Difference between revisions of "List of canines"

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'''Canines''' are common scavengers and hunters found all throughout ''Crawl''. While they are among the weaker monsters you'll find, they are all faster than the average character and usually run in packs. They can mostly be found in [[the Dungeon]] and [[the Lair]] (especially in the hound-themed Lair ending), though a couple varieties can be found in more exotic locations. Many of them can be summoned with the spell [[Call Canine Familiar]].
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'''Canines''' are common scavengers and hunters found all throughout ''Crawl''. While they are among the weaker monsters you'll find, they are all faster than the average adventurer and usually run in packs. Their keen noses give them the ability to [[See Invisible|sense invisible creatures]] and [[Blood scent|track the smell of blood]]
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Canines can mostly be found in [[the Dungeon]] and [[the Lair]] (especially in the hound-themed Lair ending), though a couple varieties can be found in more exotic locations. Many of them can be summoned with the spell [[Call Canine Familiar]].
  
 
==Canine Types==
 
==Canine Types==
{{monsterlink|Jackal}}- Low-level scavengers that inhabit the early Dungeon. Individually weak, but a pack can bring down a newbie adventurer if they catch him out in the open.
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{{monsterlink|Jackal}} - Low-level scavengers that inhabit the early Dungeon. Individually weak, but a pack can bring down a newbie adventurer if they catch him out in the open.
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{{monsterlink|Hound}} - Swift, solitary dogs found in the earlier portions of the Dungeon. Quite delicious.
  
{{monsterlink|Hound}}- Swift, solitary dogs found in the earlier portions of the Dungeon. Quite delicious.
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{{monsterlink|Wolf}} - Exceptionally fast pack hunters found in wild places, as well as in the company of [[Grum]].
  
{{monsterlink|Wolf}}- Fast creatures with multiple attacks found in wild places, as well as in the company of [[Grum]].
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{{monsterlink|Warg}} - Huge, bestial wolves who live in the [[Orcish Mines]] with their [[list of orcs|orcish]] masters. Resistant to [[poison]].
  
{{monsterlink|Warg}}- Huge, bestial wolves who live in the [[Orcish Mines]] with their [[list of orcs|orcish]] masters. Resistant to [[poison]].
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{{monsterlink|Hell hound}} - [[Demon]]ic, [[fire]]-breathing dogs found mostly in and around the [[Hell]]s. Occasionally appear elsewhere, such as in [[Volcano]]es or with [[Azrael]].
  
{{monsterlink|Hell hound}}- [[Demon]]ic, [[fire]]-breathing dogs found mostly in and around the [[Hell]]s. Occasionally appear elsewhere, such as with [[Azrael]].
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{{monsterlink|Raiju}} - [[Abyss]]al wolves that can [[Blinkbolt|transform themselves into bolts of lightning]] and lunge through prey.
  
{{monsterlink|Raiju}}- [[Abyss]]al wolves that can transform themselves into bolts of lightning and lunge through prey.
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{{monsterlink|Doom hound}} - Grim hunting hounds of [[Tartarus]], their [[Doom Howl|unearthly howls]] call down deathly hunters on trespassers.
  
 
==Retired Canines==
 
==Retired Canines==
{{monsterlink|War dog}}- War-trained dogs with painful bites and a pack mentality. Found both in the Lair and in the company of [[Grum]] before their removal.
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{{monsterlink|War dog}} - War-trained dogs with painful bites and a pack mentality. Found both in the Lair and in the company of [[Grum]] before their removal in [[0.13]].
  
{{monsterlink|Spirit wolf}}- Semi-corporeal beasts that call vast packs to hunt those who enter their woods.  Considered for inclusion in [[0.14]].
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{{monsterlink|Spirit wolf}} - Semi-corporeal beasts that called vast packs to hunt those who enter their woods.  Considered for inclusion in [[0.14]].
  
 
[[Category:Lists of monsters]]
 
[[Category:Lists of monsters]]

Latest revision as of 06:16, 30 April 2020

Version 0.24: This article may not be up to date for the latest stable release of Crawl.

Canines are common scavengers and hunters found all throughout Crawl. While they are among the weaker monsters you'll find, they are all faster than the average adventurer and usually run in packs. Their keen noses give them the ability to sense invisible creatures and track the smell of blood

Canines can mostly be found in the Dungeon and the Lair (especially in the hound-themed Lair ending), though a couple varieties can be found in more exotic locations. Many of them can be summoned with the spell Call Canine Familiar.

Canine Types

h Jackal.png Jackal - Low-level scavengers that inhabit the early Dungeon. Individually weak, but a pack can bring down a newbie adventurer if they catch him out in the open.

h Hound.png Hound - Swift, solitary dogs found in the earlier portions of the Dungeon. Quite delicious.

h Wolf.png Wolf - Exceptionally fast pack hunters found in wild places, as well as in the company of Grum.

h Warg.png Warg - Huge, bestial wolves who live in the Orcish Mines with their orcish masters. Resistant to poison.

h Hell hound.png Hell hound - Demonic, fire-breathing dogs found mostly in and around the Hells. Occasionally appear elsewhere, such as in Volcanoes or with Azrael.

h Raiju.png Raiju - Abyssal wolves that can transform themselves into bolts of lightning and lunge through prey.

h Doom hound.png Doom hound - Grim hunting hounds of Tartarus, their unearthly howls call down deathly hunters on trespassers.

Retired Canines

h War dog.png War dog - War-trained dogs with painful bites and a pack mentality. Found both in the Lair and in the company of Grum before their removal in 0.13.

h Spirit wolf.png Spirit wolf - Semi-corporeal beasts that called vast packs to hunt those who enter their woods. Considered for inclusion in 0.14.