Difference between revisions of "List of giants"

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'''Giants''' are enormous humanoids who rely primarily on brute force, but often have powerful ranged attacks as well. Several subspecies of giant inhabit the [[Dungeon]].
 
'''Giants''' are enormous humanoids who rely primarily on brute force, but often have powerful ranged attacks as well. Several subspecies of giant inhabit the [[Dungeon]].
  
They primarily rely on their incredibly tough physiques to protect themselves; as such, they generally have terrible EV and are fairly easy to hit with powerful [[Conjurations]] or [[Bolt of Inaccuracy]]
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They primarily rely on their incredibly tough physiques to protect themselves; as such, they generally have terrible EV and are fairly easy to hit with powerful [[Conjurations]].
  
 
==Giant Types==
 
==Giant Types==
{{monsterlink|Hill giant}} - The smallest of the giants, they are barely enormous, but still pack a punch with their [[giant club]]s.
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{{monsterlink|Cyclops}} - Territorial agrarian giants, they protect their herds of [[dream sheep]] and [[yak]]s by viciously hurling boulders at their foes.
  
{{monsterlink|Ettin}} - Essentially two hill giants that got stuck together, their melee capabilities are devastating.
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{{monsterlink|Ettin}} - A larger and stronger version of the [[two-headed ogre]]. Will happily crush wandering adventurers into paste with its two massive weapons.
 
 
{{monsterlink|Cyclops}} - Territorial agrarian giants, they protect their herds of [[sheep]] and [[yak]]s by viciously hurling boulders at their foes.
 
  
 
{{monsterlink|Stone giant}} - These monstrous creatures have the strength of mountains and hurl powerful bolts of earth at you (they're really just [[large rock]]s).
 
{{monsterlink|Stone giant}} - These monstrous creatures have the strength of mountains and hurl powerful bolts of earth at you (they're really just [[large rock]]s).
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{{monsterlink|Frost giant}} - Like fire giants, but cooler and with [[battleaxe]]s.
 
{{monsterlink|Frost giant}} - Like fire giants, but cooler and with [[battleaxe]]s.
  
{{monsterlink|Iron giant}} - Huge giants that come in packs and attack with [[iron shot]].
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{{monsterlink|Juggernaut}} - A swift-moving and extremely powerful giant that must rest after each colossal punch.
  
{{monsterlink|Juggernaut}} - A swift-moving and extremely powerful giant that must rest after each colossal punch.
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{{monsterlink|Iron giant}} - Exceptionally huge giants that can hurl [[iron shot]]s as well as [[Throw Ally|their allies]] at you.
  
 
{{monsterlink|Titan}} - A divine giant which has mastery over storm magic.
 
{{monsterlink|Titan}} - A divine giant which has mastery over storm magic.
  
 
===Uniques===
 
===Uniques===
{{monsterlink|Polyphemus}}- An exceptionally successful cyclops shepherd, only he knows the secret to taming [[death yak]]s and [[catoblepas|catoblepae]].
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{{monsterlink|Polyphemus}}- An exceptionally successful cyclops shepherd; only he knows the secret to taming [[death yak]]s and [[catoblepas|catoblepae]].
  
 
{{monsterlink|Antaeus}}- The largest giant of them all, Antaeus rules as demon lord over the icy realm of [[Cocytus]].
 
{{monsterlink|Antaeus}}- The largest giant of them all, Antaeus rules as demon lord over the icy realm of [[Cocytus]].
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===Retired Giants===
 
===Retired Giants===
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{{monsterlink|The Iron Giant}}- A massive, rusting hulk that called [[iron elemental]]s to his aid. Found only in Dungeon Sprint. Was converted into a normal enemy, [[Iron giant]], in [[0.18]].
  
{{monsterlink|The Iron Giant}}- A massive, rusting hulk that calls [[iron elemental]]s to his aid. Found only in Dungeon Sprint. Was converted into a normal enemy, [[Iron giant]], in [[0.18]].
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{{monsterlink|Hill giant}} - The smallest of the giants, they were barely enormous, but still packed a punch with their [[giant club]]s. Removed in [[0.20]].
  
 
[[Category:Lists of monsters]]
 
[[Category:Lists of monsters]]

Revision as of 17:30, 7 February 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.

Giants are enormous humanoids who rely primarily on brute force, but often have powerful ranged attacks as well. Several subspecies of giant inhabit the Dungeon.

They primarily rely on their incredibly tough physiques to protect themselves; as such, they generally have terrible EV and are fairly easy to hit with powerful Conjurations.

Giant Types

C Cyclops.png Cyclops - Territorial agrarian giants, they protect their herds of dream sheep and yaks by viciously hurling boulders at their foes.

C Ettin.png Ettin - A larger and stronger version of the two-headed ogre. Will happily crush wandering adventurers into paste with its two massive weapons.

C Stone giant.png Stone giant - These monstrous creatures have the strength of mountains and hurl powerful bolts of earth at you (they're really just large rocks).

C Fire giant.png Fire giant - Incendiary hulks armed with flaming great swords that can roast you at any distance.

C Frost giant.png Frost giant - Like fire giants, but cooler and with battleaxes.

C Juggernaut.png Juggernaut - A swift-moving and extremely powerful giant that must rest after each colossal punch.

C Iron giant.png Iron giant - Exceptionally huge giants that can hurl iron shots as well as their allies at you.

C Titan.png Titan - A divine giant which has mastery over storm magic.

Uniques

C Polyphemus.png Polyphemus- An exceptionally successful cyclops shepherd; only he knows the secret to taming death yaks and catoblepae.

C Antaeus.png Antaeus- The largest giant of them all, Antaeus rules as demon lord over the icy realm of Cocytus.

C Chuck.png Chuck- A unique stone giant found only in Dungeon Sprint, he is notable for his large rock of returning and his stylin' cap.

Retired Giants

C The Iron Giant.png The Iron Giant- A massive, rusting hulk that called iron elementals to his aid. Found only in Dungeon Sprint. Was converted into a normal enemy, Iron giant, in 0.18.

C Hill giant.png Hill giant - The smallest of the giants, they were barely enormous, but still packed a punch with their giant clubs. Removed in 0.20.