Difference between revisions of "List of giants"

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'''Giants''' are enormous humanoids who rely primarily on brute force, but often have powerful ranged attacks as well. Although their immense size allows them to endure heavy abuse before falling, they generally have terrible [[ev]]asion and are generally easy to hit. Several subspecies of giant inhabit the [[Dungeon]].
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'''Giants''' are enormous humanoids who rely primarily on brute force, but often have powerful ranged attacks as well. Although their immense size allows them to endure heavy abuse before falling, they have terrible [[ev]]asion and are generally easy to hit. Several subspecies of giant inhabit the lower portions of the [[Dungeon]], growing more common in the [[Vaults]] and the [[Depths]].
  
 
==Giant Types==
 
==Giant Types==
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{{monsterlink|Juggernaut}} - A swift-moving and extremely powerful giant that must rest after each colossal punch.
 
{{monsterlink|Juggernaut}} - A swift-moving and extremely powerful giant that must rest after each colossal punch.
  
{{monsterlink|Iron giant}} - Exceptionally huge giants that can hurl [[iron shot]]s as well as [[Throw Ally|their allies]] at you.
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{{monsterlink|Iron giant}} - Exceptionally huge giants that can hurl [[Iron Shot|chunks of iron]] as well as [[Throw Ally|their allies]] at you.
  
{{monsterlink|Titan}} - A divine giant which has mastery over storm magic.
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{{monsterlink|Titan}} - A divine giant which has developed mastery over storm magic.
  
 
===Uniques===
 
===Uniques===

Revision as of 03:23, 25 May 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.

Giants are enormous humanoids who rely primarily on brute force, but often have powerful ranged attacks as well. Although their immense size allows them to endure heavy abuse before falling, they have terrible evasion and are generally easy to hit. Several subspecies of giant inhabit the lower portions of the Dungeon, growing more common in the Vaults and the Depths.

Giant Types

C Cyclops.png Cyclops - Territorial agrarian giants, they protect their herds of dream sheep and yaks by viciously hurling boulders at their foes.

C Ettin.png Ettin - A larger and stronger version of the two-headed ogre. Will happily crush wandering adventurers into paste with its two massive weapons.

C Fire giant.png Fire giant - Incendiary hulks armed with flaming great swords that can roast you at any distance.

C Frost giant.png Frost giant - Like fire giants, but cooler and with battleaxes.

C Stone giant.png Stone giant - These monstrous creatures have the strength of mountains and hurl powerful bolts of earth at you (they're really just large rocks).

C Juggernaut.png Juggernaut - A swift-moving and extremely powerful giant that must rest after each colossal punch.

C Iron giant.png Iron giant - Exceptionally huge giants that can hurl chunks of iron as well as their allies at you.

C Titan.png Titan - A divine giant which has developed mastery over storm magic.

Uniques

C Polyphemus.png Polyphemus- An exceptionally successful cyclops shepherd; only he knows the secret to taming death yaks and catoblepae.

C Antaeus.png Antaeus- The largest giant of them all, Antaeus rules as demon lord over the icy realm of Cocytus.

C Chuck.png Chuck- A unique stone giant found only in Dungeon Sprint, he is notable for his large rock of returning and his stylin' cap.

Retired Giants

C Hill giant.png Hill giant - The smallest of the giants, they were barely enormous, but still packed a punch with their giant clubs. Removed in 0.20.

C The Iron Giant.png The Iron Giant- A massive, rusting hulk that called iron elementals to his aid. Found only in Dungeon Sprint. Was converted into a normal enemy in 0.18.