Difference between revisions of "Louise"

From CrawlWiki
Jump to: navigation, search
(upd 0.25, saw it in tournament, no change)
(22 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{version012}}
+
{{version025}}
 
+
{{monster info}}
<!--monster-bot-begin-->
 
{{monster
 
|name=Louise
 
|glyph={{Blue|@}}
 
|tile=[[File:Louise.png]]
 
|flags={{Actual spells flag}}<br>{{Speaks flag}}<br>{{Unique flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}}
 
|resistances=None
 
|vulnerabilities=None
 
|max_chunks=3
 
|meat={{Contaminated corpse}}
 
|xp=2251
 
|holiness={{Natural}}
 
|magic_resistance=86
 
|hp_range=106
 
|avg_hp=106
 
|armour_class=0
 
|evasion=10
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=17 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=13
 
|base_hp=0
 
|extra_hp=0
 
|fixed_hp=106
 
|intelligence={{Normal intelligence}}
 
|genus=human
 
|species=human
 
}}
 
 
 
<!--monster-bot-end-->
 
 
 
{{Flavour|A mighty sorceress, clad from head to toe in heavy armour. Once an adventurer looking for the fabled Orb of Zot, she was cast into the Abyss and got hopelessly lost there. Toyed with by some greater power, she was stuck on the hostile plane for nearly a decade. When she finally emerged from the Abyss, Louise had become powerful indeed, but had also gone fully insane. She now wanders the halls of the dungeon, seeking other adventurers to share her fate.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Louise''' is a [[unique]] heavily armed spellcaster notorious for sending characters to [[the Abyss]] far earlier than they'd like. She's usually armed with a decent weapon, shield, and armour, making her less fragile than the average unique caster.
+
'''Louise the Corrupted''' is a [[unique]] heavily armed spellcaster notorious for sending characters to [[the Abyss]] far earlier than they'd like. She's usually armed with a decent weapon, [[tower shield]], and armour, making her less fragile than the average unique caster.
  
 
==Location==
 
==Location==
*[[The Dungeon]]:14-19
+
*[[The Dungeon]]:14-15
 
*The [[Elven Halls]]
 
*The [[Elven Halls]]
*[[The Swamp]]:1-4
+
*[[The Swamp]]
*[[The Snake Pit]]:1-4
+
*[[The Snake Pit]]
*[[The Shoals]]:1-4
+
*[[The Shoals]]
*The [[Spider's Nest]]:1-4
+
*The [[Spider's Nest]]
*[[The Vaults]]:1-3
 
  
<!--spl-bot-begin-->
+
{{monster spells}}
==Spells==
 
  
{{Spellcaster
+
==Tips & Tricks==
|number=
+
*Getting hit by Banishment without the proper gear is an almost certain death sentence for low-level characters. If you spot Louise and are within easy reach of some [[stairs]], consider making a tactical retreat back to your [[stash]] for whatever [[magic resistance]] gear you have available. She can only hit you with it as long as you're in her line of effect, so summons can be very useful for blocking it.
|slot1=[[Stone Arrow]] (3d20)
+
*Louise cannot [[see invisible]]. Use this to greatly reduce the chance of her using magic against you.
|slot2=[[Sting]] (d12)
 
|slot3=[[Blink]]
 
|slot4=[[Lightning Bolt]] (3d19)
 
|slot5=[[Banishment]]
 
|slot6=[[Minor Healing]]
 
}}
 
{{clear}}
 
  
<!--spl-bot-end-->
+
[[Category:Human]]
 
 
==Tips & Tricks==
 
*Getting hit by Banishment without the proper gear is an almost certain death sentence for low-level characters. If you spot Louise and are within easy reach of some [[stairs]], consider making a tactical retreat back to your [[stash]] for whatever [[magic resistance]] gear you have available. She can only hit you with it as long as you're in her [[line of fire]]. Summons can be very useful for blocking it.
 
*Her high [[AC]] and [[GDR]] makes her resilient against melee attacks, but less so against ranged attacks or elemental blasts. Her tendency to blink away from a fight makes it even less advisable to try to run in and bash her. Unless her armour and shield provide resistances, she'll take full damage from most elemental spells.
 

Revision as of 20:02, 12 July 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.
Louise @Louise.png
HP 68-139
HD 13
XP 1200
Speed 10
AC 9
EV 6
Will 80
Attack1 17 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Speaks
Warm-blooded
Unique
Female
A mighty sorceress, clad from head to toe in heavy armour. Once an adventurer looking for the fabled Orb of Zot, she was cast into the Abyss and got hopelessly lost there. Toyed with by some greater power, she was stuck on the hostile plane for nearly a decade. When she finally emerged from the Abyss, Louise had become powerful indeed, but had also gone fully insane. She now wanders the halls of the dungeon, seeking other adventurers to share her fate.

Useful Info

Louise the Corrupted is a unique heavily armed spellcaster notorious for sending characters to the Abyss far earlier than they'd like. She's usually armed with a decent weapon, tower shield, and armour, making her less fragile than the average unique caster.

Location

Spells

Spell set I
Slot1 Stone Arrow (3d20) Wizard flag
Slot2 Blink Wizard flag
Slot3 Lightning Bolt (3d19) Wizard flag
Slot4 Banishment Wizard flag

Tips & Tricks

  • Getting hit by Banishment without the proper gear is an almost certain death sentence for low-level characters. If you spot Louise and are within easy reach of some stairs, consider making a tactical retreat back to your stash for whatever magic resistance gear you have available. She can only hit you with it as long as you're in her line of effect, so summons can be very useful for blocking it.
  • Louise cannot see invisible. Use this to greatly reduce the chance of her using magic against you.