge to terrifyingly gargantuan. Crawl's many arthropods are some of the weaker opponents you'll encounter, but they shouldn't be underestimated; a great many of them have poisonous bites or stings, more than a few also come with exotic and dangerous special abilities, and they tend to come in swarms. While there are some exceptions, vulnerability to poison is a common arthropod weakness. They lack internal skeletons, so Necromancers are unable to raise them as skeletons (they may still be zombified, however).

Arthropods in general are fairly common throughout the Dungeon and the Lair, but certain varieties are quite common in other areas. The Spider's Nest in particular is full of spiders (among other bugs).

Ants

B Worker ant.png Worker ant - Poisonous critters that seek out puny adventurers to drag back to their nests.

B Soldier ant.png Soldier ant - The sort of giant ant that can chomp through armour and shake off stab wounds. Extra poisonous!

B Queen ant.png Queen ant - Less nimble than other ants, but comes with a highly venomous bite and is always guarded by her numerous offspring.

Crabs

t Fire crab.png Fire crab - Scuttling pyromaniac menaces that turn the Dungeon into a furnace with their fiery breath.

t Ghost crab.png Ghost crab - Death-tainted fire crabs which spew ghostly flames, harming the living and summoning hostile spirits.

t Apocalypse crab.png Apocalypse crab - Rare Abyss-dwellers that bathe their prey in the unpredictable forces of raw chaos.

Flying Insects

y Killer bee.png Killer bee - Painful alone and deadly in swarms, these pack hunters are a menace to the unprepared.

y Queen bee.png Queen bee - Although extremely venomous, her lack of maneuverability makes her easier to deal with.

y Meliai.png Meliai - Apian priestesses with axes and smiting that always come in threes.

y Hornet.png Hornet - An oversized wasp dyed red in the blood of its paralyzed victims.

y Spark wasp.png Spark wasp - Electric swarming insects capable of launching themselves as bolts of living lightning.

y Vampire mosquito.png Vampire mosquito - Pesky undead insects that will happily suck the unwary dry.

Moths & Butterflies

b Butterfly.png Butterfly - Harmless and pretty and occasionally in the way.

y Moth of wrath.png Moth of wrath - These fluttering nuisances are capable of enraging anything they come across.

y Ghost moth.png Ghost moth - Invisible psychic predators with debilitating poisons.

Spiders

s Jumping spider.png Jumping spider - A hyperactive spider which leaps in and out of combat, covering you in sticky webbing all the while.

s Tarantella.png Tarantella - Strange spiders with bites that disorient their prey.

s Redback.png Redback - A notoriously venomous arachnid, capable of seriously poisoning even those who are resistant.

s Wolf spider.png Wolf spider - A powerful spider capable of tearing foes apart even without its venom.

s Orb spider.png Orb spider - Cowardly, unnatural spiders that launch orbs of devastating energy at their foes.

Unique Spiders

H Arachne.png Arachne - Formerly human, this hybrid creature rules over and defends the Spider's Nest with powerful Poison Magic and endless webbing.

Other Arthropods

B Giant cockroach.png Giant cockroach - Common pests of the upper floors of the Dungeon, they're mostly harmless.

s Scorpion.png Scorpion - One of the earliest opponents capable of seriously poisoning careless adventurers.

s Demonic crawler.png Demonic crawler - Swift, hellish arthropods that partially resist most elements, including poison.

B Entropy weaver.png Entropy weaver - Odd insectoid casters that know an occult spell that can rapidly corrode their foes' equipment.

s Emperor scorpion.png Emperor scorpion - The beefiest arthropod of them all, they shrug off blows that would fell lesser bugs.

a Formicid.png Formicid - Rarely-seen humanoid ants who are most notable for their ability to burrow through solid rock.

B Death scarab.png Death scarab - Undead swarming vermin that drain life and speed with their bites.

Retired Arthropods

a Ant larva.png Ant larva - Baby ants that were about as threatening as a goblin with three limbs missing.

B Boring beetle.png Boring beetle - Beefy, but easily avoided. They tended to turn any floor with rock walls to swiss cheese if left to their own devices.

k Bumblebee.png Bumblebee - Bigger, solitary bees with a much less terrifying history of player deaths than the killer variety.

b Chaos butterfly.png Chaos butterfly - Dangerous Abyssal butterflies that created raging storms with every flap of their wings.

k Giant firefly.png Giant firefly - Flying insects notable for their signal flash and their use as mounts for spriggan riders.

s Giant mite.png Giant mite - Bloated, poisonous vermin found in the early Dungeon.

B Goliath beetle.png Goliath beetle - Slow enough for even nagas to kite, but durable enough to make you wonder if it's worth the effort.

w Killer bee larva.png Killer bee larva - Virtually zero threat, much like ant larvae.

s Spider.png Spider - Scuttling poisonous pests. Individually weak, but they came in swarms.

s Trapdoor spider.png Trapdoor spider - Cowardly vermin that struck at those who walked past their hiding places and retreated underground when injured.

y Polymoth.png Polymoth - Fluttering menaces that constantly polymorphed nearby monsters. Dummied out in 0.13 and were fully removed in 0.14.

y Moth of suppression.png Moth of suppression - Sickly moths that suppressed all magical items within their zone of effect.

s Giant centipede.png Giant centipede - Although fragile, their poison stings could be hazardous.

B Boulder beetle.png Boulder beetle - Tanks that normally lumbered along slowly, but they could suddenly start rolling at break-neck speed.

y Wasp.png Wasp - Although slower and more solitary than killer bees, their stings slowed and paralysed their victims.

History

0.19 - Added meliai and removed wasps and boulder beetles

0.18 - Added spark wasps, removed trapdoor spiders and plain spiders.

0.17 - Added entropy weavers, removed giant mites, boring beetles and goliath beetles.

0.16 - Added death scarabs, renamed yellow wasps and red wasps to wasps and hornets, respectively.

0.15 - Added ghost crabs, removed giant fireflies.

0.14 - Removed giant centipedes and moths of suppression.

0.13 - Added and quickly removed polymoths.

0.12 - Added moths of suppression and chaos butterflies, and removed bumblebees and ant larvae. Chaos butterflies were removed soon after due to flooding issues.