Difference between revisions of "Mass Abjuration"

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{{Spell
 
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|name=Mass Abjuration
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==Monster Version==
 
==Monster Version==
Strictly speaking, there is no distinct monster-version of the Mass Abjuration spell. Instead, all high-level monster-version Summonings spells have an ''inherent'' 50% chance of a Mass Abjuration effect that ''replaces'' the effect of the previously intended spell. (This replacement only occurs if there are valid summons, hostile to the monster, in its [[LOS]].) The high-level Summonings spells which have this inherent Mass Abjuration are:
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Strictly speaking, there is no distinct monster-version of the Mass Abjuration spell. Instead, all high-level monster-version Summonings spells have an ''inherent'' 33% chance of a Mass Abjuration effect that ''replaces'' the effect of the previously intended spell. (This replacement only occurs if there are valid summons, hostile to the monster, in its [[LOS]].) The high-level Summonings spells which have this inherent Mass Abjuration are:
 
*[[Summon Demon]]
 
*[[Summon Demon]]
 
*[[Summon Greater Demon]]
 
*[[Summon Greater Demon]]
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==History==
 
==History==
Mass Abjuration will be removed in [[0.14]], with [[Aura of Abjuration]] taking its place.
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Player Mass Abjuration was removed in [[0.14]], with [[Aura of Abjuration]] taking its place.
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Prior to [[0.14]], monsters had a 50% chance of casting Mass Abjuration instead of summoning.
  
 
Prior to [[0.10]], only the level 3 Abjuration spell existed, and it had the effect of the current Mass Abjuration spell.
 
Prior to [[0.10]], only the level 3 Abjuration spell existed, and it had the effect of the current Mass Abjuration spell.
  
[[Category:Crystal Ball Articles]]
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[[Category:Obsolete spells]]

Latest revision as of 12:44, 13 August 2017

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Mass abjuration.png Mass Abjuration
Level 6
School1 Summoning
Source(s)
Casting noise 5
Spell noise 0
This spell attempts to send all hostile summoned creatures in sight to the place whence they came, or at least shorten their stay in the caster's locality.

Mass Abjuration is a level 6 Summoning spell which attempts to dispel all hostile summoned creatures in your line of sight. Affected monsters have their remaining duration in this world drastically reduced; if this reduces the duration to zero or less, the monster is unsummoned entirely. Casting it at higher spell power reduces enemy duration to a greater extent. Be aware that summoned enemies visible through transparent walls are unaffected by this spell.

A weaker version of this spell, Abjuration, is a level 3 Summonings spell that affects a single targeted creature.

Monster Version

Strictly speaking, there is no distinct monster-version of the Mass Abjuration spell. Instead, all high-level monster-version Summonings spells have an inherent 33% chance of a Mass Abjuration effect that replaces the effect of the previously intended spell. (This replacement only occurs if there are valid summons, hostile to the monster, in its LOS.) The high-level Summonings spells which have this inherent Mass Abjuration are:

History

Player Mass Abjuration was removed in 0.14, with Aura of Abjuration taking its place.

Prior to 0.14, monsters had a 50% chance of casting Mass Abjuration instead of summoning.

Prior to 0.10, only the level 3 Abjuration spell existed, and it had the effect of the current Mass Abjuration spell.