Difference between revisions of "Lom Lobon"

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'''Lom Lobon''' is a [[unique]] [[Pandemonium lord]] and guardian of the magical [[rune]]. It packs some powerful [[cold]], [[Air magic|wind]], and [[electricity]] damage spells, the most powerful [[healing]] spell in the game, and keeps a number of [[wizard (monster)|wizard]]s and [[blizzard demon]]s on hand. You can find Lom Lobon on its special [[Pandemonium]] floor, which has grey floors and white [[wall]]s.
 
'''Lom Lobon''' is a [[unique]] [[Pandemonium lord]] and guardian of the magical [[rune]]. It packs some powerful [[cold]], [[Air magic|wind]], and [[electricity]] damage spells, the most powerful [[healing]] spell in the game, and keeps a number of [[wizard (monster)|wizard]]s and [[blizzard demon]]s on hand. You can find Lom Lobon on its special [[Pandemonium]] floor, which has grey floors and white [[wall]]s.
  
In [[Dungeon Sprint]] "Red Sonja" he waits in the last room in front of the Orb of Zot chamber.   
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In [[Dungeon Sprint]] "Red Sonja" it waits in the last room in front of the Orb of Zot chamber.   
  
 
{{monster spells}}
 
{{monster spells}}
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==Tips & Tricks==
 
==Tips & Tricks==
 
*Lom Lobon has some nasty spells, but is not too resilient. It'll attempt to blink away and cast either Glaciate, Tornado, or Conjure Ball Lightning when you get too close. Have rC++ at least, preferably rC+++, and definitely rElec before facing it.
 
*Lom Lobon has some nasty spells, but is not too resilient. It'll attempt to blink away and cast either Glaciate, Tornado, or Conjure Ball Lightning when you get too close. Have rC++ at least, preferably rC+++, and definitely rElec before facing it.
*Lom Lobon is generally easier for melee fighters to deal with, assuming they can keep it in melee range for long enough; its melee attack is crippling for casters, but is negligible to an armoured fighter. Some form of [[haste]], in addition to being a generally good idea around such a powerful enemy, can help you keep up with Lom Lobon as it blinks.
+
*Lom Lobon is generally easier for melee fighters to deal with, assuming they can keep it in melee range for long enough; its melee attack is crippling for casters, but is negligible to an armoured fighter. [[potion of haste|Haste]], in addition to being a generally good idea around such a powerful enemy, can help you keep up with Lom Lobon as it blinks.
 
*Weapons of [[holy wrath]] will do very heavy damage, but weapons of [[antimagic]] can cripple Lom Lobon's spellcasting, which is its most threatening aspect. Either one is a good choice.
 
*Weapons of [[holy wrath]] will do very heavy damage, but weapons of [[antimagic]] can cripple Lom Lobon's spellcasting, which is its most threatening aspect. Either one is a good choice.
  

Revision as of 20:16, 4 December 2019

Version 0.24: This article may not be up to date for the latest stable release of Crawl.
Lom Lobon &Lom Lobon.png
HP 257-519
HD 19
XP 10966
Speed 10
AC 10
EV 20
Will Immune
Attack1 40 (hit: antimagic)


Resistances rF+
rC+++
rElec+++
rPois+
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Demonic
Size Large
Type pandemonium lord, pandemonium lord
Flags Fighter
Evil
See invisible
Flying
Speaks
Unique
Stoic and inscrutable, Lom Lobon is an ancient demon infamous for their mastery of magic. Rumoured to be the most learned being in the halls of Pandemonium, they are at times sought out by mortal wizards who offer their souls in exchange for the secrets of the arcane. Lacking the terrible wrath present in most demons, Lom Lobon's single eye instead hides a cold, impartial cruelty.

Useful Info

Lom Lobon is a unique Pandemonium lord and guardian of the magical rune. It packs some powerful cold, wind, and electricity damage spells, the most powerful healing spell in the game, and keeps a number of wizards and blizzard demons on hand. You can find Lom Lobon on its special Pandemonium floor, which has grey floors and white walls.

In Dungeon Sprint "Red Sonja" it waits in the last room in front of the Orb of Zot chamber.

Spells

Spell set I
Slot1 Glaciate (10-132) Magical flag
Slot2 Conjure Ball Lightning (3 x 3d25) Magical flag
Slot3 Major Healing (50-240) Magical flag
Slot4 Polar Vortex Magical flag
Slot5 Blink Range Magical flag

Tips & Tricks

  • Lom Lobon has some nasty spells, but is not too resilient. It'll attempt to blink away and cast either Glaciate, Tornado, or Conjure Ball Lightning when you get too close. Have rC++ at least, preferably rC+++, and definitely rElec before facing it.
  • Lom Lobon is generally easier for melee fighters to deal with, assuming they can keep it in melee range for long enough; its melee attack is crippling for casters, but is negligible to an armoured fighter. Haste, in addition to being a generally good idea around such a powerful enemy, can help you keep up with Lom Lobon as it blinks.
  • Weapons of holy wrath will do very heavy damage, but weapons of antimagic can cripple Lom Lobon's spellcasting, which is its most threatening aspect. Either one is a good choice.

History

  • Lom Lobon was considered male before 0.19.
  • Prior to 0.14, Lom Lobon knew Ice Storm instead of Glaciate and Tornado. This led to extremely suicidal behaviour on his part.